Use wxVector<wxWindow*> instead of wxArrayPtrVoid
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@@ -458,7 +458,7 @@ public:
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wxPGMultiButton( wxPropertyGrid* pg, const wxSize& sz );
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wxPGMultiButton( wxPropertyGrid* pg, const wxSize& sz );
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virtual ~wxPGMultiButton() {}
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virtual ~wxPGMultiButton() {}
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wxWindow* GetButton( unsigned int i ) { return (wxWindow*) m_buttons[i]; }
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wxWindow* GetButton( unsigned int i ) { return m_buttons[i]; }
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const wxWindow* GetButton( unsigned int i ) const
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const wxWindow* GetButton( unsigned int i ) const
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{ return (const wxWindow*) m_buttons[i]; }
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{ return (const wxWindow*) m_buttons[i]; }
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@@ -486,7 +486,7 @@ protected:
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int GenId( int id ) const;
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int GenId( int id ) const;
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wxArrayPtrVoid m_buttons;
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wxVector<wxWindow*> m_buttons;
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wxSize m_fullEditorSize;
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wxSize m_fullEditorSize;
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int m_buttonsWidth;
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int m_buttonsWidth;
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};
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};
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