added some docstrings

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33789 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2005-04-20 21:21:27 +00:00
parent aac4630123
commit d5a7caf6b6
3 changed files with 516 additions and 117 deletions

View File

@@ -273,7 +273,7 @@ EVT_SCROLLWIN_PAGEDOWN = wx.PyEventBinder( wxEVT_SCROLLWIN_PAGEDOWN )
EVT_SCROLLWIN_THUMBTRACK = wx.PyEventBinder( wxEVT_SCROLLWIN_THUMBTRACK )
EVT_SCROLLWIN_THUMBRELEASE = wx.PyEventBinder( wxEVT_SCROLLWIN_THUMBRELEASE )
%# Scrolling from wxSlider and wxScrollBar
%# Scrolling from wx.Slider and wx.ScrollBar
EVT_SCROLL = wx.PyEventBinder([ wxEVT_SCROLL_TOP,
wxEVT_SCROLL_BOTTOM,
wxEVT_SCROLL_LINEUP,
@@ -295,7 +295,7 @@ EVT_SCROLL_THUMBTRACK = wx.PyEventBinder( wxEVT_SCROLL_THUMBTRACK )
EVT_SCROLL_THUMBRELEASE = wx.PyEventBinder( wxEVT_SCROLL_THUMBRELEASE )
EVT_SCROLL_ENDSCROLL = wx.PyEventBinder( wxEVT_SCROLL_ENDSCROLL )
%# Scrolling from wxSlider and wxScrollBar, with an id
%# Scrolling from wx.Slider and wx.ScrollBar, with an id
EVT_COMMAND_SCROLL = wx.PyEventBinder([ wxEVT_SCROLL_TOP,
wxEVT_SCROLL_BOTTOM,
wxEVT_SCROLL_LINEUP,
@@ -360,22 +360,56 @@ EVT_CONTEXT_MENU = wx.PyEventBinder( wxEVT_CONTEXT_MENU )
//---------------------------------------------------------------------------
%newgroup;
DocStr(wxEvent,
"An event is a structure holding information about an event passed to a
callback or member function. wx.Event is an abstract base class for
other event classes", "");
class wxEvent : public wxObject {
public:
// wxEvent(int winid = 0, wxEventType commandType = wxEVT_NULL); // *** This class is now an ABC
~wxEvent();
void SetEventType(wxEventType typ);
wxEventType GetEventType() const;
wxObject *GetEventObject() const;
void SetEventObject(wxObject *obj);
DocDeclStr(
void , SetEventType(wxEventType typ),
"Sets the specific type of the event.", "");
DocDeclStr(
wxEventType , GetEventType() const,
"Returns the identifier of the given event type, such as
``wxEVT_COMMAND_BUTTON_CLICKED``.", "");
DocDeclStr(
wxObject *, GetEventObject() const,
"Returns the object (usually a window) associated with the event, if
any.", "");
DocDeclStr(
void , SetEventObject(wxObject *obj),
"Sets the originating object, or in other words, obj is normally the
object that is sending the event.", "");
long GetTimestamp() const;
void SetTimestamp(long ts = 0);
int GetId() const;
void SetId(int Id);
DocDeclStr(
int , GetId() const,
"Returns the identifier associated with this event, such as a button
command id.", "");
DocDeclStr(
void , SetId(int Id),
"Set's the ID for the event. This is usually the ID of the window that
is sending the event, but it can also be a command id from a menu
item, etc.", "");
bool IsCommandEvent() const;
DocDeclStr(
bool , IsCommandEvent() const,
"Returns true if the event is or is derived from `wx.CommandEvent` else
it returns false. Note: Exists only for optimization purposes.", "");
DocDeclStr(
void , Skip(bool skip = true),
@@ -388,18 +422,34 @@ handler has finished. Skip(True) will cause the event processing
system to continue searching for a handler function for this event.
", "");
bool GetSkipped() const;
DocDeclStr(
bool , GetSkipped() const,
"Returns true if the event handler should be skipped, false otherwise.
