Use Bind() instead of Connect() in wxWidgets code

Use more modern function which allows to avoid wxXXXEventHandler()
macros use.

No real changes.
This commit is contained in:
Vadim Zeitlin
2018-05-28 22:10:56 +02:00
parent 8c8ff2c24d
commit d4f380e16e
48 changed files with 168 additions and 363 deletions

View File

@@ -1514,7 +1514,7 @@ public:
wxWindow( parent, wxID_ANY, wxPoint(0,0), size )
{
m_bitmap = bitmap;
Connect( wxEVT_PAINT, wxPaintEventHandler(wxBitmapCanvas::OnPaint) );
Bind(wxEVT_PAINT, &wxBitmapCanvas::OnPaint, this);
}
void OnPaint( wxPaintEvent &WXUNUSED(event) )