Merge branch 'grid-streamline'
Various simplifications and bug fixes in wxGrid code, mostly related to handling in-place cell editing. See https://github.com/wxWidgets/wxWidgets/pull/1910
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@@ -1504,12 +1504,12 @@ public:
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void EnableCellEditControl( bool enable = true );
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void DisableCellEditControl() { EnableCellEditControl(false); }
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bool CanEnableCellControl() const;
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bool IsCellEditControlEnabled() const;
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bool IsCellEditControlEnabled() const { return m_cellEditCtrlEnabled; }
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bool IsCellEditControlShown() const;
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bool IsCurrentCellReadOnly() const;
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void ShowCellEditControl();
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void ShowCellEditControl(); // Use EnableCellEditControl() instead.
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void HideCellEditControl();
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void SaveEditControlValue();
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@@ -2520,7 +2520,6 @@ protected:
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wxGridCellAttr* m_defaultCellAttr;
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bool m_inOnKeyDown;
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int m_batchCount;
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@@ -2897,6 +2896,36 @@ private:
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void SetNativeHeaderColCount();
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void SetNativeHeaderColOrder();
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// Return the editor which should be used for the current cell.
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wxGridCellEditorPtr GetCurrentCellEditorPtr() const
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{
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return GetCellAttrPtr(m_currentCellCoords)->GetEditorPtr
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(
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this,
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m_currentCellCoords.GetRow(),
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m_currentCellCoords.GetCol()
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);
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}
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// Show/hide the cell editor for the current cell unconditionally.
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void DoShowCellEditControl();
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void DoHideCellEditControl();
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// Unconditionally try showing the editor for the current cell.
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//
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// Returns false if the user code vetoed wxEVT_GRID_EDITOR_SHOWN.
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bool DoEnableCellEditControl();
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// Unconditionally disable (accepting the changes) the editor.
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void DoDisableCellEditControl();
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// Accept the changes in the edit control, i.e. save them to the table and
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// dismiss the editor. Also reset m_cellEditCtrlEnabled.
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void DoAcceptCellEditControl();
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// As above, but do nothing if the control is not currently shown.
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void AcceptCellEditControlIfShown();
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// Unlike the public SaveEditControlValue(), this method doesn't check if
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// the edit control is shown, but just supposes that it is.
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void DoSaveEditControlValue();
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