:see: `Skip`", "");
DocDeclStr(
bool , ShouldPropagate() const,
"Test if this event should be propagated to the parent window or not,
i.e. if the propagation level is currently greater than 0.", "");
// Determine if this event should be propagating to the parent window.
bool ShouldPropagate() const;
// Stop an event from propagating to its parent window, returns the old
// propagation level value
int StopPropagation();
DocDeclStr(
int , StopPropagation(),
"Stop the event from propagating to its parent window. Returns the old
propagation level value which may be later passed to
`ResumePropagation` to allow propagating the event again.", "");
DocDeclStr(
void , ResumePropagation(int propagationLevel),
"Resume the event propagation by restoring the propagation level. (For
example, you can use the value returned by an earlier call to
`StopPropagation`.)
", "");
// Resume the event propagation by restoring the propagation level
// (returned by StopPropagation())
void ResumePropagation(int propagationLevel);
// this function is used to create a copy of the event polymorphically and
// all derived classes must implement it because otherwise wxPostEvent()
@@ -411,7 +461,10 @@ system to continue searching for a handler function for this event.
//---------------------------------------------------------------------------
%newgroup;
// Helper class to temporarily change an event not to propagate.
DocStr(wxPropagationDisabler,
"Helper class to temporarily change an event not to propagate. Simply
create an instance of this class and then whe it is destroyed the
propogation of the event will be restored.", "");
class wxPropagationDisabler
{
public:
@@ -420,7 +473,10 @@ public:
};
// Another one to temporarily lower propagation level.
DocStr( wxPropagateOnce,
"A helper class that will temporarily lower propagation level of an
event. Simply create an instance of this class and then whe it is
destroyed the propogation of the event will be restored.", "");
class wxPropagateOnce
{
public:
@@ -431,6 +487,11 @@ public:
//---------------------------------------------------------------------------
%newgroup;
DocStr(wxCommandEvent,
"This event class contains information about command events, which
originate from a variety of simple controls, as well as menus and
toolbars.", "");
class wxCommandEvent : public wxEvent
{
public:
@@ -446,25 +507,52 @@ public:
// void *GetClientObject() const { return m_clientObject; }
// Get listbox selection if single-choice
int GetSelection() const;
DocDeclStr(
int , GetSelection() const,
"Returns item index for a listbox or choice selection event (not valid
for a deselection).", "");
// Set/Get listbox/choice selection string
void SetString(const wxString& s);
wxString GetString() const;
DocDeclStr(
wxString , GetString() const,
"Returns item string for a listbox or choice selection event (not valid
for a deselection).", "");
DocDeclStr(
bool , IsChecked() const,
"This method can be used with checkbox and menu events: for the
checkboxes, the method returns true for a selection event and false
for a deselection one. For the menu events, this method indicates if
the menu item just has become checked or unchecked (and thus only
makes sense for checkable menu items).", "");
// Get checkbox value
bool IsChecked() const;
%pythoncode { Checked = IsChecked }
// True if the listbox event was a selection.
bool IsSelection() const;
DocDeclStr(
bool , IsSelection() const,
"For a listbox or similar event, returns true if it is a selection,
false if it is a deselection.", "");
void SetExtraLong(long extraLong);
long GetExtraLong() const;
DocDeclStr(
long , GetExtraLong() const,
"Returns extra information dependant on the event objects type. If the event
comes from a listbox selection, it is a boolean determining whether the event
was a selection (true) or a deselection (false). A listbox deselection only
occurs for multiple-selection boxes, and in this case the index and string
values are indeterminate and the listbox must be examined by the application.", "");
void SetInt(int i);
long GetInt() const;
DocDeclStr(
long , GetInt() const,
"Returns the integer identifier corresponding to a listbox, choice or radiobox
selection (only if the event was a selection, not a deselection), or a boolean
value representing the value of a checkbox.", "");
virtual wxEvent *Clone() const;
@@ -473,37 +561,103 @@ public:
//---------------------------------------------------------------------------
%newgroup;
// this class adds a possibility to react (from the user) code to a control
// notification: allow or veto the operation being reported.
DocStr(wxNotifyEvent,
"An instance of this class (or one of its derived classes) is sent from
a control when the control's state is being changed and the control
allows that change to be prevented from happening. The event handler
can call `Veto` or `Allow` to tell the control what to do.", "");
class wxNotifyEvent : public wxCommandEvent
{
public:
wxNotifyEvent(wxEventType commandType = wxEVT_NULL, int winid = 0);
// veto the operation (usually it's allowed by default)
void Veto();
DocDeclStr(
void , Veto(),
"Prevents the change announced by this event from happening.
