attempts to fix GTK refresh - completely fruitless so far
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/wxUNIVERSAL@8264 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -289,7 +289,7 @@ public:
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virtual void AdjustSize(wxSize *size, const wxWindow *window)
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{ m_renderer->AdjustSize(size, window); }
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virtual wxRect GetBorderDimensions(wxBorder border) const
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{ m_renderer->GetBorderDimensions(border); }
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{ return m_renderer->GetBorderDimensions(border); }
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virtual wxRect GetScrollbarRect(const wxScrollBar *scrollbar,
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wxScrollBar::Element elem,
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@@ -79,7 +79,7 @@ bool wxControl::Create(wxWindow *parent,
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m_handler = CreateInputHandler();
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SetBackgroundColour(parent->GetBackgroundColour());
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//SetBackgroundColour(parent->GetBackgroundColour());
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return TRUE;
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}
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@@ -376,8 +376,13 @@ void wxControlRenderer::DrawButtonBorder()
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m_renderer->DrawButtonBorder(m_dc, m_rect, flags, &m_rect);
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m_renderer->DrawBackground(m_dc, m_window->GetBackgroundColour(),
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m_rect, flags);
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wxColour colBg;
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if ( !(flags & wxCONTROL_CURRENT) )
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{
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colBg = m_window->GetBackgroundColour();
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}
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m_renderer->DrawBackground(m_dc, colBg, m_rect, flags);
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}
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void wxControlRenderer::DrawBitmap(const wxBitmap& bitmap)
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@@ -374,7 +374,15 @@ wxColour wxGTKColourScheme::Get(wxGTKColourScheme::StdColour col,
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return wxColour(0xd6d6d6);
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}
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case CONTROL_TEXT: return *wxBLACK;
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case CONTROL_TEXT: if ( flags & wxCONTROL_DISABLED )
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{
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return wxColour(0x757575);
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}
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else
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{
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return *wxBLACK;
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}
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case SCROLLBAR: return wxColour(0xc3c3c3);
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case HIGHLIGHT: return wxColour(0x9c0000);
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@@ -733,12 +741,12 @@ void wxGTKRenderer::DrawLabel(wxDC& dc,
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if ( flags & wxCONTROL_DISABLED )
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{
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// make the text grey and draw a shade for it
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dc.SetTextForeground(0xe0e0e0);
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dc.SetTextForeground(*wxWHITE); // FIXME hardcoded colour
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wxRect rectShadow = rect;
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rectShadow.x++;
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rectShadow.y++;
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dc.DrawLabel(label, rectShadow, alignment, indexAccel);
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dc.SetTextForeground(0x7f7f7f);
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dc.SetTextForeground(m_scheme->Get(wxColourScheme::CONTROL_TEXT, flags));
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}
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dc.DrawLabel(label, image, rect, alignment, indexAccel, rectBounds);
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@@ -808,10 +816,17 @@ void wxGTKRenderer::DrawBackground(wxDC& dc,
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const wxRect& rect,
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int flags)
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{
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DoDrawBackground(dc,
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col.Ok() ? col
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: GetBackgroundColour(flags),
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rect);
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wxColour colBg;
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if ( !col.Ok() )
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{
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colBg = m_scheme->Get(wxColourScheme::CONTROL, flags);
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}
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else
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{
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colBg = col;
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}
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DoDrawBackground(dc, colBg, rect);
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}
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// ----------------------------------------------------------------------------
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@@ -1142,8 +1157,17 @@ wxRect wxGTKRenderer::GetScrollbarRect(const wxScrollBar *scrollbar,
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wxScrollBar::Element elem,
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int thumbPos) const
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{
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// as GTK scrollbars can't be disabled, it makes no sense to remove the
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// thumb for a scrollbar with range 0 - instead, make it fill the entire
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// scrollbar shaft
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if ( (elem == wxScrollBar::Element_Thumb) && !scrollbar->GetRange() )
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{
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elem = wxScrollBar::Element_Bar_2;
