char* cast on wxString libname blows up VC and VA. added .x_str(). Should have been wxChar* cast???
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9647 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -214,10 +214,10 @@ wxDllLoader::GetProgramHandle(void)
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{
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{
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#if defined( HAVE_DLOPEN ) && !defined(__EMX__)
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#if defined( HAVE_DLOPEN ) && !defined(__EMX__)
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// optain handle for main program
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// optain handle for main program
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return dlopen(NULL, RTLD_NOW/*RTLD_LAZY*/);
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return dlopen(NULL, RTLD_NOW/*RTLD_LAZY*/);
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#elif defined (HAVE_SHL_LOAD)
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#elif defined (HAVE_SHL_LOAD)
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// shl_findsymbol with NULL handle looks up in main program
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// shl_findsymbol with NULL handle looks up in main program
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return 0;
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return 0;
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#else
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#else
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wxFAIL_MSG( wxT("This method is not implemented under Windows or OS/2"));
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wxFAIL_MSG( wxT("This method is not implemented under Windows or OS/2"));
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return 0;
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return 0;
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@@ -247,7 +247,7 @@ wxDllLoader::LoadLibrary(const wxString & libname, bool *success)
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char zError[256] = "";
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char zError[256] = "";
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wxDllOpen(zError, libname, handle);
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wxDllOpen(zError, libname, handle);
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#else // !Mac
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#else // !Mac
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handle = wxDllOpen((char *)libname);
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handle = wxDllOpen((char *)libname.c_str());
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#endif // OS
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#endif // OS
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if ( !handle )
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if ( !handle )
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