// allow the operation if it was disabled by default
void Allow();
It is in general a good idea to notify the user about the reasons for
vetoing the change because otherwise the applications behaviour (which
just refuses to do what the user wants) might be quite surprising.", "");
DocDeclStr(
void , Allow(),
"This is the opposite of `Veto`: it explicitly allows the event to be
processed. For most events it is not necessary to call this method as
the events are allowed anyhow but some are forbidden by default (this
will be mentioned in the corresponding event description).", "");
DocDeclStr(
bool , IsAllowed(),
"Returns true if the change is allowed (`Veto` hasn't been called) or
false otherwise (if it was).", "");
// for implementation code only: is the operation allowed?
bool IsAllowed();
};
//---------------------------------------------------------------------------
%newgroup;
// Scroll event class, derived form wxCommandEvent. wxScrollEvents are
// sent by wxSlider and wxScrollBar.
DocStr(wxScrollEvent,
"A scroll event holds information about events sent from stand-alone
scrollbars and sliders. Note that scrolled windows do not send
instnaces of this event class, but send the `wx.ScrollWinEvent`
instead.", "
Events
-------
======================= ==========================================
EVT_SCROLL Used to bind all scroll events
EVT_SCROLL_TOP scroll-to-top events (minimum position)
EVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position)
EVT_SCROLL_LINEUP line up events
EVT_SCROLL_LINEDOWN line down events
EVT_SCROLL_PAGEUP page up events
EVT_SCROLL_PAGEDOWN page down events
EVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
as the user drags the 'thumb')
EVT_SCROLL_THUMBRELEASE thumb release events.
EVT_SCROLL_ENDSCROLL End of scrolling
======================= ==========================================
Note
------
The EVT_SCROLL_THUMBRELEASE event is only emitted when actually
dragging the thumb using the mouse and releasing it (This
EVT_SCROLL_THUMBRELEASE event is also followed by an
EVT_SCROLL_ENDSCROLL event).
The EVT_SCROLL_ENDSCROLL event also occurs when using the keyboard
to change the thumb position, and when clicking next to the thumb
(In all these cases the EVT_SCROLL_THUMBRELEASE event does not
happen).
In short, the EVT_SCROLL_ENDSCROLL event is triggered when
scrolling/ moving has finished. The only exception (unfortunately)
is that changing the thumb position using the mousewheel does give
a EVT_SCROLL_THUMBRELEASE event but NOT an EVT_SCROLL_ENDSCROLL
event.
");
class wxScrollEvent : public wxCommandEvent
{
public:
DocCtorStr(
wxScrollEvent(wxEventType commandType = wxEVT_NULL,
int winid = 0, int pos = 0, int orient = 0);
int winid = 0, int pos = 0, int orient = 0),
"", "");
DocDeclStr(
int , GetOrientation() const,
"Returns wx.HORIZONTAL or wx.VERTICAL, depending on the orientation of
the scrollbar.", "");
DocDeclStr(
int , GetPosition() const,
"Returns the position of the scrollbar.", "");
int GetOrientation() const;
int GetPosition() const;
void SetOrientation(int orient);
void SetPosition(int pos);
};
@@ -512,16 +666,45 @@ public:
//---------------------------------------------------------------------------
%newgroup;
// ScrollWin event class, derived fom wxEvent. wxScrollWinEvents
// are sent by wxWindow.
DocStr(wxScrollWinEvent,
"A wx.ScrollWinEvent holds information about scrolling and is sent from
scrolling windows.", "
Events
-------
========================== ==========================================
EVT_SCROLLWIN Used to bind all scrolled window scroll events
EVT_SCROLLWIN_TOP scroll-to-top events (minimum position)
EVT_SCROLLWIN_BOTTOM scroll-to-bottom events (maximum position)
EVT_SCROLLWIN_LINEUP line up events
EVT_SCROLLWIN_LINEDOWN line down events
EVT_SCROLLWIN_PAGEUP page up events
EVT_SCROLLWIN_PAGEDOWN page down events
EVT_SCROLLWIN_THUMBTRACK thumbtrack events (frequent events sent
as the user drags the 'thumb')
EVT_SCROLLWIN_THUMBRELEASE thumb release events.