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}
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return StandardGetScrollbarRect(scrollbar, elem,
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thumbPos, GetScrollbarArrowSize(scrollbar));
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thumbPos,
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GetScrollbarArrowSize(scrollbar));
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}
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wxCoord wxGTKRenderer::GetScrollbarSize(const wxScrollBar *scrollbar)
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@@ -143,10 +143,8 @@ void wxWindow::OnErase(wxEraseEvent& event)
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if ( m_scrollbarVert && m_scrollbarHorz )
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{
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wxRect rectCorner;
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wxPoint ptOrigin = GetClientAreaOrigin();
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wxSize sizeClient = GetClientSize();
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rectCorner.x = ptOrigin.x + m_scrollbarHorz->GetSize().x;
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rectCorner.y = ptOrigin.y + m_scrollbarVert->GetSize().y;
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rectCorner.x = m_scrollbarHorz->GetSize().x;
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rectCorner.y = m_scrollbarVert->GetSize().y;
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rectCorner.width = m_scrollbarVert->GetSize().x;
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rectCorner.height = m_scrollbarHorz->GetSize().y;
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m_renderer->DrawScrollCorner(*event.GetDC(), rectCorner);
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@@ -306,20 +304,27 @@ void wxWindow::DoGetClientSize(int *width, int *height) const
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if ( m_renderer )
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rectBorder = m_renderer->GetBorderDimensions(GetBorder());
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// TODO these calculations suppose that we position the scrollbars in such
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// way that they overwrite some borders - when this is changed (see
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// the next todo item below) this code must be updated too
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if ( width )
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{
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if ( m_scrollbarVert )
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*width -= m_scrollbarVert->GetSize().x;
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else
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*width -= rectBorder.width;
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*width -= rectBorder.x + rectBorder.width;
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*width -= rectBorder.x;
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}
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if ( height )
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{
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if ( m_scrollbarHorz )
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*height -= m_scrollbarHorz->GetSize().y;
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else
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*height -= rectBorder.height;
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*height -= rectBorder.y + rectBorder.height;
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*height -= rectBorder.y;
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}
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}
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@@ -331,25 +336,30 @@ void wxWindow::DoGetClientSize(int *width, int *height) const
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void wxWindow::PositionScrollbars()
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{
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wxRect rectClient = GetClientRect();
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int width = m_scrollbarVert ? m_scrollbarVert->GetSize().x : 0;
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int height = m_scrollbarHorz ? m_scrollbarHorz->GetSize().y : 0;
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wxRect rectClient = GetClientRect(),
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rectTotal = wxRect(wxPoint(0, 0), GetSize());
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// TODO we should be smarter about combining the scrollbar borders with
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// the window ones - so far we just blend the right and bottom
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// borders of the vertical scrollbar (and left/bottom of the
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// horizontal one) into the window border, but this risks to look
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// ugly with other renderers/border styles
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if ( m_scrollbarVert )
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{
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m_scrollbarVert->SetSize(rectClient.GetRight() - 1,
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rectClient.GetTop() - 2,
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width,
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rectClient.GetHeight());
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m_scrollbarVert->SetSize(rectClient.GetRight() + 1,
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rectTotal.GetTop(),
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m_scrollbarVert->GetSize().x,
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m_scrollbarHorz ? rectClient.GetBottom() + 1
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: rectTotal.GetBottom() + 1);
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}
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if ( m_scrollbarHorz )
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{
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m_scrollbarHorz->SetSize(rectClient.GetLeft() - 2,
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rectClient.GetBottom() - 1,
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rectClient.GetWidth(),
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height);
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m_scrollbarHorz->SetSize(rectTotal.GetLeft(),
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rectClient.GetBottom() + 1,
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m_scrollbarVert ? rectClient.GetRight() + 1
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: rectTotal.GetRight() + 1,
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m_scrollbarHorz->GetSize().y);
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}
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}
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