Added mouse wheel support for MSW. It generates a wxMouseEvent with a
type of wxEVT_MOUSEWHEEL. wxMouseEvent has new members and accessors to transport mouse wheel rotation data. New members and accessors are documented. wxGenericScrolledWindow modified to turn mouse wheel events into scroll actions. Added wxUSE_MOUSEWHEEL to setup0.h to allow disabling the platform specific parts. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9990 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -9,15 +9,15 @@ drawbacks: the LEAVE\_WINDOW event might be received some time after the mouse
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left the window and the state variables for it may have changed during this
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time.
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{\bf NB: } Note the difference between methods like
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\helpref{LeftDown}{wxmouseeventleftdown} and
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{\bf NB: } Note the difference between methods like
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\helpref{LeftDown}{wxmouseeventleftdown} and
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\helpref{LeftIsDown}{wxmouseeventleftisdown}: the formet returns {\tt TRUE}
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when the event corresponds to the left mouse button click while the latter
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returns {\tt TRUE} if the left mouse button is currently being pressed. For
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example, when the user is dragging the mouse you can use
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example, when the user is dragging the mouse you can use
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\helpref{LeftIsDown}{wxmouseeventleftisdown} to test
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whether the left mouse button is (still) depressed. Also, by convention, if
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\helpref{LeftDown}{wxmouseeventleftdown} returns {\tt TRUE},
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\helpref{LeftDown}{wxmouseeventleftdown} returns {\tt TRUE},
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\helpref{LeftIsDown}{wxmouseeventleftisdown} will also return {\tt TRUE} in
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wxWindows whatever the underlying GUI behaviour is (which is
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platform-dependent). The same applies, of course, to other mouse buttons as
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@@ -50,6 +50,7 @@ functions that take a wxMouseEvent argument.
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\twocolitem{{\bf EVT\_MOTION(func)}}{Process a wxEVT\_MOTION event.}
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\twocolitem{{\bf EVT\_ENTER\_WINDOW(func)}}{Process a wxEVT\_ENTER\_WINDOW event.}
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\twocolitem{{\bf EVT\_LEAVE\_WINDOW(func)}}{Process a wxEVT\_LEAVE\_WINDOW event.}
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\twocolitem{{\bf EVT\_MOUSEWHEEL(func)}}{Process a wxEVT\_MOUSEWHEEL event.}
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\twocolitem{{\bf EVT\_MOUSE\_EVENTS(func)}}{Process all mouse events.}
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\end{twocollist}%
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@@ -85,12 +86,6 @@ TRUE if the middle mouse button is currently pressed down.
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TRUE if the right mouse button is currently pressed down.
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\membersection{wxMouseEvent::m\_leftDown}
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\member{bool}{m\_leftDown}
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TRUE if the left mouse button is currently pressed down.
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\membersection{wxMouseEvent::m\_metaDown}
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\member{bool}{m\_metaDown}
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@@ -115,6 +110,26 @@ X-coordinate of the event.
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Y-coordinate of the event.
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\membersection{wxMouseEvent::m\_wheelRotation}
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\member{int}{m\_wheelRotation}
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The distance the mouse wheel is rotated.
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\membersection{wxMouseEvent::m\_wheelDelta}
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\member{int}{m\_wheelDelta}
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The wheel delta, normally 120.
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\membersection{wxMouseEvent::m\_linesPerAction}
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\member{int}{m\_linesPerAction}
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The configured number of lines (or whatever) to be scrolled per wheel
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action.
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\membersection{wxMouseEvent::wxMouseEvent}
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\func{}{wxMouseEvent}{\param{WXTYPE}{ mouseEventType = 0}, \param{int}{ id = 0}}
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@@ -135,6 +150,7 @@ Constructor. Valid event types are:
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\item {\bf wxEVT\_RIGHT\_UP}
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\item {\bf wxEVT\_RIGHT\_DCLICK}
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\item {\bf wxEVT\_MOTION}
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\item {\bf wxEVT\_MOUSEWHEEL}
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\end{itemize}
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\membersection{wxMouseEvent::AltDown}
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@@ -217,6 +233,34 @@ Returns the physical mouse position in pixels.
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Returns the logical mouse position in pixels (i.e. translated according to the
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translation set for the DC, which usually indicates that the window has been scrolled).
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\membersection{wxMouseEvent::GetLinesPerAction}\label{wxmouseeventgetlinesperaction}
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\constfunc{int}{GetLinesPerAction}{\void}
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Returns the configured number of lines (or whatever) to be scrolled per
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wheel action. Defaults to one.
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\membersection{wxMouseEvent::GetWheelRotation}\label{wxmouseeventgetwheelrotation}
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\constfunc{int}{GetWheelRotation}{\void}
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Get wheel rotation, positive or negative indicates direction of
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rotation. Current devices all send an event when rotation is equal to
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+/-WheelDelta, but this allows for finer resolution devices to be
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created in the future. Because of this you shouldn't assume that one
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event is equal to 1 line or whatever, but you should be able to either
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do partial line scrolling or wait until +/-WheelDelta rotation values
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have been accumulated before scrolling.
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\membersection{wxMouseEvent::GetWheelDelta}\label{wxmouseeventgetwheeldelta}
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\constfunc{int}{GetWheelDelta}{\void}
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Get wheel delta, normally 120. This is the threshold for action to be
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taken, and one such action (for example, scrolling one increment)
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should occur for each delta.
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\membersection{wxMouseEvent::GetX}\label{wxmouseeventgetx}
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\constfunc{long}{GetX}{\void}
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@@ -263,7 +307,7 @@ Returns TRUE if the left mouse button changed to down.
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Returns TRUE if the left mouse button is currently down, independent
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of the current event type.
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Please notice that it is {\bf not} the same as
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Please notice that it is {\bf not} the same as
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\helpref{LeftDown}{wxmouseeventleftdown} which returns TRUE if the left mouse
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button was just pressed. Rather, it describes the state of the mouse button
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before the event happened.
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