indentation cleanup, unused variables, constant expressions, etc

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@47122 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Paul Cornett
2007-07-04 20:54:36 +00:00
parent cde76cf2a9
commit cedd7b22f4
7 changed files with 175 additions and 191 deletions

View File

@@ -43,12 +43,12 @@ wxAuiFloatingFrame::wxAuiFloatingFrame(wxWindow* parent,
const wxAuiPaneInfo& pane,
wxWindowID id /*= wxID_ANY*/,
long style /*=wxRESIZE_BORDER | wxSYSTEM_MENU | wxCAPTION |
wxFRAME_NO_TASKBAR | wxFRAME_FLOAT_ON_PARENT |
wxFRAME_NO_TASKBAR | wxFRAME_FLOAT_ON_PARENT |
wxCLIP_CHILDREN
*/)
: wxAuiFloatingFrameBaseClass(parent, id, wxEmptyString,
pane.floating_pos, pane.floating_size,
style |
style |
(pane.HasCloseButton()?wxCLOSE_BOX:0) |
(pane.HasMaximizeButton()?wxMAXIMIZE_BOX:0) |
(pane.IsFixed()?0:wxRESIZE_BORDER)
@@ -58,7 +58,7 @@ wxAuiFloatingFrame::wxAuiFloatingFrame(wxWindow* parent,
m_moving = false;
m_mgr.SetManagedWindow(this);
m_solid_drag = true;
// find out if the system supports solid window drag.
// on non-msw systems, this is assumed to be the case
#ifdef __WXMSW__
@@ -66,7 +66,7 @@ wxAuiFloatingFrame::wxAuiFloatingFrame(wxWindow* parent,
SystemParametersInfo(38 /*SPI_GETDRAGFULLWINDOWS*/, 0, &b, 0);
m_solid_drag = b ? true : false;
#endif
SetExtraStyle(wxWS_EX_PROCESS_IDLE);
}
@@ -93,7 +93,7 @@ void wxAuiFloatingFrame::SetPaneWindow(const wxAuiPaneInfo& pane)
// Carry over the minimum size
wxSize pane_min_size = pane.window->GetMinSize();
// if the frame window's max size is greater than the min size
// then set the max size to the min size as well
wxSize cur_max_size = GetMaxSize();
@@ -104,7 +104,7 @@ void wxAuiFloatingFrame::SetPaneWindow(const wxAuiPaneInfo& pane)
{
SetMaxSize(pane_min_size);
}
SetMinSize(pane.window->GetMinSize());
m_mgr.AddPane(m_pane_window, contained_pane);
@@ -126,7 +126,7 @@ void wxAuiFloatingFrame::SetPaneWindow(const wxAuiPaneInfo& pane)
{
SetSize(pane.floating_size);
}
else
else
{
wxSize size = pane.best_size;
if (size == wxDefaultSize)
@@ -160,7 +160,7 @@ void wxAuiFloatingFrame::OnClose(wxCloseEvent& evt)
{
m_owner_mgr->OnFloatingPaneClosed(m_pane_window, evt);
if (!evt.GetVeto()) {
m_mgr.DetachPane(m_pane_window);
m_mgr.DetachPane(m_pane_window);
Destroy();
}
}
@@ -179,8 +179,8 @@ void wxAuiFloatingFrame::OnMoveEvent(wxMoveEvent& event)
m_moving = true;
return;
}
wxRect win_rect = GetRect();
if (win_rect == m_last_rect)
@@ -193,7 +193,7 @@ void wxAuiFloatingFrame::OnMoveEvent(wxMoveEvent& event)
return;
}
// skip if moving too fast to avoid massive redraws and
// skip if moving too fast to avoid massive redraws and
// jumping hint windows
if ((abs(win_rect.x - m_last_rect.x) > 3) ||
(abs(win_rect.y - m_last_rect.y) > 3))
@@ -214,10 +214,10 @@ void wxAuiFloatingFrame::OnMoveEvent(wxMoveEvent& event)
}
wxDirection dir = wxALL;
int horiz_dist = abs(win_rect.x - m_last3_rect.x);
int vert_dist = abs(win_rect.y - m_last3_rect.y);
if (vert_dist >= horiz_dist)
{
if (win_rect.y < m_last3_rect.y)
@@ -232,7 +232,7 @@ void wxAuiFloatingFrame::OnMoveEvent(wxMoveEvent& event)
else
dir = wxEAST;
}
m_last3_rect = m_last2_rect;
m_last2_rect = m_last_rect;
m_last_rect = win_rect;
@@ -248,7 +248,7 @@ void wxAuiFloatingFrame::OnMoveEvent(wxMoveEvent& event)
if (m_last3_rect.IsEmpty())
return;
OnMoving(event.GetRect(), dir);
}
@@ -261,7 +261,7 @@ void wxAuiFloatingFrame::OnIdle(wxIdleEvent& event)
m_moving = false;
OnMoveFinished();
}
else
else
{
event.RequestMore();
}