HelpGen is a prototype of the tool for automatic generation of the .tex files

for wxWindows documentation from C++ headers


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1347 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
1999-01-08 17:46:08 +00:00
parent cde9f08e1f
commit cecfc5e7e5
21 changed files with 10005 additions and 0 deletions

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/////////////////////////////////////////////////////////////////////////////
// Name: No names yet.
// Purpose: Implementation of C++/Java parser
// compatible with SourceParserBase interface
// Author: Aleksandras Gluchovas
// Modified by:
// Created: 22/09/98
// RCS-ID: $Id$
// Copyright: (c) Aleskandars Gluchovas
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __CJPARSESR_G__
#define __CJPARSESR_G__
#include "srcparser.h"
#include <iostream.h>
#include <memory.h>
#include <stdlib.h>
#include <stdio.h>
// class parses given "memory-resident" Java or C++ source code
// and captures information about classes/attrubutes/methods/
// arguments/etc into structures. Conforms with SourceParserBase
// interface requirements.
class CJSourceParser : public SourceParserBase
{
protected:
// begining of the full-text area of the source file
char* mpStart;
// points to first character after the end
// of teh full-text area
char* mpEnd;
// current "privacy level"
int mCurVis;
// current parsing position int full-text area
char* cur;
// about the current class
bool mIsVirtaul;
bool mIsTemplate;
size_t mNestingLevel;
// context data for which is currently being collected
spContext* mpCurCtx;
int mCurCtxType; // type of the current context
bool mCommentsOn;
bool mMacrosOn;
protected:
void AttachComments( spContext& ctx, char* cur );
void ParseKeyword( char*& cur );
bool ParseNameAndRetVal( char*& cur, bool& isAMacro );
bool ParseArguments( char*& cur );
void ParseMemberVar( char*& cur );
void SkipFunction( char*& cur );
void SkipFunctionBody( char*& cur );
bool CheckVisibilty( char*& cur );
void AddClassNode( char*& cur );
void AddMacroNode( char*& cur );
void AddEnumNode( char*& cur );
void AddTypeDefNode( char*& cur );
void DumpOperationInfo( spOperation& info, const string& tab, ostream& os );
void DumpClassHeader( spClass& info, ostream& os );
void DumpClassBody( spClass& info, ostream& os );
public:
// NOTE:: discarding of macros or comments improves performance and
// decreases memory usage
CJSourceParser(bool collectCommnets = 1,
bool collectMacros = 1);
// returns the root-node of the created context tree
// (user is responsible for releasing it from the heep)
// "end" should point to the last (character + 1) of the
// source text
virtual spFile* Parse( char* start, char* end );
};
// inline'ed helpers used (just info):
/*
static inline void skip_to_eol( char*& cur );
static inline void skip_eol( char*& cur );
static inline bool skip_to_next_comment_in_the_line( char*& cur );
static void skip_to_prev_line( char*& cur );
static inline void skip_comments( char*& cur );
static inline void clear_commets_queue();
static inline void skip_quoted_string( char*& cur );
static inline bool get_next_token( char*& cur );
static inline void skip_preprocessor_dir( char*& cur );
static void skip_token( char*& cur );
static inline size_t get_token_len( char* tok );
static inline bool cmp_tokens( char* tok1, char* tok2 );
static inline bool cmp_tokens_fast( char* tok1, char* tok2, size_t len );
static inline void skip_tempalate_statement( char*& cur );
static inline void skip_statement( char*& cur );
static inline void skip_token_back( char*& cur );
static inline void skip_next_token_back( char*& cur );
static string get_token_str( char* cur );
static size_t skip_block( char*& cur );
static inline bool skip_imp_block( char*& cur );
static bool is_class_token( char*& cur );
inline static bool is_forward_decl( char* cur );
inline static bool is_function( char* cur, bool& isAMacro );
static inline void skip_scope_block( char*& cur );
static void arrange_indirection_tokens_between( string& type, string& identifier );
static bool is_keyword( char* cur );
static inline void get_string_between( char* start, char* end, string* pStr );
static char* set_comment_text( string& text, char* start );
*/
#endif

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/////////////////////////////////////////////////////////////////////////////
// Name: No names yet.
// Purpose: Contrib. demo
// Author: Aleksandras Gluchovas
// Modified by:
// Created: 22/09/98
// RCS-ID: $Id$
// Copyright: (c) Aleskandars Gluchovas
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __DOCRIPPER_G__
#define __DOCRIPPER_G__
#include "scriptbinder.h"
#include "srcparser.h"
#include "sourcepainter.h"
#if defined( wxUSE_TEMPLATE_STL )
#include <vector>
typedef vector<ScriptTemplate*> STemplateListT;
#else
#include "wxstlvec.h"
typedef ScriptTemplate* ScriptTemplatePtrT;
typedef WXSTL_VECTOR_SHALLOW_COPY(ScriptTemplatePtrT) STemplateListT;
#endif
// specific DocGenerator class for "Ripper",
// also acts as source code visitor
class RipperDocGen : public DocGeneratorBase, public spVisitor
{
protected:
// templates for various sections
ScriptTemplate mTopTempl;
ScriptTemplate mContentIdxTempl;
ScriptTemplate mSuperContentTempl;
ScriptTemplate mSubContentTempl;
ScriptTemplate mOutLineTempl;
ScriptTemplate mOutLine1Templ;
// template used for corss-references
ScriptTemplate mRefTempl;
// template used to show not-existing sections
ScriptTemplate mDeadRefTempl;
// template collection for generation of class-tree
STemplateListT mTreeTemplates;
// pointers to all major index sections
ScriptSection* mpTopIdx;
ScriptSection* mpClassIdx;
ScriptSection* mpEnumIdx;
ScriptSection* mpTypeDefIdx;
ScriptSection* mpMacroIdx;
ScriptSection* mpGlobalVarsIdx;
ScriptSection* mpGlobalFuncIdx;
ScriptSection* mpConstIdx;
// parser set up from user-code for sepcific language
SourceParserBase* mpParser;
// class section, which is currently being
// assembled
ScriptSection* mpCurClassSect;
// source syntax heighlighter object
SourcePainter mSrcPainter;
// context, to which all file contexts
// are assembled
spContext* mpFileBinderCtx;
// script tags set up from usesr code
MarkupTagsT mTags;
protected:
// helpers
void AppendComments( spContext& fromContext, string& str );
void AppendMulitilineStr( string& st, string& mlStr );
void AppendHighlightedSource( string& st, string source );
// returns TRUE, if no comments found in the context,
// plus, creates dummy(empty) section, and puts a
// reference woth "dead-link" template to it in the
// given index-section "toSect"
bool CheckIfUncommented( spContext& ctx, ScriptSection& toSect );
// checks if context has any comments, then returns
// template of normal reference, otherwise of dead reference
ScriptTemplate* GetRefTemplFor( spContext& ctx );
// adds "someClass::" perfix to the context name,
// if it's not in the file scope (i.e. if it's not global)
string GetScopedName( spContext& ofCtx );
// adds section to currently assembled class section
// and places references to it from "public", "protected"
// or "private" indexing-subsections of the class, depending
// on the visibility of the context
void AddToCurrentClass( ScriptSection* pSection, spContext& ctx,
const char* subSectionName );
// called, after all files are processed, to
// resolve possible super/derived class relations,
// and put cross references to them - where resolution was
// successful
void LinkSuperClassRefs();
// implementations of "visiting procedures", declared in spVisitor
virtual void VisitClass( spClass& cl );
virtual void VisitEnumeration( spEnumeration& en );
virtual void VisitTypeDef( spTypeDef& td );
virtual void VisitPreprocessorLine( spPreprocessorLine& pd );
virtual void VisitAttribute( spAttribute& attr );
virtual void VisitOperation( spOperation& op );
// overriden member of DocGernatorBase
virtual bool OnSaveDocument( ScriptStream& stm );
virtual ScriptSection* GetTopSection()
{ return mpTopIdx; }
public:
RipperDocGen();
~RipperDocGen();
// should be called onece to set user-code provided,
// parser for specific source code language
// (NOTE:: it's the user-code's responsibility to
// relseas memory of pParser)
void Init( SourceParserBase* pParser );
// should be called on each file
void ProcessFile( const char* sourceFile );
};
#endif

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/////////////////////////////////////////////////////////////////////////////
// Name: No names yet.
// Purpose: Contrib. demo
// Author: Aleksandras Gluchovas
// Modified by:
// Created: 27/12/98
// RCS-ID: $Id$
// Copyright: (c) Aleskandars Gluchovas
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __IFCONTEXT_G__
#define __IFCONTEXT_G__
#include "srcparser.h"
#include "cjparser.h"
class spBookmark
{
public:
size_t mFrom;
size_t mLen;
size_t mFileNo;
inline spBookmark() {}
inline spBookmark( int from, int len, int fileNo )
: mFrom( from ), mLen( len ), mFileNo( fileNo )
{}
};
#if defined( wxUSE_TEMPLATE_STL )
typedef vector<spBookmark) BookmarkListT
#else
typedef WXSTL_VECTOR_SHALLOW_COPY(spBookmark) BookmarkListT;
#endif
class spInterFileContext : public spContext
{
protected:
BookmarkListT mDeletionMarks;
BookmarkListT mFiltered;
size_t mCurFileNo;
CJSourceParser mParser;
protected:
size_t GetFileNoOfContext( spContext& ctx );
size_t GetFileNo( const string& fname );
void InsertBookmarkSorted( BookmarkListT& lst, spBookmark& mark );
void DoAppendSourceFragment( string& source,
string& result,
size_t pos, size_t len );
void GenerateContextBody( spContext& ctx,
string& source,
string& result,
size_t& lastSavedPos,
size_t& lastKnownPos );
public:
StrListT mFiles;
StrListT mContents;
public:
spInterFileContext();
~spInterFileContext();
void AddFile( const string& fname, const string& content );
void RemoveContext( spContext& ctx );
void GenrateContents();
void ParseContents( SourceParserPlugin* pPlugin = NULL );
void WriteToFiles();
// overriden method of the base class (finds out the source fragment)
virtual string GetBody( spContext* pCtx = NULL );
virtual string GetHeader( spContext* pCtx = NULL );
};
#endif

