don't use annoying and unneeded in C++ casts of NULL to "T *" in all other files neither
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58227 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -41,7 +41,7 @@ public:
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bool Create(wxWindow *parent, wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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int n = 0, const wxString choices[] = (wxString *) NULL,
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int n = 0, const wxString choices[] = NULL,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxChoiceNameStr);
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@@ -20,12 +20,12 @@ class WXDLLIMPEXP_CORE wxMenuItem : public wxMenuItemBase
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{
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public:
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// ctor & dtor
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wxMenuItem(wxMenu *parentMenu = (wxMenu *)NULL,
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wxMenuItem(wxMenu *parentMenu = NULL,
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int id = wxID_SEPARATOR,
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const wxString& name = wxEmptyString,
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const wxString& help = wxEmptyString,
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wxItemKind kind = wxITEM_NORMAL,
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wxMenu *subMenu = (wxMenu *)NULL);
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wxMenu *subMenu = NULL);
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virtual ~wxMenuItem();
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// override base class virtuals to update the item appearance on screen
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@@ -117,7 +117,7 @@ public:
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wxBorder border,
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const wxRect& rect,
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int flags = 0,
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wxRect *rectIn = (wxRect *)NULL) = 0;
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wxRect *rectIn = NULL) = 0;
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// draw text control border (I hate to have a separate method for this but
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// it is needed to accommodate GTK+)
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@@ -125,13 +125,13 @@ public:
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wxBorder border,
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const wxRect& rect,
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int flags = 0,
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wxRect *rectIn = (wxRect *)NULL) = 0;
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wxRect *rectIn = NULL) = 0;
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// draw push button border and return the rectangle left for the label
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virtual void DrawButtonBorder(wxDC& dc,
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const wxRect& rect,
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int flags = 0,
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wxRect *rectIn = (wxRect *)NULL) = 0;
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wxRect *rectIn = NULL) = 0;
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// draw a horizontal line
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virtual void DrawHorizontalLine(wxDC& dc,
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@@ -534,18 +534,18 @@ public:
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wxBorder border,
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const wxRect& rect,
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int flags = 0,
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wxRect *rectIn = (wxRect *)NULL)
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wxRect *rectIn = NULL)
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{ m_renderer->DrawBorder(dc, border, rect, flags, rectIn); }
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virtual void DrawTextBorder(wxDC& dc,
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wxBorder border,
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const wxRect& rect,
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int flags = 0,
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wxRect *rectIn = (wxRect *)NULL)
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wxRect *rectIn = NULL)
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{ m_renderer->DrawTextBorder(dc, border, rect, flags, rectIn); }
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virtual void DrawButtonBorder(wxDC& dc,
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const wxRect& rect,
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int flags = 0,
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wxRect *rectIn = (wxRect *)NULL)
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wxRect *rectIn = NULL)
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{ m_renderer->DrawButtonBorder(dc, rect, flags, rectIn); }
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virtual void DrawFrame(wxDC& dc,
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const wxString& label,
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@@ -102,7 +102,7 @@ public:
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virtual int GetScrollThumb(int orient) const;
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virtual int GetScrollRange(int orient) const;
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virtual void ScrollWindow(int dx, int dy,
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const wxRect* rect = (wxRect *) NULL);
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const wxRect* rect = NULL);
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// take into account the borders here
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virtual wxPoint GetClientAreaOrigin() const;
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