EVT_SCROLLWIN_ENDSCROLL End of scrolling
========================== ==========================================
");
class wxScrollWinEvent : public wxEvent
{
public:
wxScrollWinEvent(wxEventType commandType = wxEVT_NULL,
int pos = 0, int orient = 0);
int GetOrientation() const;
int GetPosition() const;
DocDeclStr(
int , GetOrientation() const,
"Returns wx.HORIZONTAL or wx.VERTICAL, depending on the orientation of
the scrollbar.", "");
DocDeclStr(
int , GetPosition() const,
"Returns the position of the scrollbar for the thumb track and release
events. Note that this field can't be used for the other events, you
need to query the window itself for the current position in that case.", "");
void SetOrientation(int orient);
void SetPosition(int pos);
};
@@ -529,6 +712,55 @@ public:
//---------------------------------------------------------------------------
%newgroup;
DocStr(wxMouseEvent,
"This event class contains information about the events generated by
the mouse: they include mouse buttons press and release events and
mouse move events.
All mouse events involving the buttons use ``wx.MOUSE_BTN_LEFT`` for
the left mouse button, ``wx.MOUSE_BTN_MIDDLE`` for the middle one and
``wx.MOUSE_BTN_RIGHT`` for the right one. Note that not all mice have
a middle button so a portable application should avoid relying on the
events from it.
Note the difference between methods like `LeftDown` and `LeftIsDown`:
the former returns true when the event corresponds to the left mouse
button click while the latter returns true if the left mouse button is
currently being pressed. For example, when the user is dragging the
mouse you can use `LeftIsDown` to test whether the left mouse button
is (still) depressed. Also, by convention, if `LeftDown` returns true,
`LeftIsDown` will also return true in wxWidgets whatever the
underlying GUI behaviour is (which is platform-dependent). The same
applies, of course, to other mouse buttons as well.", "
Events
-------
================== ==============================================
EVT_LEFT_DOWN Left mouse button down event. The handler
of this event should normally call
event.Skip() to allow the default processing
to take place as otherwise the window under
mouse wouldn't get the focus.
EVT_LEFT_UP Left mouse button up event
EVT_LEFT_DCLICK Left mouse button double click event
EVT_MIDDLE_DOWN Middle mouse button down event
EVT_MIDDLE_UP Middle mouse button up event
EVT_MIDDLE_DCLICK Middle mouse button double click event
EVT_RIGHT_DOWN Right mouse button down event
EVT_RIGHT_UP Right mouse button up event
EVT_RIGHT_DCLICK Right mouse button double click event
EVT_MOTION Event sent when the mouse is moving
EVT_ENTER_WINDOW Event sent when the mouse enters the
boundaries of a window.
EVT_LEAVE_WINDOW Sent when the mouse leaves the window's bounds
EVT_MOUSEWHEEL Mouse scroll wheel event
EVT_MOUSE_EVENTS Binds all mouse events at once.
================== ==============================================
");
// the symbolic names for the mouse buttons
enum
{
@@ -544,80 +776,204 @@ enum
class wxMouseEvent : public wxEvent
{
public:
wxMouseEvent(wxEventType mouseType = wxEVT_NULL);
DocCtorStr(
wxMouseEvent(wxEventType mouseType = wxEVT_NULL),
"Constructs a wx.MouseEvent. Valid event types are:
// Was it a button event? (*doesn't* mean: is any button *down*?)
bool IsButton() const;
* wxEVT_ENTER_WINDOW
* wxEVT_LEAVE_WINDOW
* wxEVT_LEFT_DOWN
* wxEVT_LEFT_UP
* wxEVT_LEFT_DCLICK
* wxEVT_MIDDLE_DOWN
* wxEVT_MIDDLE_UP
* wxEVT_MIDDLE_DCLICK
* wxEVT_RIGHT_DOWN
* wxEVT_RIGHT_UP
* wxEVT_RIGHT_DCLICK
* wxEVT_MOTION
* wxEVT_MOUSEWHEEL ", "");
// Was it a down event from this (or any) button?