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/////////////////////////////////////////////////////////////////////////////
// Name: No names yet.
// Purpose: Contrib. demo
// Author: Aleksandras Gluchovas
// Modified by:
// Created: 22/09/98
// RCS-ID: $Id$
// Copyright: (c) Aleskandars Gluchovas
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __MARKUP_G__
#define __MARKUP_G__
// indicies for the MarkupTagsT array
#define TAG_BOLD 0
#define TAG_ITALIC 1
#define TAG_FIXED_FONT 2
#define TAG_BLACK_FONT 3
#define TAG_RED_FONT 4
#define TAG_GREEN_FONT 5
#define TAG_BLUE_FONT 6
#define TAG_PARAGRAPH 7
#define TAG_NEW_LINE 8
#define TAG_HEADING_1 9
#define TAG_HEADING_2 10
#define TAG_HEADING_3 11
#define TAG_ITEM_LIST 12
#define TAG_LIST_ITEM 13
struct TagStructT
{
char* start; // tag that starts style
char* end; // tag that finishes style
};
// tag array
typedef TagStructT* MarkupTagsT;
// returns array of TagStructT with tag strings for HTML
MarkupTagsT get_HTML_markup_tags();
// MarkupTagsT get_PostScript_markup_tags();
// MarkupTagsT get_Latex_markup_tags();
#endif

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/////////////////////////////////////////////////////////////////////////////
// Name: No names yet.
// Purpose: Contrib. demo
// Author: Aleksandras Gluchovas
// Modified by:
// Created: 22/09/98
// RCS-ID: $Id$
// Copyright: (c) Aleskandars Gluchovas
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __SCRIPTBINDER_G__
#define __SCRIPTBINDER_G__
#if defined( wxUSE_TEMPLATE_STL )
#include <vector>
#ifdef WIN32
#include <bstring.h>
#else
#include <strclass.h>
#include <string.h>
#endif
#else
#include "wxstlvec.h"
#include "wx/string.h"
// FIXME:: dirty!
typedef wxString string;
#endif
#ifndef ASSERT
// assert yourself
#define ASSERT(x) if (!(x) ) throw;
#endif
#include "markup.h"
// just another portable stream class...
class ScriptStream
{
protected:
char* mpBuf;
size_t mSize;
size_t mCapacity;
public:
ScriptStream();
~ScriptStream();
void WriteBytes( const void* srcBuf, size_t count );
ScriptStream& operator<<( const char* str );
ScriptStream& operator<<( const string& str );
ScriptStream& operator<<( char ch );
void endl();
inline char* GetBuf() { return mpBuf; }
inline size_t GetBufSize() { return mSize; }
// clears current contents of the stream
void Reset() { mSize = 0; }
};
class ScriptTemplate;
// used internally by ScriptTemplate
enum TEMPLATE_VARIABLE_TYPES
{
TVAR_INTEGER,
TVAR_STRING,
TVAR_DOUBLE,
TVAR_REF_ARRAY
};
// helper structures used only by ScriptTemplate
struct TVarInfo
{
public:
const char* mName;
int mType;
int mOfs;
TVarInfo( const char* name, int ofs, int varType )
: mName(name),
mType( varType ),
mOfs( ofs )
{}
};
struct TArrayInfo : public TVarInfo
{
public:
int mRefOfs;
int mSizeIntOfs;
int mObjRefTemplOfs;
TArrayInfo( const char* name )
: TVarInfo( name, 0, TVAR_REF_ARRAY )
{}
};
// stores offset of the given member (of the given class)
// to (*pOfs), though the use of template classes would have
// solved this problem in much clearer fashion
// FOR NOW:: obtaining physical offset of class member
// does not appeare to be protable across compilers?
// FIXME:: +/- 1 problem
#ifdef __UNIX__
#define WEIRD_OFFSET 1
#else
#define WEIRD_OFFSET 0
#endif
#define GET_VAR_OFS( className, varName, pOfs ) \
{ \
int* className::* varPtr; \
varPtr = (int* className::*)&className::varName; \
\
(*pOfs) = int(*(int*)&varPtr)-WEIRD_OFFSET; \
}
class ScriptSection;
#if defined( wxUSE_TEMPLATE_STL )
typedef vector<TVarInfo*> TVarListT;
// container class for sections
typedef vector<ScriptSection*> SectListT;
#else
typedef TVarInfo* TVarInfoPtrT;
typedef ScriptSection* ScriptSectionPtrT;
typedef WXSTL_VECTOR_SHALLOW_COPY(TVarInfoPtrT) TVarListT;
// container class for sections
typedef WXSTL_VECTOR_SHALLOW_COPY(ScriptSectionPtrT) SectListT;
#endif
// class performs preprocessing of arbitrary scripts,
// replaces identifiers enclosed in $(..) tag, whith
// values of the corresponding class member variables
class ScriptTemplate
{
protected:
// do not use string object here - parsing of
// C string can be much faster (in debug v.)
char* mTText;
TVarListT mVars;
inline void PrintVar( TVarInfo* pInfo,
void* dataObj,
ScriptStream& stm );
public:
ScriptTemplate( const string& templateText );
virtual ~ScriptTemplate();
bool HasVar( const char* name );
// Member variables registration methods.
// NOTE:: GET_VAR_OFS() macro should be used
// to get offset of the class member (see #define above)
void AddStringVar ( const char* name, int ofs );
void AddIntegerVar( const char* name, int ofs );
void AddDoubleVar ( const char* name, int ofs );
void AddObjectRefArray( const char* name,
int ofsRefToFirstObj,
int ofsObjSizeInt,
int ofsObjRefTempl
);
// reads the script, replaces $(..) tags with values
// of registered members of dataObj object, and outputs
// the result to given text stream
void PrintScript( void* dataObj, ScriptStream& stm );
};
class ScriptSection;
// class manages section and aggregated sections of
// inter-linked documents
class ScriptSection
{
protected:
// NOTE:: "$(NAME)", $(ID), "$(BODY)" and "$(REFLIST)" aree
// reseved template variables of ScriptSection
// the below there members are registered to ScriptTemplate,
// GUID within the section tree (numeric)
ScriptSection* mpParent;
string mId; // $(ID)
string mName; // $(NAME)
string mBody; // $(BODY)
// NULL, if this section is not aggregated anywhere
SectListT mSubsections; // aggregated sectons
SectListT mReferences; // registered as $(REFLIST)
bool mAutoHide; // see autoHide arg, in constructor
bool mSortOn; // TRUE, if sort subsectons by naem
// tempalte for this section
ScriptTemplate* mpSectTempl;
// template used for links (or references) to this section
ScriptTemplate* mpRefTempl;
// do not call destructor of this object,
// call RemoveRef() instead
int mRefCount;
static int mIdCounter; // generator of GUIDs
// fields registered and used by ScriptTemplate object
void* mRefFirst;
int mArrSize;
protected:
virtual void AddRef();
virtual void RemoveRef();
void DoRemoveEmptySections(int& nRemoved, SectListT& removedLst);
void DoRemoveDeadLinks( SectListT& removedLst);
public:
// NOTE:: pass NULL to certain template, if your sure
// this kind of template will never be used,
// e.g. if section is contained but never referrenced,
// then pReferenceTemplate can be NULL
// if autoHide option is TRUE, the section will be automatically
// collapsed (not shown) if it doesn't contain any references
// to other sections (e.g. could be usefull for autoamically
// hiding empty index-sections).
ScriptSection( const string& name = "",
const string& body = "",
ScriptTemplate* pSectionTemplate = NULL,
ScriptTemplate* pReferenceTemplate = NULL,
bool autoHide = FALSE,
bool sorted = FALSE
);
// calls RemoveRef() to all aggreagated sections first,
// then to all referenced section - this way all
// sections (even not aggregated ones) become "garbage-collected"
// NOTE:: do not call destructor directlly, call RemoveRef()
// instead
virtual ~ScriptSection();
// if addToReferencesToo is TRUE, section is aggregated and
// also added to reference list of this section
void AddSection( ScriptSection* pSection, bool addToReferencesToo = FALSE );
// add cross-reference to this given section
void AddReference( ScriptSection* pReferredSection );
// subsection may be given of variable depth level,
// e.g. "publications/reviews/software"
ScriptSection* GetSubsection( const char* name );
// returns list aggregated sections
SectListT& GetSubsections();
// binds reserved template names ( $(..) ) to member
// vairalbes in the ScriptSection class, should be called
// to initialize each user-code provided script template
static void RegisterTemplate( ScriptTemplate& sectionTempalte );
// prints out section tree to the stream, starting from
// this section as a root node
virtual void Print( ScriptStream& stm );
// searches empty sections which has autoHide == TRUE,
// and colapses them (this method should be called )
// on the root-section of the sections tree
// NOTE:: does not work properly, yet!
void RemoveEmptySections();
};
// base class for documnetation generators
// (allows user code set up target script type,
// independently of documentation type)
class DocGeneratorBase
{
protected:
MarkupTagsT mTags;
// override this method to do some post processing
// after generation of document, or even write some
// data into output stream, before the section tree
// is flushed into it.
// return FALSE, if something has gone wrong and
// document cannot be saved now
virtual bool OnSaveDocument( ScriptStream& stm )
{ return 1; }
// override this method to provide reference to
// the top section of the document (used as default
// starting section when saving a document)
virtual ScriptSection* GetTopSection()
{ return 0; }
public:
DocGeneratorBase()
: mTags(0) // no defaul script
{}
// dectrouctors of polymorphic classes SHOULD be virtual
virtual ~DocGeneratorBase() {}
// returns tags, being used for specific target script
MarkupTagsT GetScriptMarkupTags() { return mTags; }
// sets tag array for specific script
// NOTE:: Why virtual? since approach with MarkupTagsT is
// "flowless" only in theory. Overriding this method
// allows document generators to check the type of the
// target script, and perhaps make some modifications
// to generator's tamplates, to match the specific script
virtual void SetScriptMarkupTags( MarkupTagsT tags )
{ mTags = tags; }
// seves document to file starting from the root-node of
// the document (provided by GetTopSection() method),
// or from "pFromSection" if it's not NULL.
// fopenOptions arg. is string passed to fopen() method,
// returns TRUE, if saving was successfull
virtual bool SaveDocument( const char* fname,
const char* fopenOptions = "w",
ScriptSection* pFromSection = NULL
);
};
#endif

