don't use annoying and unneeded in C++ casts of NULL to "T *" in all other files neither

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58227 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2009-01-19 13:55:27 +00:00
parent c23b255ab4
commit d3b9f782ef
297 changed files with 1003 additions and 1003 deletions

View File

@@ -64,7 +64,7 @@ public:
const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant);
// Get/Put property
wxVariant GetProperty(const wxString& property, int noArgs = 0, wxVariant args[] = (wxVariant*) NULL) const;
wxVariant GetProperty(const wxString& property, int noArgs = 0, wxVariant args[] = NULL) const;
wxVariant GetPropertyArray(const wxString& property, int noArgs, const wxVariant **args) const;
wxVariant GetProperty(const wxString& property,
const wxVariant& arg1, const wxVariant& arg2 = wxNullVariant,
@@ -87,7 +87,7 @@ public:
// A way of initialising another wxAutomationObject with a dispatch object,
// without having to deal with nasty IDispatch pointers.
bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs = 0, wxVariant args[] = (wxVariant*) NULL) const;
bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs = 0, wxVariant args[] = NULL) const;
bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs, const wxVariant **args) const;
public: