backported wxXmlNode::InsertChildAfter and its use during XML parsing to 2.8
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_8_BRANCH@52976 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -96,6 +96,7 @@ All:
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- Fixed bug with parsing some dates in wxDateTime (Bob Pesner).
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- Fixed bug with parsing negative time zones in wxDateTime::ParseRfc822Date().
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- Initialize current line in wxTextBuffer ctor (Suzuki Masahiro).
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- Improved performance of XML parsing (Francesco Montorsi).
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All (GUI):
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@@ -232,6 +232,23 @@ to the list of children and becomes the first child of this node. Returns
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\true if {\it followingNode} has been found and the {\it child} node has been
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inserted.
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\membersection{wxXmlNode::InsertChildAfter}\label{wxxmlnodeinsertchildafter}
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\func{bool}{InsertChildAfter}{\param{wxXmlNode* }{child}, \param{wxXmlNode* }{precedingNode}}
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Inserts the \arg{child} node immediately after \arg{precedingNode} in the
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children list. Returns \true if \arg{precedingNode} has been found and the
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\arg{child} node has been inserted.
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\wxheading{Parameters}
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\docparam{child}{Node to insert.}
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\docparam{precedingNode}{The node to insert \arg{child} after.
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As a special case, this can be \NULL if this node has no children yet --
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in that case, \arg{child} will become this node's only child node.}
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\newsince{2.8.8}
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\membersection{wxXmlNode::IsWhitespaceOnly}\label{wxxmlnodecontainsiswhitespaceonly}
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\constfunc{bool}{IsWhitespaceOnly}{\void}
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@@ -116,6 +116,9 @@ public:
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const wxString& content = wxEmptyString);
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virtual void AddChild(wxXmlNode *child);
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virtual bool InsertChild(wxXmlNode *child, wxXmlNode *followingNode);
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#if wxABI_VERSION >= 20808
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bool InsertChildAfter(wxXmlNode *child, wxXmlNode *precedingNode);
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#endif
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virtual bool RemoveChild(wxXmlNode *child);
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virtual void AddProperty(const wxString& name, const wxString& value);
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virtual bool DeleteProperty(const wxString& name);
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@@ -219,6 +219,34 @@ bool wxXmlNode::InsertChild(wxXmlNode *child, wxXmlNode *before_node)
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return true;
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}
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// inserts a new node right after 'precedingNode'
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bool wxXmlNode::InsertChildAfter(wxXmlNode *child, wxXmlNode *precedingNode)
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{
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wxCHECK_MSG( child, false, wxT("cannot insert a NULL node!") );
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wxCHECK_MSG( child->m_parent == NULL, false, wxT("node already has a parent") );
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wxCHECK_MSG( child->m_next == NULL, false, wxT("node already has m_next") );
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wxCHECK_MSG( precedingNode == NULL || precedingNode->m_parent == this, false,
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wxT("precedingNode has wrong parent") );
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if ( precedingNode )
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{
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child->m_next = precedingNode->m_next;
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precedingNode->m_next = child;
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}
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else // precedingNode == NULL
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{
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wxCHECK_MSG( m_children == NULL, false,
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wxT("NULL precedingNode only makes sense when there are no children") );
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child->m_next = m_children;
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m_children = child;
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}
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child->m_parent = this;
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return true;
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}
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bool wxXmlNode::RemoveChild(wxXmlNode *child)
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{
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if (m_children == NULL)
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@@ -455,15 +483,32 @@ bool wxIsWhiteOnly(const wxChar *buf)
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struct wxXmlParsingContext
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{
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wxXmlParsingContext()
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: conv(NULL),
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root(NULL),
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node(NULL),
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lastChild(NULL),
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lastAsText(NULL),
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removeWhiteOnlyNodes(false)
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{}
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wxMBConv *conv;
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wxXmlNode *root;
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wxXmlNode *node;
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wxXmlNode *lastAsText;
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wxXmlNode *node; // the node being parsed
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wxXmlNode *lastChild; // the last child of "node"
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wxXmlNode *lastAsText; // the last _text_ child of "node"
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wxString encoding;
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wxString version;