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/////////////////////////////////////////////////////////////////////////////
// Name: No names yet.
// Purpose: Contrib. demo
// Author: Aleksandras Gluchovas
// Modified by:
// Created: 22/09/98
// RCS-ID: $Id$
// Copyright: (c) Aleskandars Gluchovas
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __SOURCEPAINTER_G__
#define __SOURCEPAINTER_G__
#ifndef ASSERT
#define ASSERT(x) if (!(x)) throw
#endif
#if defined( wxUSE_TEMPLATE_STL )
#include <vector.h>
typedef vector<int> SPBlockListT;
#ifdef WIN32
#include <bstring.h>
#else
#include <strclass.h>
#include <string.h>
#endif
#else
#include "wxstlvec.h"
#include "wx/string.h"
// FIXME:: dirty!
#define string wxString
typedef WXSTL_VECTOR_SHALLOW_COPY(int) SPBlockListT;
#endif
#include "markup.h" // import MarkupTagsT definition
// "colored" codes for highlighted blocks
#define RANK_BLACK 0 // common source fragments
#define RANK_BLUE 1 // basic types
#define RANK_RED 2 // reserved words
#define RANK_GREEN 3 // comments
// colored block description format :
// int( ( rank << 16 ) | ( source_range_len ) )
// FOR NOW:: no lagnguage-map selection
// source code syntax heighlighter (CPP+JAVA+VB+PASCAL)
class SourcePainter
{
protected:
string mResultStr;
SPBlockListT mBlocks;
bool mCollectResultsOn;
// state variables
bool mIsInComment;
bool mCommentIsMultiline;
public:
// assembleResultString == TRUE - instructs painter
// to collect each chunk of srouce passed to ProcessSource(),
// so that results cann be futher obtained in a single string
// instead of vector of block descriptions
SourcePainter( bool assembleResultString = TRUE );
virtual ~SourcePainter() {}
// can be called multiple times (e.g. on each source line)
void ProcessSource( char* src, int srcLen );
// method, for manually adjusting state of source painter
void SetState( bool isInComment,
bool commentIsMultiline );
// reinitializes object - clears results of previouse processing
void Init( bool assembleResultString = TRUE );
// generates string of highlighted source for the scipting
// language given by "tags" argument
virtual void GetResultString(string& result, MarkupTagsT tags);
// returns vector of block descriptors, see SPBlockListT definition
// (block descriptors can be used for fast custom hightlighted text generation)
SPBlockListT& GetBlocks();
// NOTE:: static method
// returns if the given word is a reserved word or basic type identifier
static bool IsKeyword( char* word, int wordLen );
};
#endif

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/////////////////////////////////////////////////////////////////////////////
// Name: No names yet.
// Purpose: To provide a simple _framework_
// for series of source code parsers with
// compatible interfaces
// Author: Aleksandras Gluchovas
// Modified by: AG on 28/12/98
// Created: 22/09/98
// RCS-ID: $Id$
// Copyright: (c) Aleskandars Gluchovas
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __SRCPARSER_G__
#define __SRCPARSER_G__
#if defined( wxUSE_TEMPLATE_STL )
#include <vector>
#ifdef WIN32
#include <bstring.h>
#else
#include <strclass.h>
#include <string.h>
#endif
#else
#include "wx/string.h"
#include "wxstlvec.h"
// FOR NOW:: quick n' dirty:
#define string wxString
#endif
#include "markup.h" // markup tags used in spOperator::GetFullName()
// context class list in "inside-out" order :
class spContext;
class spParameter;
class spAttribute;
class spOperation;
class spEnumeration;
class spTypeDef;
class spPreprocessorLine;
class spClass;
class spNameSpace;
class spFile;
// source context visibilities
enum SRC_VISIBLITY_TYPES
{
SP_VIS_PUBLIC,
SP_VIS_PROTECTED,
SP_VIS_PRIVATE
};
// class types
enum SP_CLASS_TYPES
{
SP_CLTYPE_CLASS,
SP_CLTYPE_TEMPLATE_CLASS,
SP_CLTYPE_STRUCTURE,
SP_CLTYPE_UNION,
SP_CLTYPE_INTERFACE
};
// inheritance types
enum SP_INHERITANCE_TYPES
{
SP_INHERIT_VIRTUAL,
SP_INHERIT_PUBLIC,
SP_INHERIT_PRIVATE
};
// proprocessor definitions types (specific to C++ code)
enum SP_PREP_DEFINITION_TYPES
{
SP_PREP_DEF_DEFINE_SYMBOL,
SP_PREP_DEF_REDEFINE_SYMBOL,
SP_PREP_DEF_INCLUDE_FILE,
SP_PREP_DEF_OTHER
};
// common context types
#define SP_CTX_UNKNOWN 0x000
#define SP_CTX_FILE 0x001
#define SP_CTX_NAMESPACE 0x002
#define SP_CTX_CLASS 0x004
#define SP_CTX_TYPEDEF 0x008
#define SP_CTX_PREPROCESSOR 0x010
#define SP_CTX_ENUMERATION 0x020
#define SP_CTX_ATTRIBUTE 0x040
#define SP_CTX_OPERATION 0x080
#define SP_CTX_PARAMETER 0x100
// other (custom) context codes may be defined elsewere, however they should
// not clash with above codes for common type and also should not
// exceed 16-bits of in value
// masks all context types (up to 16 custom context can be defined)
#define SP_CTX_ANY 0xFFFF
class spComment;
#if defined( wxUSE_TEMPLATE_STL )
// context members
typedef vector<spContext*> MMemberListT;
// comments list
typedef vector<spComment*> MCommentListT;
// list of parameters
typedef vector<spParameter*> MParamListT;
// string list
typedef vector<string> StrListT;
#else
typedef spContext* spContextPtrT;
typedef spComment* spCommentPtrT;
typedef spParameter* spParameterPtrT;
typedef WXSTL_VECTOR_SHALLOW_COPY(spContextPtrT) MMemberListT;
typedef WXSTL_VECTOR_SHALLOW_COPY(spCommentPtrT) MCommentListT;
typedef WXSTL_VECTOR_SHALLOW_COPY(spParameterPtrT) MParamListT;
typedef WXSTL_VECTOR_SHALLOW_COPY(string) StrListT;
#endif;
// base class for all visitors of source code contents
class spVisitor
{
protected:
bool mSiblingSkipped;
bool mChildSkipped;
int mContextMask;
spContext* mpCurCxt;
public:
// methods invoked by context
// method invoked from user's controling code
// to visit all nodes staring at the given context.
// Content is sorted if requrired, see comments
// spClass on sorting the class members
void VisitAll( spContext& atContext,
bool sortContent = TRUE
);
// methods invoked by visitor
// goes to the next context in the outter scope
// NOTE:: should not be invoked more than once while
// visiting certain context
void SkipSiblings();
// prevents going down into the contexts contained by
// the current context
// NOTE:: the same as above
void SkipChildren();
// can be called only in from visiting procedure
void RemoveCurrentContext();
// method enables fast filtered traversal
// of source content, e.g. collecting only classes,
// or only global functions
// arg. context - can contain combination of contexts concatinated
// with bitwise OR, e.g. SP_CTX_CLASS | SP_CTX_NAMESPACE
//
// method can be invoked from the user's controling as well as
// from within the visting procedure
void SetFilter( int contextMask );
// methods should be implemneted by specific visitor:
// NOTE:: Do not confuse visiting with parsing, first
// the source is parsed, and than can be visited
// multiple times by variouse visitors (there can
// be more the one visitor visiting content at a time)
virtual void VisitFile( spFile& fl ) {}
virtual void VisitNameSpace( spNameSpace& ns ) {}
virtual void VisitClass( spClass& cl ) {}
virtual void VisitEnumeration( spEnumeration& en ) {}
virtual void VisitTypeDef( spTypeDef& td ) {}
virtual void VisitPreprocessorLine( spPreprocessorLine& pd ) {}
virtual void VisitAttribute( spAttribute& attr ) {}
virtual void VisitOperation( spOperation& op ) {}
virtual void VisitParameter( spParameter& param ) {}
virtual void VisitCustomContext( spContext& ctx ) {}
};
// stores one section of comments,
// multiple sections can be put to geather
// and attached to some context
class spComment
{
public:
string mText;
bool mIsMultiline; // multiline comments ar those with /**/'s
// TRUE, if these was an empty empty
// line above single line comment
bool mStartsPar;
public:
bool IsMultiline() const;
bool StartsParagraph() const;
string& GetText();
// contstant version of GetText()
string GetText() const;
};
// abstract base class for common (to most languages) code
// contexts (constructs), e.g file, namespace, class, operation,
// etc
class spContext
{
protected:
// "linked" list of comments belonging to this context
MCommentListT mComments;
// NULL, if this is file context
MMemberListT mMembers;
// NULL, if this is top-most context
spContext* mpParent;
// points to context object, where the this context
// was originally declared, meaning that this object
// is redeclaration (or if in the case of operation
// this context object most probably referres to the
// implemnetation in .cpp file for example)
// is NULL, if this object referres to the first occurence
// of the context
spContext* mpFirstOccurence;
// used, to avoid excessive sorting of context's agreggates
bool mAlreadySorted;
public:
// source line number, (-1) if unknown
int mSrcLineNo;
// offset of context in the source file, (-1) if unknown
int mSrcOffset;
// lentgh of the context in characters, (-1) if unknown
int mContextLength;
// source line number, in which this cotext ends, (-1) if unknown
int mLastScrLineNo;
// fields are valid, if the may contain other contexts nested inside
int mHeaderLength;
int mFooterLength;
// zero-based index of the first character of
// this context in the source line, (-1) if unknown
int mFirstCharPos;
// zero-based index of the first character of
// this context in the last source line of this context, (-1) if unknown
int mLastCharPos;
// see SRC_VISIBLITY_TYPES enumeration
int mVisibility;
// TRUE, if context does not really exist in the source
// but was created by external tools (e.g. forward engineering)
bool mIsVirtualContext;
bool mVirtualContextHasChildren;
// body of the context in case (mIsVirtual == TRUE)
string mVirtualContextBody;
string mVittualContextFooter;
// e.g. can be used by documentation generator to store
// reference to section object
void* mpUserData;
public:
// universal identifier of the context (e.g. class name)
string mName;
public:
// default constructor
spContext();