bool ButtonDown(int but = wxMOUSE_BTN_ANY) const;
// Was it a dclick event from this (or any) button?
bool ButtonDClick(int but = wxMOUSE_BTN_ANY) const;
DocDeclStr(
bool , IsButton() const,
"Returns true if the event was a mouse button event (not necessarily a
button down event - that may be tested using `ButtonDown`).", "");
// Was it a up event from this (or any) button?
bool ButtonUp(int but = wxMOUSE_BTN_ANY) const;
// Was the given button changing state?
bool Button(int but) const;
DocDeclStr(
bool , ButtonDown(int but = wxMOUSE_BTN_ANY) const,
"If the argument is omitted, this returns true if the event was any mouse
button down event. Otherwise the argument specifies which button-down
event shold be checked for (see `Button` for the possible values).", "");
DocDeclStr(
bool , ButtonDClick(int but = wxMOUSE_BTN_ANY) const,
"If the argument is omitted, this returns true if the event was any
mouse double click event. Otherwise the argument specifies which
double click event to check for (see `Button` for the possible
values).", "");
DocDeclStr(
bool , ButtonUp(int but = wxMOUSE_BTN_ANY) const,
"If the argument is omitted, this returns true if the event was any
mouse button up event. Otherwise the argument specifies which
button up event to check for (see `Button` for the possible values).", "");
DocDeclStr(
bool , Button(int button) const,
"Returns true if the identified mouse button is changing state. Valid
values of button are:
==================== =====================================
wx.MOUSE_BTN_LEFT check if left button was pressed
wx.MOUSE_BTN_MIDDLE check if middle button was pressed
wx.MOUSE_BTN_RIGHT check if right button was pressed
wx.MOUSE_BTN_ANY check if any button was pressed
==================== =====================================
", "");
// Was the given button in Down state?
bool ButtonIsDown(int but) const;
// Get the button which is changing state (wxMOUSE_BTN_NONE if none)
int GetButton() const;
DocDeclStr(
int , GetButton() const,
"Returns the mouse button which generated this event or
wx.MOUSE_BTN_NONE if no button is involved (for mouse move, enter or
leave event, for example). Otherwise wx.MOUSE_BTN_LEFT is returned for
the left button down, up and double click events, wx.MOUSE_BTN_MIDDLE
and wx.MOUSE_BTN_RIGHT for the same events for the middle and the
right buttons respectively.", "");
DocDeclStr(
bool , ControlDown() const,
"Returns true if the control key was down at the time of the event.", "");
DocDeclStr(
bool , MetaDown() const,
"Returns true if the Meta key was down at the time of the event.", "");
DocDeclStr(
bool , AltDown() const,
"Returns true if the Alt key was down at the time of the event.", "");
DocDeclStr(
bool , ShiftDown() const,
"Returns true if the Shift key was down at the time of the event.", "");
// Find state of shift/control keys
bool ControlDown() const;
bool MetaDown() const;
bool AltDown() const;
bool ShiftDown() const;
DocDeclStr(
bool , CmdDown() const,
"\"Cmd\" is a pseudo key which is the same as Control for PC and Unix
platforms but the special \"Apple\" (a.k.a as \"Command\") key on
Macs: it makes often sense to use it instead of, say, `ControlDown`
Macs: it often makes sense to use it instead of, say, `ControlDown`
because Cmd key is used for the same thing under Mac as Ctrl
elsewhere. The Ctrl still exists, it's just not used for this
elsewhere. The Ctrl key still exists, it's just not used for this
purpose. So for non-Mac platforms this is the same as `ControlDown`
and Macs this is the same as `MetaDown`.", "");
// Find which event was just generated
bool LeftDown() const;
bool MiddleDown() const;
bool RightDown() const;
bool LeftUp() const;
bool MiddleUp() const;
bool RightUp() const;
DocDeclStr(
bool , LeftDown() const,
"Returns true if the left mouse button state changed to down.", "");
bool LeftDClick() const;
bool MiddleDClick() const;
bool RightDClick() const;
DocDeclStr(
bool , MiddleDown() const,
"Returns true if the middle mouse button state changed to down.", "");
// Find the current state of the mouse buttons (regardless
// of current event type)
bool LeftIsDown();
bool MiddleIsDown();
bool RightIsDown();
DocDeclStr(
bool , RightDown() const,
"Returns true if the right mouse button state changed to down.", "");
// True if a button is down and the mouse is moving
bool Dragging() const;
// True if the mouse is moving, and no button is down
bool Moving() const;
// True if the mouse is just entering the window
bool Entering() const;
DocDeclStr(
bool , LeftUp() const,
"Returns true if the left mouse button state changed to up.", "");
DocDeclStr(
bool , MiddleUp() const,
"Returns true if the middle mouse button state changed to up.", "");
DocDeclStr(
bool , RightUp() const,
"Returns true if the right mouse button state changed to up.", "");
DocDeclStr(
bool , LeftDClick() const,
"Returns true if the event was a left button double click.", "");
DocDeclStr(
bool , MiddleDClick() const,
"Returns true if the event was a middle button double click.", "");
DocDeclStr(
bool , RightDClick() const,
"Returns true if the event was a right button double click.", "");
DocDeclStr(
bool , LeftIsDown(),
"Returns true if the left mouse button is currently down, independent
of the current event type.
