indentation cleanup, unused variables, constant expressions, etc
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@47122 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -43,12 +43,12 @@ wxAuiFloatingFrame::wxAuiFloatingFrame(wxWindow* parent,
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const wxAuiPaneInfo& pane,
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wxWindowID id /*= wxID_ANY*/,
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long style /*=wxRESIZE_BORDER | wxSYSTEM_MENU | wxCAPTION |
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wxFRAME_NO_TASKBAR | wxFRAME_FLOAT_ON_PARENT |
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wxFRAME_NO_TASKBAR | wxFRAME_FLOAT_ON_PARENT |
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wxCLIP_CHILDREN
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*/)
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: wxAuiFloatingFrameBaseClass(parent, id, wxEmptyString,
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pane.floating_pos, pane.floating_size,
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style |
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style |
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(pane.HasCloseButton()?wxCLOSE_BOX:0) |
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(pane.HasMaximizeButton()?wxMAXIMIZE_BOX:0) |
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(pane.IsFixed()?0:wxRESIZE_BORDER)
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@@ -58,7 +58,7 @@ wxAuiFloatingFrame::wxAuiFloatingFrame(wxWindow* parent,
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m_moving = false;
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m_mgr.SetManagedWindow(this);
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m_solid_drag = true;
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// find out if the system supports solid window drag.
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// on non-msw systems, this is assumed to be the case
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#ifdef __WXMSW__
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@@ -66,7 +66,7 @@ wxAuiFloatingFrame::wxAuiFloatingFrame(wxWindow* parent,
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SystemParametersInfo(38 /*SPI_GETDRAGFULLWINDOWS*/, 0, &b, 0);
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m_solid_drag = b ? true : false;
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#endif
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SetExtraStyle(wxWS_EX_PROCESS_IDLE);
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}
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@@ -93,7 +93,7 @@ void wxAuiFloatingFrame::SetPaneWindow(const wxAuiPaneInfo& pane)
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// Carry over the minimum size
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wxSize pane_min_size = pane.window->GetMinSize();
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// if the frame window's max size is greater than the min size
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// then set the max size to the min size as well
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wxSize cur_max_size = GetMaxSize();
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@@ -104,7 +104,7 @@ void wxAuiFloatingFrame::SetPaneWindow(const wxAuiPaneInfo& pane)
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{
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SetMaxSize(pane_min_size);
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}
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SetMinSize(pane.window->GetMinSize());
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m_mgr.AddPane(m_pane_window, contained_pane);
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@@ -126,7 +126,7 @@ void wxAuiFloatingFrame::SetPaneWindow(const wxAuiPaneInfo& pane)
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{
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SetSize(pane.floating_size);
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}
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else
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else
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{
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wxSize size = pane.best_size;
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if (size == wxDefaultSize)
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@@ -160,7 +160,7 @@ void wxAuiFloatingFrame::OnClose(wxCloseEvent& evt)
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{
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m_owner_mgr->OnFloatingPaneClosed(m_pane_window, evt);
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if (!evt.GetVeto()) {
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m_mgr.DetachPane(m_pane_window);
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m_mgr.DetachPane(m_pane_window);
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Destroy();
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}
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}
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@@ -179,8 +179,8 @@ void wxAuiFloatingFrame::OnMoveEvent(wxMoveEvent& event)
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m_moving = true;
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return;
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}
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wxRect win_rect = GetRect();
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if (win_rect == m_last_rect)
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@@ -193,7 +193,7 @@ void wxAuiFloatingFrame::OnMoveEvent(wxMoveEvent& event)
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return;
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}
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// skip if moving too fast to avoid massive redraws and
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// skip if moving too fast to avoid massive redraws and
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// jumping hint windows
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if ((abs(win_rect.x - m_last_rect.x) > 3) ||
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(abs(win_rect.y - m_last_rect.y) > 3))
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@@ -214,10 +214,10 @@ void wxAuiFloatingFrame::OnMoveEvent(wxMoveEvent& event)
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}
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wxDirection dir = wxALL;
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int horiz_dist = abs(win_rect.x - m_last3_rect.x);
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int vert_dist = abs(win_rect.y - m_last3_rect.y);
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if (vert_dist >= horiz_dist)
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{
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if (win_rect.y < m_last3_rect.y)
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@@ -232,7 +232,7 @@ void wxAuiFloatingFrame::OnMoveEvent(wxMoveEvent& event)
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else
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dir = wxEAST;
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}
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m_last3_rect = m_last2_rect;
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m_last2_rect = m_last_rect;
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m_last_rect = win_rect;
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@@ -248,7 +248,7 @@ void wxAuiFloatingFrame::OnMoveEvent(wxMoveEvent& event)
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if (m_last3_rect.IsEmpty())
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return;
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OnMoving(event.GetRect(), dir);
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}
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@@ -261,7 +261,7 @@ void wxAuiFloatingFrame::OnIdle(wxIdleEvent& event)
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m_moving = false;
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OnMoveFinished();
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}
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else
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else
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{
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event.RequestMore();
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}
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