// automatically destorys all aggregated contexts
// (thus, it's enought to call destructor of root-context)
virtual ~spContext();
// see mUererData member;
void* GetUserData() { return mpUserData; }
// sets untyped pointer to user data
void SetUserData( void* pUserData )
{ mpUserData = pUserData; }
// searches the whole context tree for the cotnexts
// which match given masks, pust results into lst array
void GetContextList( MMemberListT& lst, int contextMask );
// used by default visitor's implementation
bool IsSorted();
/*** forward/reverse ingineering fecilities ***/
bool PositionIsKnown();
bool IsVirtualContext();
bool VitualContextHasChildren();
void SetVirtualContextBody( const string& body,
bool hasChildren = FALSE,
const string& footer = "" );
string GetVirtualContextBody();
string GetFooterOfVirtualContextBody();
// can be overriden by top-level context classes
// to find-out ot the source-fragment of this
// context using it's position information
virtual string GetBody( spContext* pCtx = NULL );
virtual string GetHeader( spContext* pCtx = NULL );
// TRUE, if there is at least one entry
// in the comment list of this context
bool HasComments();
inline MCommentListT& GetCommentList()
{ return mComments; }
// should be overriden, if the context supports sorting
// of it's members
virtual void SortMembers() {}
// returns identifier of this context
inline string& GetName() { return mName; }
// returns -1, if souce line # is unknow
inline int GetSourceLineNo() { return mSrcLineNo; }
// see comments on mpFirstOccurence member variable
bool IsFirstOccurence();
spContext* GetFirstOccurence();
// returns not-NULL value if this context
// is aggregated by another cotnext
spContext* GetOutterContext();
// perhaps more intuitive alias for `GetOutterContext()'
inline spContext* GetParent() { return mpParent; }
bool HasOutterContext();
// add one aggregate (or child) into this context
void AddMember ( spContext* pMember );
MMemberListT& GetMembers();
// append comment to the comment list decribing
// this context
void AddComment( spComment* pComment );
// returns NULL, if the context with the given
// name and type is not contained by this context
// and it's children. Children's children are not
// searched recursivelly if searchSubMembers is FALSE
spContext* FindContext( const string& identifier,
int contextType = SP_CTX_ANY,
bool searchSubMembers = TRUE
);
// removes this context from it's parent
// (NOTE:: context should have an outter cotnext
// to when this method is called, otherwise removal
// will result assertion failure)
void RemoveThisContext();
// returns TRUE, if this object is aggregated in the file
bool IsInFile();
// TRUE, if outter context is a namespace
bool IsInNameSpace();
// TRUE, if outter context is a class
bool IsInClass();
// TRUE, if outter cotext is an operation (TRUE for "spParameter"s)
bool IsInOperation();
// TRUE if the context is public
bool IsPublic() const { return mVisibility == SP_VIS_PUBLIC; }
// NOTE:: method returns not the type of this object
// but the file/namespace/class/operation or file in which this
// attribute is contained. First, check for the type of
// context using the above method.
// Requiering container which does not exist, will result
// in assertion failure
spClass& GetClass();
spFile& GetFile();
spNameSpace& GetNameSpace();
spOperation& GetOperation();
// each new context should override this method
// to return it's specific type
virtual int GetContextType() { return SP_CTX_UNKNOWN; }
// perhaps more intuitive short-cut
inline int GetType() { return GetContextType(); }
// derived classes override this to invoke VisitXXX method
// which corresponds to the class of specific context,
// - this is what the "Visitor" pattern told us ^)
// if method is not overriden, then it's probably user-defined
// custom context
virtual void AcceptVisitor( spVisitor& visitor )
{ visitor.VisitCustomContext( *this ); };
// called by visitors, to remove given subcontext
// of this context object
void RemoveChild( spContext* pChild );
void RemoveChildren();
spContext* GetEnclosingContext( int mask = SP_CTX_ANY );
};
// stores information about single argument of operation
class spParameter : public spContext
{
public:
// type of argument (parameter)
string mType;
// "stringified" initial value
string mInitVal;
public:
virtual int GetContextType() { return SP_CTX_PARAMETER; }
virtual void AcceptVisitor( spVisitor& visitor )
{ visitor.VisitParameter( *this ); }
};
// stores information about member(or global) variable
class spAttribute : public spContext
{
public:
// type of the attribute
string mType;
// it's initial value
string mInitVal;
// constantness
bool mIsConstant;
public:
virtual int GetContextType() { return SP_CTX_ATTRIBUTE; }
virtual void AcceptVisitor( spVisitor& visitor )
{ visitor.VisitAttribute( *this ); }
};
class spOperation : public spContext
{
public:
// type of return value
string mRetType;
// argument list
//MParamListT mParams;
// TRUE, if operation does not modify
// the content of the object
bool mIsConstant;
// flag, specific to C++
bool mIsVirtual;
// TRUE, if definition follows the declaration immediatelly
bool mHasDefinition;
// scope if any (e.g. MyClass::MyFunction(), scope stirng is "MyClass" )
// usually found along with implementation of the method, which is now skipped
string mScope;
public:
spOperation();
// returns full declaration of the operations
// (ret val., identifier, arg. list),
// arguments are marked up with italic,
// default values marked up with bold-italic,
// all the rest is marked as bold
// NOTE:: this method may be overriden by class
// specific to concrete parser, to provide
// language-dependent reperesnetation of
// operation and it's argumetn list
//
// the default implementation outputs name in
// C++/Java syntax
virtual string GetFullName(MarkupTagsT tags);
virtual int GetContextType() { return SP_CTX_OPERATION; }
virtual void AcceptVisitor( spVisitor& visitor )
{ visitor.VisitOperation( *this ); }
};
// stores infromation about preprocessor directive
class spPreprocessorLine : public spContext
{
public:
// prepocessor statement including '#' and
// attached multiple lines with '\' character
string mLine;
int mDefType; // see SP_PREP_DEFINITION_TYPES enumeration
public:
virtual int GetContextType() { return SP_CTX_PREPROCESSOR; }
virtual int GetStatementType() { return mDefType; }
string CPP_GetIncludedFileNeme();
virtual void AcceptVisitor( spVisitor& visitor )
{ visitor.VisitPreprocessorLine( *this ); }
};
// stores information about the class
class spClass : public spContext
{
public:
// list of superclasses/interfaces
StrListT mSuperClassNames;
// see SP_CLASS_TYPES enumeration
int mClassSubType;
// see SP_INHERITANCE_TYPES enumeration
int mInheritanceType;
// valid if mClassSubType is SP_CLTYPE_TEMPLATE_CLASS
string mTemplateTypes;
// TRUE, if it's and interface of abstract base class
bool mIsAbstract;
public:
// sorts class members in the following order:
//
// (by "privacy level" - first private, than protected, public)
//
// within above set
//
// (by member type - attributes first, than methods, nested classes)
//
// within above set
//
// (by identifier of the member)
virtual void SortMembers();
virtual int GetContextType() { return SP_CTX_CLASS; }
virtual void AcceptVisitor( spVisitor& visitor )
{ visitor.VisitClass( *this ); }
};
// stores information about enum statement
class spEnumeration : public spContext
{
public:
string mEnumContent; // full-text content of enumeration
public:
virtual int GetContextType() { return SP_CTX_ENUMERATION; }
virtual void AcceptVisitor( spVisitor& visitor )
{ visitor.VisitEnumeration( *this ); }
};
class spTypeDef : public spContext
{
public:
// the original type which is redefined
// by this type definition
string mOriginalType;
public:
virtual int GetContextType() { return SP_CTX_TYPEDEF; }
virtual void AcceptVisitor( spVisitor& visitor )
{ visitor.VisitTypeDef( *this ); }
};
// NOTE:: files context may be put to other
// file context, resulting in a collection
// of parsed file contexts, with a virtual "superfile"
class spFile : public spContext
{
public:
// since file name cannot be determined from
// source code, filling in this field is optional
string mFileName;
public:
virtual int GetContextType() { return SP_CTX_FILE; }
virtual void AcceptVisitor( spVisitor& visitor )
{ visitor.VisitFile( *this ); }
};
//TODO:: comments.
class SourceParserPlugin
{
public:
virtual bool CanUnderstandContext( char* cur, char* end, spContext* pOuttterCtx ) = 0;
virtual void ParseContext( char* start, char*& cur, char* end, spContext* pOuttterCtx ) = 0;
};
// abstract interface for source parsers
// which can output parsing results in the
// form of context-tree, where each node
// should be derivative of spContext, (see
// above classes)
class SourceParserBase
{
private:
// auto-resizing file buffer, created in ParseFile()
// to reuse large heap block for multiple parsings
char* mpFileBuf;
int mFileBufSz;
protected:
SourceParserPlugin* mpPlugin;
protected:
// value is set in the derived parser classes
int mParserStatus;
public:
SourceParserBase();
virtual ~SourceParserBase();
// loads entier source file(as text) into memory,
// and passes it's contents to ParseAll() method,
// memory occupied by source text is released after
// parsing is done
//
// (NOTE:: this is the default implementation),
virtual spFile* ParseFile( const char* fname );
// should returns the root-node of the created context tree
// (user is responsible for releasing it from the heep)
// "end" should point to the (last character + 1) of the
// source text area
virtual spFile* Parse( char* start, char* end ) = 0;
// returns parser "status word" (specific to concrete parser)
int GetParserStatus() { return mParserStatus; }
void SetPlugin( SourceParserPlugin* pPlugin );
};
#endif