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bool removeWhiteOnlyNodes;
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};
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// checks that ctx->lastChild is in consistent state
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#define ASSERT_LAST_CHILD_OK(ctx) \
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wxASSERT( ctx->lastChild == NULL || \
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ctx->lastChild->GetNext() == NULL ); \
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wxASSERT( ctx->lastChild == NULL || \
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ctx->lastChild->GetParent() == ctx->node )
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extern "C" {
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static void StartElementHnd(void *userData, const char *name, const char **atts)
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{
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@@ -476,11 +521,19 @@ static void StartElementHnd(void *userData, const char *name, const char **atts)
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a += 2;
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}
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if (ctx->root == NULL)
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{
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ctx->root = node;
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}
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else
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ctx->node->AddChild(node);
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ctx->node = node;
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{
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ASSERT_LAST_CHILD_OK(ctx);
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ctx->node->InsertChildAfter(node, ctx->lastChild);
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}
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ctx->lastAsText = NULL;
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ctx->lastChild = NULL; // our new node "node" has no children yet
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ctx->node = node;
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}
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}
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@@ -489,6 +542,11 @@ static void EndElementHnd(void *userData, const char* WXUNUSED(name))
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{
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wxXmlParsingContext *ctx = (wxXmlParsingContext*)userData;
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// we're exiting the last children of ctx->node->GetParent() and going
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// back one level up, so current value of ctx->node points to the last
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// child of ctx->node->GetParent()
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ctx->lastChild = ctx->node;
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ctx->node = ctx->node->GetParent();
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ctx->lastAsText = NULL;
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}
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@@ -512,8 +570,12 @@ static void TextHnd(void *userData, const char *s, int len)
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if (!whiteOnly)
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{
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ctx->lastAsText = new wxXmlNode(wxXML_TEXT_NODE, wxT("text"), str);
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ctx->node->AddChild(ctx->lastAsText);
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wxXmlNode *textnode =
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new wxXmlNode(wxXML_TEXT_NODE, wxT("text"), str);
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ASSERT_LAST_CHILD_OK(ctx);
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ctx->node->InsertChildAfter(textnode, ctx->lastChild);
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ctx->lastChild= ctx->lastAsText = textnode;
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}
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}
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}
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@@ -524,8 +586,12 @@ static void StartCdataHnd(void *userData)
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{
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wxXmlParsingContext *ctx = (wxXmlParsingContext*)userData;
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ctx->lastAsText = new wxXmlNode(wxXML_CDATA_SECTION_NODE, wxT("cdata"),wxT(""));
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ctx->node->AddChild(ctx->lastAsText);
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wxXmlNode *textnode =
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new wxXmlNode(wxXML_CDATA_SECTION_NODE, wxT("cdata"),wxT(""));
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ASSERT_LAST_CHILD_OK(ctx);
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ctx->node->InsertChildAfter(textnode, ctx->lastChild);
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ctx->lastChild= ctx->lastAsText = textnode;
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}
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}
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@@ -539,8 +605,12 @@ static void CommentHnd(void *userData, const char *data)
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// VS: ctx->node == NULL happens if there is a comment before
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// the root element (e.g. wxDesigner's output). We ignore such
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// comments, no big deal...
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ctx->node->AddChild(new wxXmlNode(wxXML_COMMENT_NODE,
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wxT("comment"), CharToString(ctx->conv, data)));
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wxXmlNode *commentnode =
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new wxXmlNode(wxXML_COMMENT_NODE,
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wxT("comment"), CharToString(ctx->conv, data));
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ASSERT_LAST_CHILD_OK(ctx);
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ctx->node->InsertChildAfter(commentnode, ctx->lastChild);
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ctx->lastChild = commentnode;
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}
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ctx->lastAsText = NULL;
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}
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@@ -44,6 +44,7 @@
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*wxWindowBase*ClientToWindowSize*;
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*wxWindowBase*Get*Sibling*;
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*wxWindowBase*WindowToClientSize*;
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*wxXmlNode*InsertChildAfter*;
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};
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# public symbols added in 2.8.7 (please keep in alphabetical order):
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