Please notice that it is not the same as LeftDown which returns true
if the left mouse button was just pressed. Rather, it describes the
state of the mouse button before the event happened.
This event is usually used in the mouse event handlers which process
\"move mouse\" messages to determine whether the user is (still)
dragging the mouse.", "");
DocDeclStr(
bool , MiddleIsDown(),
"Returns true if the middle mouse button is currently down, independent
of the current event type.", "");
DocDeclStr(
bool , RightIsDown(),
"Returns true if the right mouse button is currently down, independent
of the current event type.", "");
DocDeclStr(
bool , Dragging() const,
"Returns true if this was a dragging event (motion while a button is
depressed).", "");
DocDeclStr(
bool , Moving() const,
"Returns true if this was a motion event and no mouse buttons were
pressed. If any mouse button is held pressed, then this method returns
false and Dragging returns true.", "");
DocDeclStr(
bool , Entering() const,
"Returns true if the mouse was entering the window.", "");
DocDeclStr(
bool , Leaving() const,
"Returns true if the mouse was leaving the window.", "");
// True if the mouse is just leaving the window
bool Leaving() const;
DocStr(GetPosition, // sets the docstring for both
"Returns the position of the mouse in window coordinates when the event
happened.", "");
"Returns the pixel position of the mouse in window coordinates when the
event happened.", "");
wxPoint GetPosition();
DocDeclAName(
@@ -625,35 +981,51 @@ happened.", "");
"GetPositionTuple() -> (x,y)",
GetPositionTuple);
// Find the logical position of the event given the DC
wxPoint GetLogicalPosition(const wxDC& dc) const;
DocDeclStr(
wxPoint , GetLogicalPosition(const wxDC& dc) const,
"Returns the logical mouse position in pixels (i.e. translated
according to the translation set for the DC, which usually indicates
that the window has been scrolled).", "");
// Get X position
wxCoord GetX() const;
// Get Y position
wxCoord GetY() const;
DocDeclStr(
wxCoord , GetX() const,
"Returns X coordinate of the physical mouse event position.", "");
// Get wheel rotation, positive or negative indicates direction of
// rotation. Current devices all send an event when rotation is equal to
// +/-WheelDelta, but this allows for finer resolution devices to be
// created in the future. Because of this you shouldn't assume that one
// event is equal to 1 line or whatever, but you should be able to either
// do partial line scrolling or wait until +/-WheelDelta rotation values
// have been accumulated before scrolling.
int GetWheelRotation() const;
DocDeclStr(
wxCoord , GetY() const,
"Returns Y coordinate of the physical mouse event position.", "");
// Get wheel delta, normally 120. This is the threshold for action to be
// taken, and one such action (for example, scrolling one increment)
// should occur for each delta.
int GetWheelDelta() const;
// Returns the configured number of lines (or whatever) to be scrolled per
// wheel action. Defaults to one.
int GetLinesPerAction() const;
DocDeclStr(
int , GetWheelRotation() const,
"Get wheel rotation, positive or negative indicates direction of
rotation. Current devices all send an event when rotation is equal to
+/-WheelDelta, but this allows for finer resolution devices to be
created in the future. Because of this you shouldn't assume that one
event is equal to 1 line or whatever, but you should be able to either
do partial line scrolling or wait until +/-WheelDelta rotation values
have been accumulated before scrolling.", "");
DocDeclStr(
int , GetWheelDelta() const,
"Get wheel delta, normally 120. This is the threshold for action to be
taken, and one such action (for example, scrolling one increment)
should occur for each delta.", "");
DocDeclStr(
int , GetLinesPerAction() const,
"Returns the configured number of lines (or whatever) to be scrolled
per wheel action. Defaults to three.", "");
DocDeclStr(
bool , IsPageScroll() const,
"Returns true if the system has been setup to do page scrolling with
the mouse wheel instead of line scrolling.", "");
// Is the system set to do page scrolling?
bool IsPageScroll() const;
public:
wxCoord m_x, m_y;

View File

@@ -31,7 +31,10 @@ enum {
//---------------------------------------------------------------------------
%newgroup
DocStr(wxImageHandler,
"This is the base class for implementing image file loading/saving, and
image creation from data. It is used within `wx.Image` and is not
normally seen by the application.", "");
class wxImageHandler : public wxObject {
public:
// wxImageHandler(); Abstract Base Class
@@ -618,21 +621,29 @@ enum
};
DocStr(wxBMPHandler,
"A `wx.ImageHandler` for \*.bmp bitmap files.", "");
class wxBMPHandler : public wxImageHandler {
public:
wxBMPHandler();
};
DocStr(wxICOHandler,
"A `wx.ImageHandler` for \*.ico icon files.", "");
class wxICOHandler : public wxBMPHandler {
public:
wxICOHandler();
};
DocStr(wxCURHandler,
"A `wx.ImageHandler` for \*.cur cursor files.", "");
class wxCURHandler : public wxICOHandler {
public:
wxCURHandler();
};
DocStr(wxANIHandler,
"A `wx.ImageHandler` for \*.ani animated cursor files.", "");
class wxANIHandler : public wxCURHandler {
public:
wxANIHandler();
@@ -641,40 +652,54 @@ public:
//---------------------------------------------------------------------------
DocStr(wxPNGHandler,
"A `wx.ImageHandler` for PNG image files.", "");
class wxPNGHandler : public wxImageHandler {
public:
wxPNGHandler();
};
DocStr(wxGIFHandler,
"A `wx.ImageHandler` for GIF image files.", "");
class wxGIFHandler : public wxImageHandler {
public:
wxGIFHandler();
};
DocStr(wxPCXHandler,
"A `wx.ImageHandler` for PCX imager files.", "");
class wxPCXHandler : public wxImageHandler {
public:
wxPCXHandler();
};
DocStr(wxJPEGHandler,
"A `wx.ImageHandler` for JPEG/JPG image files.", "");
class wxJPEGHandler : public wxImageHandler {
public:
wxJPEGHandler();
};
DocStr(wxPNMHandler,
"A `wx.ImageHandler` for PNM image files.", "");
class wxPNMHandler : public wxImageHandler {
public:
wxPNMHandler();
};
DocStr(wxXPMHandler,
"A `wx.ImageHandler` for XPM image.", "");
class wxXPMHandler : public wxImageHandler {
public:
wxXPMHandler();
};
DocStr(wxTIFFHandler,
"A `wx.ImageHandler` for TIFF image files.", "");
class wxTIFFHandler : public wxImageHandler {
public:
wxTIFFHandler();
@@ -682,6 +707,8 @@ public:
#if wxUSE_IFF
DocStr(wxIFFHandler,
"A `wx.ImageHandler` for IFF image files.", "");
class wxIFFHandler : public wxImageHandler {
public:
wxIFFHandler();

View File

@@ -932,7 +932,7 @@ the item.", "");
%pythoncode {
def Hide(self, item, recursive=False):
"""
A convenience method for `Show`(item, False, recursive).
A convenience method for `Show` (item, False, recursive).
"""
return self.Show(item, False, recursive)
}