View File

@@ -0,0 +1,664 @@
/////////////////////////////////////////////////////////////////////////////
// Name: No names yet.
// Purpose: Contrib. demo
// Author: Aleksandras Gluchovas
// Modified by:
// Created: 27/09/98
// RCS-ID: $Id$
// Copyright: (c) Aleskandars Gluchovas
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WXSTLAC_G__
#define __WXSTLAC_G__
#include <stddef.h>
#include <sys/types.h>
#include <memory.h>
#include <limits.h>
#include <new.h>
// the below macro used internally (see actual interface after this macro)
// arguments:
//
// ARG_IS_UNIQUE
// ASSOC_CONT_CLASS_NAME
//
// ARG_VALUE_TYPE
// ARG_KEY_TYPE
// ARG_ACTUAL_VALUE_TYPE
//
// _KEY_NAME
// _VALUE_NAME
//
// _X_KEY_NAME
// _X_VALUE_NAME
//
// _INSERT_METHOD_DEFINITION
#define __DEFINE_ASOC_CLASS( ARG_IS_UNIQUE, \
FUNCTOR,\
ASSOC_CONT_CLASS_NAME, \
ARG_VALUE_TYPE, \
ARG_KEY_TYPE, \
ARG_ACTUAL_VALUE_TYPE, \
_KEY_NAME, \
_VALUE_NAME, \
_X_KEY_NAME, \
_X_VALUE_NAME, \
_INSERT_METHOD_DEFINITION \
) class \
ASSOC_CONT_CLASS_NAME\
{\
protected:\
\
public:\
typedef ARG_VALUE_TYPE value_type;\
typedef ARG_KEY_TYPE key_type;\
typedef ARG_ACTUAL_VALUE_TYPE actual_value_type;\
\
typedef value_type* pointer;\
typedef value_type& reference;\
\
typedef const value_type& const_reference;\
\
typedef FUNCTOR key_compare;\
typedef key_compare Compare;\
\
protected:\
\
struct tree_node \
{\
tree_node* mpParent;\
tree_node* mpLeft;\
tree_node* mpRight;\
\
value_type mData;\
};\
\
typedef tree_node* node_ref_type;\
\
node_ref_type mpRoot;\
node_ref_type mpLeftMost;\
node_ref_type mpRightMost;\
\
node_ref_type mpFreeListHead;\
int mKeyIsUnique;\
\
key_compare mCmpFunctorObj;\
\
public:\
\
static inline node_ref_type next( node_ref_type pNode )\
{\
if ( pNode->mpRight ) \
{\
pNode = pNode->mpRight;\
\
while ( pNode->mpLeft ) pNode = pNode->mpLeft;\
\
return pNode;\
}\
else\
if ( pNode->mpParent )\
{\
if ( pNode == pNode->mpParent->mpLeft )\
\
return pNode->mpParent;\
\
pNode = pNode->mpParent;\
\
node_ref_type prevNode = pNode;\
pNode = pNode->mpParent;\
\
while(pNode)\
{\
if ( pNode->mpRight &&\
pNode->mpRight != prevNode\
) return pNode;\
\
prevNode = pNode;\
pNode= pNode->mpParent;\
}\
\
return 0;\
}\
else\
return 0;\
}\
\
static inline node_ref_type prev( node_ref_type pNode )\
{\
if ( pNode->mpLeft ) \
{\
pNode = pNode->mpLeft;\
\
while ( pNode->mpRight ) pNode = pNode->mpRight;\
\
return pNode;\
}\
else\
if ( pNode->mpParent )\
{\
if ( pNode == pNode->mpParent->mpRight )\
return pNode->mpParent;\
\
pNode = pNode->mpParent;\
\
node_ref_type prevNode = pNode;\
pNode = pNode->mpParent;\
\
while(pNode)\
{\
if ( pNode->mpLeft &&\
pNode->mpLeft != prevNode\
) return pNode;\
\
prevNode = pNode;\
pNode= pNode->mpParent;\
}\
\
return 0;\
}\
else \
return 0;\
}\
\
protected:\
\
inline int are_equel( const key_type& x, const key_type& y )\
{\
return ( !mCmpFunctorObj(x,y) && !mCmpFunctorObj(y,x) );\
}\
\
inline int is_less( const key_type& x, const key_type& y )\
{\
return mCmpFunctorObj(x,y);\
}\
\
static inline const actual_value_type& value( node_ref_type pNode )\
{\
return pNode->_VALUE_NAME;\
}\
\
static inline const key_type& key( node_ref_type pNode )\
{\
return pNode->_KEY_NAME;\
}\
\
inline node_ref_type AllocNode() \
{ \
if ( mpFreeListHead ) \
{\
node_ref_type pFreeNode = mpFreeListHead;\
mpFreeListHead = mpFreeListHead->mpLeft;\
\
return pFreeNode;\
}\
else\
{\
char* pHeapBlock = new char[sizeof(tree_node)];\
\
return (node_ref_type)pHeapBlock;\
}\
}\
\
inline void DestroyFreeList()\
{\
while ( mpFreeListHead )\
{\
node_ref_type tmp = mpFreeListHead;\
mpFreeListHead = mpFreeListHead->mpLeft;\
\
delete [](char*)tmp;\
}\
}\
\
inline void RecycleNode( node_ref_type pNode ) \
{\
pNode->mpLeft = mpFreeListHead;\
mpFreeListHead = pNode;\
}\
\
inline node_ref_type do_insert(const value_type& x = value_type() )\
{\
node_ref_type pNewNode = AllocNode();\
\
pNewNode->mpParent = \
pNewNode->mpLeft =\
pNewNode->mpRight = 0;\
\
node_ref_type pCurrent = mpRoot;\
node_ref_type pParent = 0;\
\
while (pCurrent) \
{\
if ( mKeyIsUnique && are_equel( _X_KEY_NAME, value(pCurrent) ) )\
{\
RecycleNode(pNewNode);\
return 0;\
}\
\
pParent = pCurrent;\
\
pCurrent = is_less( _X_KEY_NAME, value(pCurrent) ) \
? pCurrent->mpLeft \
: pCurrent->mpRight;\
}\
\
pNewNode->mpParent = pParent;\
\
if(pParent)\
\
if( is_less(_X_KEY_NAME, value(pParent) ) )\
\
pParent->mpLeft = pNewNode;\
else\
pParent->mpRight = pNewNode;\
else\
mpRoot = pNewNode;\
\
new ( &pNewNode->_KEY_NAME ) key_type(_X_KEY_NAME);\
new ( &pNewNode->_VALUE_NAME ) actual_value_type(_X_VALUE_NAME);\
\
if ( prev(pNewNode) == 0 ) mpLeftMost = pNewNode;\
if ( next(pNewNode) == 0 ) mpRightMost = pNewNode;\
\
return pNewNode;\
}\
\
friend class iterator;\
\
public:\
\
class iterator;\
class const_iterator;\
\
class iterator \
{\
public:\
node_ref_type mpNode;\
friend class CONT_CLASS_NAME;\
friend class const_iterator;\
friend class const_reverse_iterator;\
\
inline iterator( node_ref_type pNode )\
{\
mpNode = pNode;\
}\
\
public:\
inline iterator() {}\
inline int operator==( const iterator& rhs ) const { return (mpNode == rhs.mpNode); }\
inline int operator!=( const iterator& rhs ) const { return (mpNode != rhs.mpNode); }\
\
inline iterator( const iterator& other )\
{\
mpNode = other.mpNode;\
}\
\
inline const iterator& operator=( const iterator& other )\
{\
mpNode = other.mpNode;\
return *this;\
}\
\
inline const iterator& operator--() \
{\
mpNode = ASSOC_CONT_CLASS_NAME::prev(mpNode);\
return *this;\
}\
\
inline iterator operator--(int)\
{\
iterator tmp = *this;\
mpNode = ASSOC_CONT_CLASS_NAME::prev(mpNode);\
return tmp;\
}\
\
inline const iterator& operator++() \
{\
mpNode = ASSOC_CONT_CLASS_NAME::next(mpNode);\
return *this;\
}\
\
inline iterator operator++(int)\
{\
iterator tmp = *this;\
mpNode = ASSOC_CONT_CLASS_NAME::next(mpNode);\
return tmp;\
}\
\
inline reference operator*() const { return mpNode->mData; }\
};\
\
\
class const_iterator \
{\
public:\
node_ref_type mpNode;\
friend class CONT_CLASS_NAME;\
friend class const_reverse_iterator;\
\
inline const_iterator( node_ref_type pNode )\
{\
mpNode = pNode;\
}\
\
public:\
inline const_iterator() {}\
\
inline int operator==( const const_iterator& rhs ) const { return (mpNode == rhs.mpNode); }\
inline int operator!=( const const_iterator& rhs ) const { return (mpNode != rhs.mpNode); }\
