don't use annoying and unneeded in C++ casts of NULL to "T *" in all other files neither

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58227 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2009-01-19 13:55:27 +00:00
parent c23b255ab4
commit d3b9f782ef
297 changed files with 1003 additions and 1003 deletions

View File

@@ -258,7 +258,7 @@ wxBitmapRefData::wxBitmapRefData()
m_width = 0;
m_height = 0;
m_bpp = 0;
m_palette = (wxPalette *) NULL;
m_palette = NULL;
}
wxBitmapRefData::wxBitmapRefData(const wxBitmapRefData& data)
@@ -598,7 +598,7 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
// Create mask if necessary
const bool hasMask = image.HasMask();
XImage *mask_image = (XImage*) NULL;
XImage *mask_image = NULL;
if ( hasMask )
{
mask_image = XCreateImage( xdisplay, xvisual, 1, ZPixmap, 0, 0, width, height, 32, 0 );
@@ -959,7 +959,7 @@ int wxBitmap::GetDepth() const
wxMask *wxBitmap::GetMask() const
{
wxCHECK_MSG( Ok(), (wxMask *) NULL, wxT("invalid bitmap") );
wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") );
return M_BMPDATA->m_mask;
}
@@ -1086,7 +1086,7 @@ void wxBitmap::SetPalette(const wxPalette& palette)
wxPalette *wxBitmap::GetPalette() const
{
if (!Ok()) return (wxPalette *) NULL;
if (!Ok()) return NULL;
return M_BMPDATA->m_palette;
}
@@ -1150,7 +1150,7 @@ WXPixmap wxBitmap::GetDrawable() const
WXDisplay *wxBitmap::GetDisplay() const
{
wxCHECK_MSG( Ok(), (WXDisplay*) NULL, wxT("invalid bitmap") );
wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") );
return M_BMPDATA->m_display;
}
@@ -1565,7 +1565,7 @@ bool wxXBMDataHandler::Create( wxBitmap *bitmap, const void* bits,
int xscreen = DefaultScreen( xdisplay );
Window xroot = RootWindow( xdisplay, xscreen );
M_BMPHANDLERDATA->m_mask = (wxMask *) NULL;
M_BMPHANDLERDATA->m_mask = NULL;
M_BMPHANDLERDATA->m_bitmap =
XCreateBitmapFromData(xdisplay, xroot,
(char *) bits, width, height );