Eliminated last property generation macros from props.h (colour property gen ones, now use subclassing facilities present in wx(System)ColourProperty)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@56150 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1356,11 +1356,67 @@ static unsigned long gs_cp_es_normcolour_colours[] = {
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wxPG_COLOUR(0,0,0)
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};
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WX_PG_IMPLEMENT_CUSTOM_COLOUR_PROPERTY_USES_WXCOLOUR2(wxColourProperty,
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gs_cp_es_normcolour_labels,
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(const long*)NULL,
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gs_cp_es_normcolour_colours,
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TextCtrlAndButton)
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WX_PG_IMPLEMENT_PROPERTY_CLASS(wxColourProperty, wxSystemColourProperty,
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wxColour, const wxColour&, TextCtrlAndButton)
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static wxPGChoices gs_wxColourProperty_choicesCache;
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wxColourProperty::wxColourProperty( const wxString& label,
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const wxString& name,
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const wxColour& value )
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: wxSystemColourProperty(label, name, gs_cp_es_normcolour_labels,
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NULL,
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&gs_wxColourProperty_choicesCache, value )
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{
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Init( value );
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m_flags |= wxPG_PROP_TRANSLATE_CUSTOM;
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}
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wxColourProperty::~wxColourProperty()
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{
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}
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void wxColourProperty::Init( wxColour colour )
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{
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if ( !colour.Ok() )
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colour = *wxWHITE;
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wxVariant variant;
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variant << colour;
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m_value = variant;
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int ind = ColToInd(colour);
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if ( ind < 0 )
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ind = m_choices.GetCount() - 1;
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SetIndex( ind );
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}
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wxString wxColourProperty::GetValueAsString( int argFlags ) const
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{
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const wxPGEditor* editor = GetEditorClass();
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if ( editor != wxPGEditor_Choice &&
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editor != wxPGEditor_ChoiceAndButton &&
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editor != wxPGEditor_ComboBox )
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argFlags |= wxPG_PROPERTY_SPECIFIC;
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return wxSystemColourProperty::GetValueAsString(argFlags);
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}
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wxColour wxColourProperty::GetColour( int index ) const
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{
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if ( !m_choices.HasValue(index) )
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{
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wxASSERT( index < (int)GetItemCount() );
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return gs_cp_es_normcolour_colours[index];
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}
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return gs_cp_es_normcolour_colours[m_choices.GetValue(index)];
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}
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wxVariant wxColourProperty::DoTranslateVal( wxColourPropertyValue& v ) const
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{
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wxVariant variant;
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variant << v.m_colour;
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return variant;
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}
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// -----------------------------------------------------------------------
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// wxCursorProperty
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