\
inline const_iterator( const iterator& other )\
{\
mpNode = other.mpNode;\
}\
\
inline const_iterator( const const_iterator& other )\
{\
mpNode = other.mpNode;\
}\
\
inline const const_iterator& operator=( const const_iterator& other )\
{\
mpNode = other.mpNode;\
return *this;\
}\
\
inline const const_iterator& operator--() \
{\
mpNode = ASSOC_CONT_CLASS_NAME::prev(mpNode);\
return *this;\
}\
\
inline const_iterator operator--(int)\
{\
const_iterator tmp = *this;\
mpNode = ASSOC_CONT_CLASS_NAME::prev(mpNode);\
return tmp;\
}\
\
inline const const_iterator& operator++() \
{\
mpNode = ASSOC_CONT_CLASS_NAME::next(mpNode);\
return *this;\
}\
\
inline const_iterator operator++(int)\
{\
const_iterator tmp = *this;\
mpNode = ASSOC_CONT_CLASS_NAME::next(mpNode);\
return tmp;\
}\
\
inline const_reference operator*() const { return mpNode->mData; }\
};\
\
public:\
\
inline ASSOC_CONT_CLASS_NAME( key_compare cmpFunctorObj = key_compare(),\
int keyIsUnique = ARG_IS_UNIQUE )\
: mpFreeListHead( 0 ),\
mKeyIsUnique( keyIsUnique ),\
mCmpFunctorObj( cmpFunctorObj )\
{\
mpLeftMost = 0;\
mpRightMost = 0;\
mpRoot = 0;\
}\
\
inline ~ASSOC_CONT_CLASS_NAME() \
{ \
erase( begin(), end() ); \
\
DestroyFreeList();\
}\
\
inline iterator begin() { return mpLeftMost; }\
inline iterator end() { return 0; }\
\
inline const_iterator begin() const { return mpLeftMost; }\
inline const_iterator end() const { return 0; }\
\
inline iterator lower_bound( const key_type& x )\
{ \
node_ref_type pCurrent = mpRoot;\
\
while( pCurrent )\
{\
node_ref_type pParent = pCurrent;\
\
if( are_equel( x, key(pCurrent) ) )\
\
return (pCurrent);\
else\
pCurrent = is_less( x, key(pCurrent) ) \
? pCurrent->mpLeft \
: pCurrent->mpRight;\
\
if ( !pCurrent ) return (pParent);\
}\
\
return begin();\
}\
\
inline const_iterator lower_bound( const key_type& x ) const\
\
{ return const_iterator( lower_bound(x).mpNode ); }\
\
inline iterator upper_bound( const key_type& x )\
{\
node_ref_type pCurrent = mpRoot;\
\
while( pCurrent )\
{\
node_ref_type pParent = pCurrent;\
\
if( are_equel( x, key(pCurrent) ) )\
\
return (pCurrent);\
else\
pCurrent = is_less( x, key(pCurrent) ) \
? pCurrent->mpLeft \
: pCurrent->mpRight;\
\
if ( !pCurrent ) return next(pParent);\
}\
\
return end();\
}\
\
inline const_iterator upper_bound( const key_type& x ) const\
\
{ return const_iterator( upper_bound(x).mpNode ); }\
\
inline iterator find( const key_type& x )\
{\
node_ref_type pCurrent = mpRoot;\
\
while( pCurrent )\
{\
if( are_equel( x, key(pCurrent) ) )\
\
return (pCurrent);\
else\
pCurrent = is_less( x, key(pCurrent) ) \
? pCurrent->mpLeft \
: pCurrent->mpRight;\
}\
\
return end();\
}\
\
inline const_iterator find( const key_type& x ) const\
\
{ return const_iterator( find(x).mpNode ); }\
\
inline void erase(iterator first, iterator last)\
{\
if ( first.mpNode == 0 ) return;\
\
while( first != last ) \
{\
iterator next = first;\
++next;\
erase( first );\
first = next;\
}\
}\
\
inline void erase(iterator position)\
{\
if ( position.mpNode == 0 ) return;\
\
node_ref_type pZ = position.mpNode;\
node_ref_type pX, pY;\
\
if ( pZ == mpLeftMost ) mpLeftMost = next(pZ);\
if ( pZ == mpRightMost ) mpRightMost = prev( pZ );\
\
if ( !pZ->mpLeft || !pZ->mpRight )\
\
pY = pZ;\
else \
{\
pY = pZ->mpRight;\
\
while (pY->mpLeft) \
\
pY = pY->mpLeft;\
}\
\
if ( pY->mpLeft)\
\
pX = pY->mpLeft;\
else\
pX = pY->mpRight;\
\
if ( pX ) pX->mpParent = pY->mpParent;\
\
if (pY->mpParent)\
\
if (pY == pY->mpParent->mpLeft )\
\
pY->mpParent->mpLeft = pX;\
else\
pY->mpParent->mpRight = pX;\
else\
mpRoot = pX;\
\
node_ref_type toRemove = 0;\
\
if (pY != pZ) {\
\
pY->mpLeft = pZ->mpLeft;\
\
if (pY->mpLeft) pY->mpLeft->mpParent = pY;\
\
pY->mpRight = pZ->mpRight;\
\
if ( pY->mpRight ) \
\
pY->mpRight->mpParent = pY;\
\
pY->mpParent = pZ->mpParent;\
\
if (pZ->mpParent)\
\
if (pZ == pZ->mpParent->mpLeft)\
\
pZ->mpParent->mpLeft = pY;\
else\
pZ->mpParent->mpRight = pY;\
else\
mpRoot = pY;\
\
toRemove = pZ;\
} \
else \
toRemove = pY;\
\
value(toRemove).~actual_value_type();\
key(toRemove).~actual_value_type();\
\
RecycleNode( toRemove );\
}\
\
_INSERT_METHOD_DEFINITION\
}
// do not undefine ___WXSTL_COMMA, where associated containers are defined!
// (it is used as workaround for constraints of C-Preprocessor's nested macros)
#define ___WXSTL_COMMA ,
#define __DEFINE_MAP(ARG_IS_UNIQUE, KEY_TYPE, VAL_TYPE, FUNCTOR ) __DEFINE_ASOC_CLASS( ARG_IS_UNIQUE,\
FUNCTOR,\
__WXSTLMAP_##KEY_TYPE##VAL_TYPE##ARG_IS_UNIQUE, \
struct key_value_pair { KEY_TYPE first ; \
VAL_TYPE second;\
key_value_pair() {}\
key_value_pair( const KEY_TYPE& key ___WXSTL_COMMA const VAL_TYPE& value ) \
: first(key) ___WXSTL_COMMA second( value ) {} \
} , \
KEY_TYPE,\
VAL_TYPE,\
mData.first, mData.second, x.first, x.second, \
struct insert_result_iterator\
{\
iterator first;\
int second;\
};\
inline insert_result_iterator insert( const value_type& x )\
{\
insert_result_iterator result;\
\
result.first = do_insert(x);\
result.second = ( result.first == end() ) ? 0 : 1;\
\
return result;\
} )
#define __DEFINE_SET(ARG_IS_UNIQUE, KEY_TYPE, FUNCTOR ) __DEFINE_ASOC_CLASS( ARG_IS_UNIQUE,\
FUNCTOR,\
__WXSTLSET_##TYPE##ARG_IS_UNIQUE, \
KEY_TYPE,\
KEY_TYPE,\
KEY_TYPE,\
mData, mData, x, x, \
struct insert_result_iterator\
{\
iterator first;\
int second;\
};\
inline insert_result_iterator insert( const value_type& x )\
{\
insert_result_iterator result;\
\
result.first = do_insert(x);\
result.second = ( result.first == end() ) ? 0 : 1;\
\
return result;\
} )
// helper macros to create functor objects for associative containers of the given type
#define LESS_THEN_FUNCTOR(TYPE) struct \
{ inline int operator()(const TYPE& x, const TYPE& y ) const { return x < y; } }
#define GREATER_THEN_FUNCTOR(TYPE) struct \
{ inline int operator()(const TYPE& x, const TYPE& y ) const { return x > y; } }
// functor argument should be created using the two above macros
// or passing own class with method "operator()(const TYPE&,cosnt TYPE&)" defined in it
#define WXSTL_MAP( KEY_TYPE, VALUE_TYPE, FUNCTOR ) __DEFINE_MAP( 1 ,KEY_TYPE, VALUE_TYPE, FUNCTOR)
#define WXSTL_MULTIMAP( KEY_TYPE, VALUE_TYPE, FUNCTOR ) __DEFINE_MAP( 0 ,KEY_TYPE, VALUE_TYPE, FUNCTOR)
#define WXSTL_SET( KEY_TYPE, FUNCTOR ) __DEFINE_SET( 1 ,KEY_TYPE, FUNCTOR )
#define WXSTL_MULTISET( KEY_TYPE, FUNCTOR ) __DEFINE_SET( 0 ,KEY_TYPE, FUNCTOR )
#endif

