Remove currently unused wxGLContext::m_glContext
No real changes, just remove unused private field.
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@@ -24,9 +24,6 @@ public:
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virtual bool SetCurrent(const wxGLCanvas& win) const wxOVERRIDE;
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private:
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QGLContext *m_glContext;
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wxDECLARE_CLASS(wxGLContext);
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};
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