Update release documentation files for 3.1.4
Change version number and update the list of changes.
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@@ -9,13 +9,13 @@ We provide pre-built binary files for the following compilers:
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* Microsoft Visual C++ compiler versions 9.0, 10.0, 11.0, 12.0, 14.0, 14.1 and 14.2
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(corresponding to marketing product names of Microsoft Visual Studio 2008, 2010, 2012, 2013, 2015, 2017 and 2019 respectively). Please note that MSVC 14.x versions are ABI-compatible and the same set of binaries is used for all of them.
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* MinGW-w64 version 7.3 and 8.1 (with the default SJLJ exceptions propagation method for 32-bit builds).
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* MinGW-w64 versions 7.3 and 8.1 (32-bit binaries use SJLJ exceptions, 64-bit ones use SEH, and all binaries use Win32 threads).
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Getting the files
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-----------------
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First, you need to get the correct files. You will always need the
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`wxWidgets-3.1.3-headers.7z` one but the rest depends on your compiler version
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`wxWidgets-3.1.4-headers.7z` one but the rest depends on your compiler version
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and architecture: as different versions of MSVC compiler are not binary
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compatible, you should select the files with the correct
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`vc80`, `vc90`, `vc100`, `vc110`, `vc120`, or `vc14x`
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@@ -26,14 +26,14 @@ or the ones without this suffix for the still more common 32-bit builds. After
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determining the combination of suffixes you need, you should download the
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"Dev" and the "ReleaseDLL" files in addition to the "Headers" one above,
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e.g. for 32-bit MSVS 2017 development you need
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`wxMSW-3.1.3_vc14x_Dev.7z` and `wxMSW-3.1.3_vc14x_ReleaseDLL.7z`.
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`wxMSW-3.1.4_vc14x_Dev.7z` and `wxMSW-3.1.4_vc14x_ReleaseDLL.7z`.
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All binaries are available at:
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https://www.wxwidgets.org/downloads#v3.1.3_msw
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https://www.wxwidgets.org/downloads#v3.1.4_msw
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Once you have the files you need, unzip all of them into the same directory, for
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example `c:\wx\3.1.3`. You should have only include and lib subdirectories under
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example `c:\wx\3.1.4`. You should have only include and lib subdirectories under
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it, nothing else. To avoid hard-coding this path into your projects, define
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`wxwin` environment variable containing it: although it's a little known fact,
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all versions of MSVC support environment variable expansion in the C++ projects
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