View File

@@ -0,0 +1,555 @@
/////////////////////////////////////////////////////////////////////////////
// Name: No names yet.
// Purpose: Contrib. demo
// Author: Aleksandras Gluchovas
// Modified by:
// Created: 27/09/98
// RCS-ID: $Id$
// Copyright: (c) Aleskandars Gluchovas
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WXSTLLST_G__
#define __WXSTLLST_G__
#include <stddef.h>
#include <sys/types.h>
#include <memory.h>
#include <limits.h>
#include <new.h>
// VERSION:: 0.2 (copy-constructor/adign-op added)
// FOR NOW:: class-member operators "new" and "delete"
// are ignored by list class, memory allocated
// and freed using global operators
typedef int Type;
// the below macro used internally (see actual interface after this macro)
#define __DEFINE_STL_LIST(listClass,Type) class \
listClass \
{\
public:\
\
typedef Type value_type;\
typedef value_type* pointer;\
typedef const value_type* const_pointer;\
typedef value_type& reference;\
typedef const value_type& const_reference;\
typedef size_t size_type;\
typedef ptrdiff_t difference_type;\
\
protected:\
struct list_node\
{\
list_node* mpNext;\
list_node* mpPrev;\
value_type mData;\
};\
\
typedef list_node* node_ref_type;\
\
node_ref_type mpFreeListHead;\
node_ref_type mpTerminator;\
size_type mSize;\
\
inline node_ref_type AllocNode() \
{ \
if ( mpFreeListHead ) \
{\
node_ref_type pFreeNode = mpFreeListHead;\
mpFreeListHead = mpFreeListHead->mpPrev;\
\
return pFreeNode;\
}\
else\
{\
char* pHeapBlock = new char[sizeof(list_node)];\
\
return (node_ref_type)pHeapBlock;\
}\
}\
\
inline void DestroyFreeList()\
{\
while ( mpFreeListHead )\
{\
node_ref_type tmp = mpFreeListHead;\
mpFreeListHead = mpFreeListHead->mpPrev;\
\
delete [](char*)tmp;\
}\
}\
\
inline void RecycleNode( node_ref_type pNode ) \
{\
pNode->mpPrev = mpFreeListHead;\
mpFreeListHead = pNode;\
}\
\
public:\
\
class iterator \
{\
public:\
node_ref_type mpNode;\
friend class listClass;\
friend class const_iterator;\
friend class const_reverse_iterator;\
\
protected:\
iterator( node_ref_type pNode )\
{\
mpNode = pNode;\
}\
\
public:\
iterator() {}\
int operator==( const iterator& rhs ) const { return (mpNode == rhs.mpNode); }\
int operator!=( const iterator& rhs ) const { return (mpNode != rhs.mpNode); }\
\
inline iterator( const iterator& other )\
{\
mpNode = other.mpNode;\
}\
\
inline const iterator& operator--() \
{\
mpNode = mpNode->mpPrev;\
return *this;\
}\
\
inline iterator operator--(int)\
{\
iterator tmp = *this;\
mpNode = mpNode->mpPrev;\
return tmp;\
}\
\
inline const iterator& operator++() \
{\
mpNode = mpNode->mpNext;\
return *this;\
}\
\
inline iterator operator++(int)\
{\
iterator tmp = *this;\
mpNode = mpNode->mpNext;\
return tmp;\
}\
\
inline reference operator*() const { return mpNode->mData; }\
};\
\
\
class const_iterator \
{\
protected:\
node_ref_type mpNode;\
friend class listClass;\
\
protected:\
const_iterator( node_ref_type pNode )\
{\
mpNode = pNode;\
}\
\
public:\
\
const_iterator() {}\
int operator==( const const_iterator& rhs ) const { return (mpNode == rhs.mpNode); }\
int operator!=( const const_iterator& rhs ) const { return (mpNode != rhs.mpNode); }\
\
\
inline const_iterator( const iterator& other )\
{\
mpNode = other.mpNode;\
}\
\
inline const const_iterator& operator--() \
{\
mpNode = mpNode->mpPrev;\
return *this;\
}\
\
inline const_iterator operator--(int)\
{\
const_iterator tmp = *this;\
mpNode = mpNode->mpPrev;\
return tmp;\
}\
\
inline const const_iterator& operator++() \
{\
mpNode = mpNode->mpNext;\
return *this;\
}\
\
inline const_iterator operator++(int)\
{\
const_iterator tmp = *this;\
mpNode = mpNode->mpNext;\
return tmp;\
}\
\
inline const_reference operator*() const { return mpNode->mData; }\
};\
\
typedef iterator OutputIterator;\
typedef const_iterator InputIterator;\
\
class reverse_iterator \
{\
public:\
node_ref_type mpNode;\
friend class listClass;\
friend class const_reverse_iterator;\
\
protected:\
reverse_iterator ( node_ref_type pNode )\
{\
mpNode = pNode;\
}\
\
public:\
\
reverse_iterator() {}\
int operator==( const reverse_iterator& rhs ) const { return (mpNode == rhs.mpNode); }\
int operator!=( const reverse_iterator& rhs ) const { return (mpNode != rhs.mpNode); }\
\
inline reverse_iterator( const reverse_iterator& other )\
{\
mpNode = other.mpNode;\
}\
\
inline const reverse_iterator& operator--() \
{\
mpNode = mpNode->mpNext;\
return *this;\
}\
\
inline reverse_iterator operator--(int)\
{\
reverse_iterator tmp = *this;\
mpNode = mpNode->mpPrev;\
return tmp;\
}\
\
inline const reverse_iterator & operator++() \
{\
mpNode = mpNode->mpNext;\
return *this;\
}\
\
inline reverse_iterator operator++(int)\
{\
reverse_iterator tmp = *this;\
mpNode = mpNode->mpPrev;\
return tmp;\
}\
\
inline const_reference operator*() const { return mpNode->mData; }\
};\
\
\
class const_reverse_iterator \
{\
protected:\
node_ref_type mpNode;\
friend class listClass;\
\
protected:\
const_reverse_iterator( node_ref_type pNode )\
{\
mpNode = pNode;\
}\
\
public:\
\
const_reverse_iterator() {}\
int operator==( const const_reverse_iterator& rhs ) const { return (mpNode == rhs.mpNode); }\
int operator!=( const const_reverse_iterator& rhs ) const { return (mpNode != rhs.mpNode); }\
\
inline const_reverse_iterator( const reverse_iterator& other )\
{\
mpNode = other.mpNode;\
}\
\
inline const const_reverse_iterator& operator--() \
{\
mpNode = mpNode->mpNext;\
return *this;\
}\
\
inline const_reverse_iterator operator--(int)\
{\
const_reverse_iterator tmp = *this;\
mpNode = mpNode->mpNext;\
return tmp;\
}\
\
inline const const_reverse_iterator& operator++() \
{\
mpNode = mpNode->mpPrev;\
return *this;\
}\
\
inline const_reverse_iterator operator++(int)\
{\
const_reverse_iterator tmp = *this;\
mpNode = mpNode->mpPrev;\
return tmp;\
}\
\
inline const_reference operator*() const { return mpNode->mData; }\
};\
\
public:\
\
inline listClass()\
: mpFreeListHead( 0 ),\
mSize(0)\
{\
mpTerminator = AllocNode();\
mpTerminator->mpPrev = mpTerminator->mpNext = mpTerminator;\
}\
\
listClass( const listClass& other )\
{\
mpTerminator = AllocNode();\
mpTerminator->mpPrev = mpTerminator->mpNext = mpTerminator;\
\
for( listClass::const_iterator i = other.begin(); i != other.end(); ++i )\
\
push_back( (*i) );\
}\
\
inline const listClass& operator=( const listClass& rhs ) \
{\
erase( begin(), end() );\
\
for( listClass::const_iterator i = rhs.begin(); i != rhs.end(); ++i )\
\
push_back( (*i) );\
\
return *this;\
}\
\
inline listClass(const_iterator first, const_iterator last)\
: mpFreeListHead( 0 ),\
mSize(0)\
\
{ while( first != last ) push_back( *first++ ); }\
\
inline listClass( size_type n, const value_type& value = value_type() )\
\
{ for( size_t i = 0; i != n; ++n ) push_back( value ); }\
\
inline ~listClass() \
{ \
erase( begin(), end() ); \
\
RecycleNode( mpTerminator );\
DestroyFreeList();\
}\
\
inline iterator begin() { return iterator(mpTerminator->mpNext); }\
\
inline const_iterator begin() const \
{ return const_iterator(mpTerminator->mpNext); }\
\
inline iterator end() { return iterator(mpTerminator); }\
\
inline const_iterator end() const { return const_iterator(mpTerminator); }\
\
inline reverse_iterator rbegin() \
{ return reverse_iterator(mpTerminator->mpPrev); }\
\
inline reverse_iterator rend() \
{ return reverse_iterator(mpTerminator); }\
\
inline const_reverse_iterator rbegin() const\
{ return const_reverse_iterator(mpTerminator->mpPrev); }\
\
inline const_reverse_iterator rend() const\
{ return const_reverse_iterator(mpTerminator); }\
\
inline int empty() const { return (mSize == 0); }\
\
inline size_type size() const { return mSize; }\
\
inline size_type max_size() const { return UINT_MAX/sizeof(list_node); }\
\
inline reference front() { return mpTerminator->mData; }\
\
inline const_reference front() const { return mpTerminator->mData; }\
\
inline reference back() { return mpTerminator->mpPrev->mData; }\
\
inline const_reference back() const { return mpTerminator->mpPrev->mData; }\
\
inline void push_front(const value_type& x) { insert( begin(), x ); }\
\
inline void push_back(const value_type& x) { insert( end(), x ); }\
\
iterator insert(iterator position, const value_type& x = value_type())\
{\
node_ref_type pNew = AllocNode();\
\
node_ref_type pos = *((node_ref_type*)&position);\
\
pNew->mpNext = pos;\
pNew->mpPrev = pos->mpPrev;\
pos->mpPrev->mpNext = pNew;\
pos->mpPrev = pNew;\
\
new (&pNew->mData) value_type(x);\
\
++mSize;\
\
return iterator(pNew);\
}\
\
inline void insert(iterator position, const_iterator first, const_iterator last )\
{\
while( first != last ) insert( position, *first++ );\
}\
\
inline void splice( iterator position, listClass& other )\
{\
if ( other.begin() == other.end() ) return;\
\
node_ref_type pTill = other.mpTerminator->mpPrev;\
node_ref_type pFrom = other.begin().mpNode;\
\
mpTerminator->mpPrev->mpNext = pFrom;\
pFrom->mpPrev = mpTerminator->mpPrev->mpNext;\
\
pTill->mpNext = mpTerminator;\
mpTerminator->mpPrev = pTill;\
\
other.mpTerminator->mpNext = \
other.mpTerminator->mpPrev = other.mpTerminator;\
\
mSize += other.mSize;\
other.mSize = 0;\
}\
\
inline void splice( iterator position, listClass& other, iterator first, iterator last )\
{\
if ( first == last ) return;\
\
size_type sz = 0;\
iterator tmp = first;\
while( tmp != last ) \
{\
++tmp;\
++sz;\
}\
\
mSize += sz;\
other.mSize -= sz;\
\
node_ref_type pPos = position.mpNode;\
node_ref_type pFirst = first.mpNode;\
node_ref_type pLast = last.mpNode;\
node_ref_type pTill = last.mpNode->mpPrev;\
\
pPos->mpPrev->mpNext = pFirst;\
pPos->mpPrev = pTill;\
\
pFirst->mpPrev->mpNext = last.mpNode;\
pLast->mpPrev = pTill;\
\
pFirst->mpPrev = pPos->mpPrev;\
pTill->mpNext = pPos;\
}\
\
inline void pop_front() { erase( begin() ); }\
inline void pop_back() { erase( --end() ); }\
\
inline void erase(iterator position)\
{\
erase( position, ++position );\
}\
\
inline void erase(iterator first, iterator last)\
{\
node_ref_type firstNode = *((node_ref_type*)&first);\
node_ref_type lastNode = *((node_ref_type*)&last);\
\
firstNode->mpPrev->mpNext = lastNode;\
lastNode->mpPrev = firstNode->mpPrev;\
\
while( firstNode != lastNode )\
{\
node_ref_type next = firstNode->mpNext;\
\
typedef value_type value_type_local;\
firstNode->mData.value_type_local::~value_type_local();\
\
RecycleNode( firstNode );\
\
firstNode = next;\
\
--mSize;\
}\
}\
\
inline void remove(const value_type& value)\
{\
for( iterator i = begin(); i != end(); ++i )\
\
if ( (*i) == value ) \
{\
erase( i ); break;\
}\
}\
\
void sort()\
{\
if ( mSize < 2 ) return;\
\
iterator from = begin();\
iterator other_end = end();\
--other_end;\
\
for( size_type i = 0; i != mSize; ++i )\
{\
size_type nSwaps = 0;\
\
iterator next = begin();\
++next;\
\
for( iterator j = begin(); j != other_end; ++j )\
{\
\
if ( (*next) < (*j) )\
{\
value_type tmp = (*j);\
(*j) = (*next);\
(*next) = tmp;\
\
++nSwaps;\
}\
\
++next;\
}\
\
if ( !nSwaps) break;\
\
--other_end;\
}\
}\
}
// defines list class with the given element type
#define WXSTL_LIST(ELEMENT_CLASS) __DEFINE_STL_LIST(\
\
_WXSTL_LIST_##ELEMENT_CLASS, ELEMENT_CLASS )
#endif

