1. minor headers rearrangement: wxprec.h doesn't include setup.h directly
any more, btu defs.h does - and not in the very beginning, but a bit later 2. some unused and uncompileable OS2 thing removed from string.cpp git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3242 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -13,22 +13,9 @@
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#define _WX_DEFS_H_
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#ifdef __GNUG__
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#pragma interface "defs.h"
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#pragma interface "defs.h"
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#endif
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#include <stddef.h>
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#include "wx/setup.h"
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#ifdef PACKAGE
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#undef PACKAGE
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#endif
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#ifdef VERSION
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#undef VERSION
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#endif
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#include "wx/version.h"
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// ----------------------------------------------------------------------------
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// compiler and OS identification
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// ----------------------------------------------------------------------------
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@@ -191,6 +178,20 @@
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#error "No Target! Use -D[__WXMOTIF__|__WXGTK__|__WXMSW__|__WXMAC__|__WXQT__|__WXPM__|__WXSTUBS__]"
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#endif
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// ----------------------------------------------------------------------------
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// wxWindows options
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// ----------------------------------------------------------------------------
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#include <stddef.h>
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#include "wx/setup.h"
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// just in case they were defined in setup.h
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#undef PACKAGE
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#undef VERSION
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#include "wx/version.h"
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// ============================================================================
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// non portable C++ features
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// ============================================================================
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@@ -646,7 +646,7 @@ public:
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// get the haqndle of the window for the underlying window system: this
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// is only used for wxWin itself or for user code which wants to call
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// platform-specific APIs
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virtual WXWidget GetHandle() const;
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virtual WXWidget GetHandle() const = 0;
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protected:
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// the window id - a number which uniquely identifies a window among
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@@ -9,10 +9,11 @@
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#include "wx/setup.h" // always include this file (under Unix it's generated by configure)
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#include "wx/defs.h" // compiler definitions
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// compiler detection; includes setup.h
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#include "wx/defs.h"
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// check if to use precompiled headers
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// check if to use precompiled headers: do it for most Windows compilers unless
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// explicitly disabled by defining NOPCH
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#if ((defined(__BORLANDC__) || defined(__VISUALC__) || defined(__WATCOMC__)) && defined(__WXMSW__)) || defined(__WXPM__)
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#if !defined(NOPCH)
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#define WX_PRECOMP
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@@ -21,19 +22,18 @@
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// For some reason, this must be defined for common dialogs to work.
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#ifdef __WATCOMC__
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#define INCLUDE_COMMDLG_H 1
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#define INCLUDE_COMMDLG_H 1
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#endif
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// include the wx definitions
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#ifdef WX_PRECOMP
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// include standard Windows headers
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#ifdef __WXMSW__
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#include <windows.h>
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#include "wx/msw/winundef.h"
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#include <windows.h>
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#include "wx/msw/winundef.h"
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#endif
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// include the most common wx headers
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#include "wx/wx.h"
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#endif // WX_PRECOMP
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#endif // WX_PRECOMP
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