apply the previous bug fix only under Windows
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_2_BRANCH@7723 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1160,6 +1160,7 @@ bool wxDirExists(const wxString& dir)
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// does the path exists? (may have or not '/' or '\\' at the end)
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// does the path exists? (may have or not '/' or '\\' at the end)
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bool wxPathExists(const wxChar *pszPathName)
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bool wxPathExists(const wxChar *pszPathName)
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{
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{
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#ifdef __WINDOWS__
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// Windows fails to find directory named "c:\dir\" even if "c:\dir" exists,
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// Windows fails to find directory named "c:\dir\" even if "c:\dir" exists,
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// so remove all trailing backslashes from the path - but don't do this for
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// so remove all trailing backslashes from the path - but don't do this for
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// the pathes "d:\" (which are different from "d:") nor for just "\"
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// the pathes "d:\" (which are different from "d:") nor for just "\"
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@@ -1172,6 +1173,7 @@ bool wxPathExists(const wxChar *pszPathName)
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strPath.Truncate(len - 1);
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strPath.Truncate(len - 1);
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}
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}
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#endif // __WINDOWS__
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wxStructStat st;
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wxStructStat st;
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