don't use annoying and unneeded in C++ casts of NULL to "T *" in all other files neither
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58227 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -63,17 +63,17 @@ public:
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const wxPalette& palette = wxNullPalette);
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wxGLCanvas(wxWindow *parent,
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const wxGLContext *shared = (wxGLContext *) NULL,
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const wxGLContext *shared = NULL,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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int *attribList = (int *) NULL,
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int *attribList = NULL,
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const wxPalette& palette = wxNullPalette);
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wxGLCanvas(wxWindow *parent,
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const wxGLCanvas *shared = (wxGLCanvas *)NULL,
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const wxGLCanvas *shared = NULL,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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@@ -110,7 +110,7 @@ public:
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inline WXHDC GetHDC() const { return m_hDC; }
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void SetupPixelFormat(int *attribList = (int *) NULL);
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void SetupPixelFormat(int *attribList = NULL);
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void SetupPalette(const wxPalette& palette);
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