refactored wxGTK scrolling: it has now fully-functioning wxScrollHelper and a lot of duplicate code was removed

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@35875 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2005-10-10 18:24:27 +00:00
parent 87a3ebe978
commit d32e78bd42
7 changed files with 421 additions and 2452 deletions

View File

@@ -1,6 +1,6 @@
/////////////////////////////////////////////////////////////////////////////
// Name: generic/scrolwin.cpp
// Purpose: wxGenericScrolledWindow implementation
// Purpose: wxScrolledWindow implementation
// Author: Julian Smart
// Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement.
// Ron Lee on 10.4.02: virtual size / auto scrollbars et al.
@@ -29,8 +29,6 @@
#pragma hdrstop
#endif
#if !defined(__WXGTK__) || defined(__WXUNIVERSAL__)
#include "wx/utils.h"
#include "wx/dcclient.h"
@@ -59,8 +57,6 @@
#endif
#endif
IMPLEMENT_CLASS(wxScrolledWindow, wxGenericScrolledWindow)
/*
TODO PROPERTIES
style wxHSCROLL | wxVSCROLL
@@ -284,6 +280,8 @@ bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event)
wxScrollHelper::wxScrollHelper(wxWindow *win)
{
wxASSERT_MSG( win, _T("associated window can't be NULL in wxScrollHelper") );
m_xScrollPixelsPerLine =
m_yScrollPixelsPerLine =
m_xScrollPosition =
@@ -309,8 +307,10 @@ wxScrollHelper::wxScrollHelper(wxWindow *win)
m_handler = NULL;
if ( win )
SetWindow(win);
m_win = win;
// by default, the associated window is also the target window
DoSetTargetWindow(win);
}
wxScrollHelper::~wxScrollHelper()
@@ -407,16 +407,6 @@ void wxScrollHelper::DeleteEvtHandler()
}
}
void wxScrollHelper::SetWindow(wxWindow *win)
{
wxCHECK_RET( win, _T("wxScrollHelper needs a window to scroll") );
m_win = win;
// by default, the associated window is also the target window
DoSetTargetWindow(win);
}
void wxScrollHelper::DoSetTargetWindow(wxWindow *target)
{
m_targetWindow = target;
@@ -651,7 +641,7 @@ void wxScrollHelper::AdjustScrollbars()
do
{
iterationCount ++;
GetTargetSize(&w, 0);
// scroll lines per page: if 0, no scrolling is needed
@@ -956,6 +946,71 @@ void wxScrollHelper::DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) co
*yy = y + m_yScrollPosition * m_yScrollPixelsPerLine;
}
// ----------------------------------------------------------------------------
// geometry
// ----------------------------------------------------------------------------
bool wxScrollHelper::ScrollLayout()
{
if ( m_win->GetSizer() && m_targetWindow == m_win )
{
// If we're the scroll target, take into account the
// virtual size and scrolled position of the window.
int x, y, w, h;
CalcScrolledPosition(0,0, &x,&y);
m_win->GetVirtualSize(&w, &h);
m_win->GetSizer()->SetDimension(x, y, w, h);
return true;
}
// fall back to default for LayoutConstraints
return m_win->wxWindow::Layout();
}
void wxScrollHelper::ScrollDoSetVirtualSize(int x, int y)
{
m_win->wxWindow::DoSetVirtualSize( x, y );
AdjustScrollbars();
if (m_win->GetAutoLayout())
m_win->Layout();
}
// wxWindow's GetBestVirtualSize returns the actual window size,
// whereas we want to return the virtual size
wxSize wxScrollHelper::ScrollGetBestVirtualSize() const
{
wxSize clientSize(m_win->GetClientSize());
if ( m_win->GetSizer() )
clientSize.IncTo(m_win->GetSizer()->CalcMin());
return clientSize;
}
// return the window best size from the given best virtual size
wxSize
wxScrollHelper::ScrollGetWindowSizeForVirtualSize(const wxSize& size) const
{
// Only use the content to set the window size in the direction
// where there's no scrolling; otherwise we're going to get a huge
// window in the direction in which scrolling is enabled
int ppuX, ppuY;
GetScrollPixelsPerUnit(&ppuX, &ppuY);
wxSize minSize = m_win->GetMinSize();
if ( !minSize.IsFullySpecified() )
minSize = m_win->GetSize();
wxSize best(size);
if (ppuX > 0)
best.x = minSize.x;
