call wxApp::OnExceptionInMainLoop() when an exception occurs (refactored the change 1.16->1.17)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26507 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -41,11 +41,6 @@
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#include "wx/msw/private.h"
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// For MB_TASKMODAL
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#ifdef __WXWINCE__
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#include "wx/msw/wince/missing.h"
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#endif
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#if wxUSE_THREADS
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#include "wx/thread.h"
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@@ -78,13 +73,6 @@ public:
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int GetExitCode() const { return m_exitcode; }
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bool ShouldExit() const { return m_shouldExit; }
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enum wxCatchAllResponse {
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catch_continue,
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catch_exit,
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catch_rethrow
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};
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wxCatchAllResponse OnCatchAll();
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private:
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// preprocess a message, return TRUE if processed (i.e. no further
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// dispatching required)
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@@ -222,26 +210,7 @@ bool wxEventLoopImpl::PreProcessMessage(MSG *msg)
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bool wxEventLoopImpl::SendIdleMessage()
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{
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return wxTheApp->ProcessIdle();
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}
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// ----------------------------------------------------------------------------
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// wxEventLoopImpl exception handling
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// ----------------------------------------------------------------------------
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wxEventLoopImpl::wxCatchAllResponse wxEventLoopImpl::OnCatchAll()
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{
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switch (::MessageBox(NULL,
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_T("An unhandled exception occurred. 'Abort' will terminate the program,\r\n\
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'Retry' will close the current dialog, 'Ignore' will try to continue."),
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_T("Unhandled exception"),
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MB_ABORTRETRYIGNORE|MB_ICONERROR|MB_TASKMODAL))
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{
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case IDABORT: return catch_rethrow;
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case IDRETRY: return catch_exit;
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case IDIGNORE: return catch_continue;
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}
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return catch_rethrow;
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return wxTheApp && wxTheApp->ProcessIdle();
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}
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// ============================================================================
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@@ -281,65 +250,70 @@ int wxEventLoop::Run()
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// wxModalEventLoop depends on this (so we can't just use ON_BLOCK_EXIT or
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// something similar here)
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#if wxUSE_EXCEPTIONS
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bool retryAfterException = false;
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do {
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retryAfterException=false;
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#endif
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wxTRY
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for ( ;; )
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{
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for ( ;; )
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try
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{
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#if wxUSE_THREADS
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wxMutexGuiLeaveOrEnter();
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#endif // wxUSE_THREADS
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#endif // wxUSE_EXCEPTIONS
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// generate and process idle events for as long as we don't have
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// anything else to do
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while ( !Pending() && m_impl->SendIdleMessage() )
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;
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// if the "should exit" flag is set, the loop should terminate but
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// not before processing any remaining messages so while Pending()
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// returns true, do process them
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if ( m_impl->ShouldExit() )
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// this is the event loop itself
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for ( ;; )
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{
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while ( Pending() )
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Dispatch();
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#if wxUSE_THREADS
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wxMutexGuiLeaveOrEnter();
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#endif // wxUSE_THREADS
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break;
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// generate and process idle events for as long as we don't
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// have anything else to do
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while ( !Pending() && m_impl->SendIdleMessage() )
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;
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// if the "should exit" flag is set, the loop should terminate
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// but not before processing any remaining messages so while
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// Pending() returns true, do process them
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if ( m_impl->ShouldExit() )
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{
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while ( Pending() )
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Dispatch();
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break;
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}
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// a message came or no more idle processing to do, sit in
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// Dispatch() waiting for the next message
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if ( !Dispatch() )
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{
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// we got WM_QUIT
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break;
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}
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}
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// a message came or no more idle processing to do, sit in
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// Dispatch() waiting for the next message
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if ( !Dispatch() )
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{
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// we got WM_QUIT
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break;
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}
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}
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}
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wxCATCH_ALL(
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switch (m_impl->OnCatchAll()) {
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case wxEventLoopImpl::catch_continue:
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retryAfterException=true;
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break;
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case wxEventLoopImpl::catch_exit:
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OnExit();
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break;
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case wxEventLoopImpl::catch_rethrow:
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OnExit();
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// should be replaced with wx macro, but
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// there is none yet. OTOH, wxCATCH_ALL isn't
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// expanded unless wxUSE_EXCEPTIONS, so its
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// safe to use throw here.
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throw;
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default:
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break;
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}
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)
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#if wxUSE_EXCEPTIONS
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} while (retryAfterException);
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#endif
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// exit the outer loop as well
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break;
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}
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catch ( ... )
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{
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try
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{
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if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() )
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{
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OnExit();
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break;
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}
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//else: continue running the event loop
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}
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catch ( ... )
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{
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// OnException() throwed, possibly rethrowing the same
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// exception again: very good, but we still need OnExit() to
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// be called
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OnExit();
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throw;
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}
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}
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}
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#endif // wxUSE_EXCEPTIONS
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return m_impl->GetExitCode();
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}
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