No code changes, fixed various typos.
Applied patch by snowleopard2 fixing typos in interface/. Extended the fixes throughout trunk. Closes #13076. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67384 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -10,7 +10,7 @@
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@class wxBufferedDC
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This class provides a simple way to avoid flicker: when drawing on it,
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everything is infact first drawn on an in-memory buffer (a wxBitmap) and
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everything is in fact first drawn on an in-memory buffer (a wxBitmap) and
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then copied to the screen, using the associated wxDC, only once, when this
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object is destroyed. wxBufferedDC itself is typically associated with
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wxClientDC, if you want to use it in your @c EVT_PAINT handler, you should
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@@ -120,7 +120,7 @@ public:
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The difference between wxBufferedPaintDC and this class is that this class
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won't double-buffer on platforms which have native double-buffering
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already, avoiding any unneccessary buffering to avoid flicker.
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already, avoiding any unnecessary buffering to avoid flicker.
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wxAutoBufferedPaintDC is simply a typedef of wxPaintDC on platforms that
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have native double-buffering, otherwise, it is a typedef of
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