if (ppuY > 0)
best.y = minSize.y;
return best;
}
// ----------------------------------------------------------------------------
// event handlers
// ----------------------------------------------------------------------------
@@ -966,7 +1021,7 @@ void wxScrollHelper::HandleOnSize(wxSizeEvent& WXUNUSED(event))
if ( m_targetWindow->GetAutoLayout() )
{
wxSize size = m_targetWindow->GetBestVirtualSize();
// This will call ::Layout() and ::AdjustScrollbars()
m_win->SetVirtualSize( size );
}
@@ -1228,16 +1283,16 @@ void wxScrollHelper::HandleOnMouseWheel(wxMouseEvent& event)
#endif // wxUSE_MOUSEWHEEL
// ----------------------------------------------------------------------------
// wxGenericScrolledWindow implementation
// wxScrolledWindow implementation
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxGenericScrolledWindow, wxPanel)
IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxPanel)
BEGIN_EVENT_TABLE(wxGenericScrolledWindow, wxPanel)
EVT_PAINT(wxGenericScrolledWindow::OnPaint)
BEGIN_EVENT_TABLE(wxScrolledWindow, wxPanel)
EVT_PAINT(wxScrolledWindow::OnPaint)
END_EVENT_TABLE()
bool wxGenericScrolledWindow::Create(wxWindow *parent,
bool wxScrolledWindow::Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
@@ -1254,92 +1309,11 @@ bool wxGenericScrolledWindow::Create(wxWindow *parent,
return ok;
}
wxGenericScrolledWindow::~wxGenericScrolledWindow()
wxScrolledWindow::~wxScrolledWindow()
{
}
bool wxGenericScrolledWindow::Layout()
{
if (GetSizer() && m_targetWindow == this)
{
// If we're the scroll target, take into account the
// virtual size and scrolled position of the window.
int x, y, w, h;
CalcScrolledPosition(0,0, &x,&y);
GetVirtualSize(&w, &h);
GetSizer()->SetDimension(x, y, w, h);
return true;
}
// fall back to default for LayoutConstraints
return wxPanel::Layout();
}
void wxGenericScrolledWindow::DoSetVirtualSize(int x, int y)
{
wxPanel::DoSetVirtualSize( x, y );
AdjustScrollbars();
if (GetAutoLayout())
Layout();
}
// wxWindow's GetBestVirtualSize returns the actual window size,
// whereas we want to return the virtual size
wxSize wxGenericScrolledWindow::GetBestVirtualSize() const
{
wxSize clientSize( GetClientSize() );
if (GetSizer())
{
wxSize minSize( GetSizer()->CalcMin() );
return wxSize( wxMax( clientSize.x, minSize.x ), wxMax( clientSize.y, minSize.y ) );
}
else
return clientSize;
}
// return the size best suited for the current window
// (this isn't a virtual size, this is a sensible size for the window)
wxSize wxGenericScrolledWindow::DoGetBestSize() const
{
wxSize best;
if ( GetSizer() )
{
wxSize b = GetSizer()->GetMinSize();
// Only use the content to set the window size in the direction
// where there's no scrolling; otherwise we're going to get a huge
// window in the direction in which scrolling is enabled
int ppuX, ppuY;
GetScrollPixelsPerUnit(& ppuX, & ppuY);
wxSize minSize;
if ( GetMinSize().IsFullySpecified() )
minSize = GetMinSize();
else
minSize = GetSize();
if (ppuX > 0)
b.x = minSize.x;
if (ppuY > 0)
b.y = minSize.y;
best = b;
}
else
return wxWindow::DoGetBestSize();
// Add any difference between size and client size
wxSize diff = GetSize() - GetClientSize();
best.x += wxMax(0, diff.x);
best.y += wxMax(0, diff.y);
return best;
}
void wxGenericScrolledWindow::OnPaint(wxPaintEvent& event)
void wxScrolledWindow::OnPaint(wxPaintEvent& event)
{
// the user code didn't really draw the window if we got here, so set this
// flag to try to call OnDraw() later
@@ -1349,8 +1323,7 @@ void wxGenericScrolledWindow::OnPaint(wxPaintEvent& event)
}
#ifdef __WXMSW__
WXLRESULT
wxGenericScrolledWindow::MSWWindowProc(WXUINT nMsg,
WXLRESULT wxScrolledWindow::MSWWindowProc(WXUINT nMsg,
WXWPARAM wParam,
WXLPARAM lParam)
{
@@ -1369,6 +1342,3 @@ wxGenericScrolledWindow::MSWWindowProc(WXUINT nMsg,
#endif // __WXMSW__
#endif // !wxGTK
// vi:sts=4:sw=4:et