universal os x fixes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_8_BRANCH@46433 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -479,7 +479,7 @@ void wxMacNativeToRect( const Rect *n , wxRect* wx );
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void wxMacPointToNative( const wxPoint* wx , Point *n );
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void wxMacNativeToPoint( const Point *n , wxPoint* wx );
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wxWindow * wxFindControlFromMacControl(ControlRef inControl );
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wxWindowMac * wxFindControlFromMacControl(ControlRef inControl );
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wxTopLevelWindowMac* wxFindWinFromMacWindow( WindowRef inWindow );
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wxMenu* wxFindMenuFromMacMenu(MenuRef inMenuRef);
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@@ -489,7 +489,7 @@ wxMenu* wxFindMenuFromMacCommand( const HICommand &macCommandId
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extern wxWindow* g_MacLastWindow;
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pascal OSStatus wxMacTopLevelMouseEventHandler( EventHandlerCallRef handler , EventRef event , void *data );
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Rect wxMacGetBoundsForControl( wxWindow* window , const wxPoint& pos , const wxSize &size , bool adjustForOrigin = true );
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Rect wxMacGetBoundsForControl( wxWindowMac* window , const wxPoint& pos , const wxSize &size , bool adjustForOrigin = true );
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ControlActionUPP GetwxMacLiveScrollbarActionProc();
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@@ -61,7 +61,9 @@ public:
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virtual void Iconize(bool iconize = true);
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virtual bool IsIconized() const;
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virtual void SetIcon(const wxIcon& icon);
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#ifndef __WXUNIVERSAL__
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virtual void SetIcons(const wxIconBundle& icons) { SetIcon( icons.GetIcon( -1 ) ); }
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#endif
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virtual void Restore();
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virtual bool SetShape(const wxRegion& region);
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@@ -735,9 +735,10 @@ bool wxGCDC::DoBlit(
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if ( logical_func == wxNO_OP )
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return true;
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else if ( logical_func != wxCOPY )
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else if ( !m_graphicContext->SetLogicalFunction( logical_func ) )
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{
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wxFAIL_MSG( wxT("Blitting is only supported with wxCOPY logical operation.") );
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wxFAIL_MSG( wxT("Logical function is not supported by the graphics context.") );
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return false;
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}
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@@ -776,6 +777,9 @@ bool wxGCDC::DoBlit(
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return false;
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}
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// reset logical function
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m_graphicContext->SetLogicalFunction( m_logicalFunction );
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return true;
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}
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@@ -25,7 +25,7 @@
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#include "wx/listctrl.h"
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#if (!defined(__WXMSW__) || defined(__WXUNIVERSAL__)) && !defined(__WXMAC__)
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#if (!defined(__WXMSW__) || defined(__WXUNIVERSAL__)) && (!defined(__WXMAC__)|| defined(__WXUNIVERSAL__))
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// if we have a native version, its implementation file does all this
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IMPLEMENT_DYNAMIC_CLASS(wxListItem, wxObject)
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IMPLEMENT_DYNAMIC_CLASS(wxListView, wxListCtrl)
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