Some little additions to how wxBufferedDC is wrapped.
SHow how to use the wxBufferedDC in the demo. Other demo tweaks git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15049 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -3,6 +3,8 @@ from wxPython.wx import *
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import images
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BUFFERED = 1
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#---------------------------------------------------------------------------
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class MyCanvas(wxScrolledWindow):
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@@ -12,7 +14,9 @@ class MyCanvas(wxScrolledWindow):
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self.lines = []
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self.maxWidth = 1000
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self.maxHeight = 1000
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self.count = 0
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self.x = self.y = 0
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self.curLine = []
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self.drawing = false
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self.SetBackgroundColour("WHITE")
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EVT_LEFT_DOWN(self, self.OnLeftButtonEvent)
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@@ -28,6 +32,14 @@ class MyCanvas(wxScrolledWindow):
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self.SetScrollbars(20, 20, self.maxWidth/20, self.maxHeight/20)
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if BUFFERED:
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# Initialize the buffer bitmap. No real DC is needed at this point.
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self.buffer = wxEmptyBitmap(self.maxWidth, self.maxHeight)
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dc = wxBufferedDC(None, self.buffer)
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dc.SetBackground(wxBrush(self.GetBackgroundColour()))
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dc.Clear()
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self.DoDrawing(dc)
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def getWidth(self):
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return self.maxWidth
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@@ -37,12 +49,18 @@ class MyCanvas(wxScrolledWindow):
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def OnPaint(self, event):
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#self.count += 1
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#print self.count, "begin paint...",
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dc = wxPaintDC(self)
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self.PrepareDC(dc)
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self.DoDrawing(dc)
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#print "end paint"
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if BUFFERED:
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# Create a buffered paint DC. It will create the real
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# wxPaintDC and then blit the bitmap to it when dc is
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# deleted. Since we don't need to draw anything else
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# here that's all there is to it.
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dc = wxBufferedPaintDC(self, self.buffer)
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else:
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dc = wxPaintDC(self)
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self.PrepareDC(dc)
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# since we're not buffering in this case, we have to
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# paint the whole window, potentially very time consuming.
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self.DoDrawing(dc)
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def DoDrawing(self, dc):
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@@ -107,7 +125,6 @@ class MyCanvas(wxScrolledWindow):
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dc.SetPen(old_pen)
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dc.DrawRectangle(490, 90, 20, 20)
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self.DrawSavedLines(dc)
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dc.EndDrawing()
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@@ -133,10 +150,19 @@ class MyCanvas(wxScrolledWindow):
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self.SetXY(event)
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self.curLine = []
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self.CaptureMouse()
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self.drawing = true
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elif event.Dragging() and self.drawing:
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if BUFFERED:
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# If doing buffered drawing, create the buffered DC, giving it
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# it a real DC to blit to when done.
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cdc = wxClientDC(self)
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self.PrepareDC(cdc)
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dc = wxBufferedDC(cdc, self.buffer)
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else:
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dc = wxClientDC(self)
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self.PrepareDC(dc)
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elif event.Dragging():
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dc = wxClientDC(self)
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self.PrepareDC(dc)
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dc.BeginDrawing()
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dc.SetPen(wxPen('MEDIUM FOREST GREEN', 4))
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coords = (self.x, self.y) + self.ConvertEventCoords(event)
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@@ -145,10 +171,12 @@ class MyCanvas(wxScrolledWindow):
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self.SetXY(event)
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dc.EndDrawing()
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elif event.LeftUp():
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elif event.LeftUp() and self.drawing:
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self.lines.append(self.curLine)
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self.curLine = []
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self.ReleaseMouse()
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self.drawing = false
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## This is an example of what to do for the EVT_MOUSEWHEEL event,
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