View File

@@ -0,0 +1,777 @@
/////////////////////////////////////////////////////////////////////////////
// Name: No names yet.
// Purpose: Contrib. demo
// Author: Aleksandras Gluchovas
// Modified by:
// Created: 27/09/98
// RCS-ID: $Id$
// Copyright: (c) Aleskandars Gluchovas
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WXSTLVEC_G__
#define __WXSTLVEC_G__
#include <memory.h>
#include <string.h> // imports memmove()
#include <stddef.h>
#include <sys/types.h>
#include <limits.h>
#include <new>
// the below macro used internally (see actual interface after this macro)
#define __DEFINE_STL_VECTOR_DEEP( vectorClass, Type ) class vectorClass {\
\
public:\
typedef Type value_type;\
typedef value_type* iterator;\
typedef const value_type* const_iterator;\
typedef iterator pointer;\
typedef const iterator const_pointer;\
typedef value_type& reference;\
typedef const value_type& const_reference;\
typedef size_t size_type;\
typedef ptrdiff_t difference_type;\
\
typedef iterator OutputIterator;\
typedef const_iterator InputIterator;\
\
protected:\
\
inline void PlacementCopy( const_iterator first, const_iterator last, iterator result )\
{\
while ( first != last ) \
new (result++) value_type(*first++);\
}\
\
inline void ConstructObjects( iterator first, iterator last, const value_type& pattern )\
{\
while( first != last ) \
new (first++) value_type(pattern);\
}\
\
inline void CopyObjects( iterator first, iterator last, iterator result )\
{\
while( first != last ) \
*result++ = *first++;\
}\
\
inline void CopyObjectsBack( iterator first, iterator last, iterator result )\
{\
result += difference_type(last,first);\
\
while( first != last ) \
*(--result) = *(--last);\
}\
\
public:\
\
class reverse_iterator \
{\
friend class vectorClass;\
friend class const_reverse_iterator;\
\
public:\
iterator mpPos;\
\
public:\
\
reverse_iterator() {}\
\
reverse_iterator ( iterator pPos )\
{\
mpPos = pPos;\
}\
\
int operator==( const reverse_iterator& rhs ) const { return (mpPos == rhs.mpPos); }\
int operator!=( const reverse_iterator& rhs ) const { return (mpPos != rhs.mpPos); }\
\
inline reverse_iterator( const reverse_iterator& other )\
{\
mpPos = other.mpPos;\
}\
\
inline const reverse_iterator& operator--() \
{\
--mpPos;\
return *this;\
}\
\
inline reverse_iterator operator--(int)\
{\
reverse_iterator tmp = *this;\
--mpPos;\
return tmp;\
}\
\
inline const reverse_iterator & operator++() \
{\
++mpPos;\
return *this;\
}\
\
inline reverse_iterator operator++(int)\
{\
reverse_iterator tmp = *this;\
++mpPos;\
return tmp;\
}\
\
inline const_reference operator*() const { return *mpPos; }\
};\
\
\
class const_reverse_iterator \
{\
protected:\
iterator mpPos;\
public:\
\
const_reverse_iterator() {}\
\
const_reverse_iterator( const iterator pPos )\
{\
mpPos = pPos;\
}\
\
int operator==( const const_reverse_iterator& rhs ) const { return (mpPos == rhs.mpPos); }\
int operator!=( const const_reverse_iterator& rhs ) const { return (mpPos != rhs.mpPos); }\
\
inline const_reverse_iterator( const reverse_iterator& other )\
{\
mpPos = other.mpPos;\
}\
\
inline const const_reverse_iterator& operator--() \
{\
--mpPos;\
return *this;\
}\
\
inline const_reverse_iterator operator--(int)\
{\
const_reverse_iterator tmp = *this;\
--mpPos;\
return tmp;\
}\
\
inline const const_reverse_iterator & operator++() \
{\
++mpPos;\
return *this;\
}\
\
inline const_reverse_iterator operator++(int)\
{\
const_reverse_iterator tmp = *this;\
++mpPos;\
return tmp;\
}\
\
inline const_reference operator*() const { return *mpPos; }\
};\
\
protected:\
\
pointer mpStart;\
pointer mpEnd;\
pointer mpEndOfBuf;\
\
protected:\
\
inline void quick_sort(int low, int hi) \
{\
}\
\
inline void DestructRange( iterator first, iterator last )\
{\
typedef value_type value_type_local;\
\
while ( first != last ) \
{\
first->value_type_local::~value_type_local();\
++first;\
}\
}\
\
inline iterator DoInsert(iterator position, const value_type& x)\
{\
if ( mpEnd < mpEndOfBuf )\
{\
new (mpEnd) value_type(*(mpEnd-1) );\
\
CopyObjectsBack( position, mpEnd, position + 1 );\
\
*position = x;\
\
++mpEnd;\
\
return position;\
}\
\
size_type minBufLen = WXSTL_VECTOR_MIN_BUF_SIZE/sizeof(value_type);\
\
size_type doubledSize = size()*2;\
\
size_type newLen = ( doubledSize < minBufLen ) ? minBufLen : doubledSize;\
\
iterator pNewStart = (iterator)( new char[newLen*sizeof(value_type)] );\
\
PlacementCopy( mpStart, position, pNewStart );\
\
iterator atPosition = pNewStart + difference_type( position - mpStart );\
\
new (atPosition) value_type(x);\
\
iterator newPos = atPosition;\
\
++atPosition;\
\
if ( mpStart ) \
{\
PlacementCopy( position, mpEnd, atPosition );\
DestructRange( mpStart, mpEnd );\
delete [](char*)mpStart;\
}\
\
mpEnd = atPosition + difference_type( mpEnd - position );\
\
mpStart = pNewStart;\
mpEndOfBuf = pNewStart + newLen;\
\
return newPos;\
}\
\
public:\
\
inline vectorClass() : mpStart(0), \
mpEnd(0),\
mpEndOfBuf(0)\
{}\
\
inline vectorClass( const_iterator first, const_iterator last )\
: mpStart(0),\
mpEnd(0),\
mpEndOfBuf(0)\
\
{ while( first != last ) push_back( *first++ ); }\
\
inline vectorClass( size_type n, const value_type& value = value_type() )\
: mpStart(0),\
mpEnd(0),\
mpEndOfBuf(0)\
\
{ for( size_type i = 0; i != n; ++i ) push_back( value ); }\
\
inline const vectorClass& operator=( const vectorClass& other )\
{\
if (mpStart) \
{\
DestructRange( begin(), end() );\
delete [](char*)mpStart; \
}\
\
size_t newLen = difference_type( other.mpEndOfBuf - other.mpStart );\
\
mpStart = (iterator)( new char[newLen*sizeof(value_type)] );\
\
PlacementCopy( other.begin(), other.end(), mpStart );\
\
mpEnd = mpStart + other.size();\
\
mpEndOfBuf = mpStart + newLen;\
\
return *this;\
}\
\
inline vectorClass( const vectorClass& other )\
: mpStart(0),\
mpEnd(0),\
mpEndOfBuf(0)\
{\
this->operator=( other );\
}\
\
inline ~vectorClass() \
{ \
if (mpStart) \
{\
DestructRange( begin(), end() );\
delete [](char*)mpStart; \
}\
}\
\
inline iterator begin() { return mpStart; }\
\
inline const_iterator begin() const { return mpStart; }\
\
inline iterator end() { return mpEnd; }\
\
inline const_iterator end() const { return mpEnd; }\
\
inline size_type size() const { return (size_type)difference_type(mpEnd-mpStart); }\
\
inline size_type max_size() const { return UINT_MAX/sizeof(value_type); }\
\
inline size_type capacity() const \
{ return difference_type(mpEndOfBuf-mpStart)/sizeof(value_type); }\
\
inline int empty() const { return mpStart == mpEnd; }\
\
inline reference operator[](size_type n) { return *(mpStart+n); }\
\
inline const_reference operator[](size_type n) const { return *(mpStart+n); }\
\
inline reference front() { return (*mpStart); }\
\
inline const_reference front() const { return (*mpStart); }\
\
inline reference back() { return (*(mpEnd-1)); }\
\
inline const_reference back() const { return (*(mpEnd-1)); }\
\
inline void reserve(size_type n) {}\
\
inline void push_back(const value_type& x)\
{\
if ( mpEnd != mpEndOfBuf ) \
{\
new (mpEnd) value_type(x);\
++mpEnd;\
}\
else\
DoInsert( mpEnd, x );\
}\
\
inline iterator insert(iterator position, const value_type& x = value_type())\
{\
if ( position == mpEnd && mpEnd != mpEndOfBuf )\
{\
new (mpEnd) value_type(x);\
++mpEnd;\
return (mpEnd-1);\
}\
else return DoInsert( position, x );\
}\
\
inline void pop_back()\
{\
DestructRange( mpEnd-1, mpEnd );\
\
--mpEnd;\
}\
\
inline void erase(iterator first, iterator last)\
{\
if ( last == mpEnd )\
{\
DestructRange( first, last );\
mpEnd = first;\
return;\
}\
\
CopyObjects( last, last + difference_type( mpEnd - last ), first );\
\
iterator newEnd = mpEnd - difference_type( last - first );\
DestructRange( newEnd, mpEnd );\
\
mpEnd = newEnd;\
}\
\
inline void erase( iterator position )\
{\
erase( position, position + 1 );\
}\
\
inline void sort()\
{\
if ( size() < 2 ) return;\
quick_sort( 0, size()-1 );\
}\
}
/////////////////////////////// shallow-copy container ///////////////////////
#define __DEFINE_STL_VECTOR_SHALLOW( vectorClass, Type ) class vectorClass {\
\
public:\
typedef Type value_type;\
typedef value_type* iterator;\
typedef const value_type* const_iterator;\
typedef iterator pointer;\
typedef const iterator const_pointer;\
typedef value_type& reference;\
typedef const value_type& const_reference;\
typedef size_t size_type;\
typedef ptrdiff_t difference_type;\
\
typedef iterator OutputIterator;\
typedef const_iterator InputIterator;\
\
protected:\
\
inline void PlacementCopy( const_iterator first, const_iterator last, iterator result )\
{\
memcpy(result, first, int(difference_type(last-first)*sizeof(value_type)) );\
}\
\
inline void ConstructObjects( iterator first, iterator last, const value_type& pattern )\
{\
if ( sizeof(pattern) == 1 )\
\
memset( first, int(difference_type(last-first)/sizeof(value_type)), \
int(*((char*)&pattern)) );\
else\
while( first != last ) \
*first++ = pattern;\
}\
\
inline void CopyObjects( iterator first, iterator last, iterator result )\
{\
memcpy(result, first, int(difference_type(last-first)*sizeof(value_type)) );\
}\
\
inline void CopyObjectsBack( iterator first, iterator last, iterator result )\
{\
memmove(result, first, int(difference_type(last-first)*sizeof(value_type)) );\
}\
\
public:\
\
class reverse_iterator \
{\
friend class vectorClass;\
friend class const_reverse_iterator;\
\
public:\
iterator mpPos;\
\
public:\
\
reverse_iterator() {}\
\
reverse_iterator ( iterator pPos )\
{\
mpPos = pPos;\
}\
\
int operator==( const reverse_iterator& rhs ) const { return (mpPos == rhs.mpPos); }\
int operator!=( const reverse_iterator& rhs ) const { return (mpPos != rhs.mpPos); }\
\
inline reverse_iterator( const reverse_iterator& other )\
{\
mpPos = other.mpPos;\
}\
\
inline const reverse_iterator& operator--() \
{\
--mpPos;\
return *this;\
}\
\
inline reverse_iterator operator--(int)\
{\
reverse_iterator tmp = *this;\
--mpPos;\
return tmp;\
}\
\
inline const reverse_iterator & operator++() \
{\
++mpPos;\
return *this;\
}\
\
inline reverse_iterator operator++(int)\
{\
reverse_iterator tmp = *this;\
++mpPos;\
return tmp;\
}\
\
inline const_reference operator*() const { return *mpPos; }\
};\
\
\
class const_reverse_iterator \
{\
protected:\
iterator mpPos;\
public:\
\
const_reverse_iterator() {}\
\
const_reverse_iterator( const iterator pPos )\
{\
mpPos = pPos;\
}\
\
int operator==( const const_reverse_iterator& rhs ) const { return (mpPos == rhs.mpPos); }\
int operator!=( const const_reverse_iterator& rhs ) const { return (mpPos != rhs.mpPos); }\
\
inline const_reverse_iterator( const reverse_iterator& other )\
{\
mpPos = other.mpPos;\
}\
\
inline const const_reverse_iterator& operator--() \
{\
--mpPos;\
return *this;\
}\
\
inline const_reverse_iterator operator--(int)\
{\
const_reverse_iterator tmp = *this;\
--mpPos;\
return tmp;\
}\
\
inline const const_reverse_iterator & operator++() \
{\
++mpPos;\
return *this;\
}\
\
inline const_reverse_iterator operator++(int)\
{\
const_reverse_iterator tmp = *this;\
++mpPos;\
return tmp;\
}\
\
inline const_reference operator*() const { return *mpPos; }\
};\
\
protected:\
\
pointer mpStart;\
pointer mpEnd;\
pointer mpEndOfBuf;\
\
protected:\
\
inline void quick_sort(int low, int hi) \
{\
}\
\
inline void DestructRange( iterator first, iterator last )\
{\
}\
\
inline iterator DoInsert(iterator position, const value_type& x)\
{\
if ( mpEnd < mpEndOfBuf )\
{\
new (mpEnd) value_type(*(mpEnd-1) );\
\
CopyObjectsBack( position, mpEnd, position + 1 );\
\
*position = x;\
\
++mpEnd;\
\
return position;\
}\
\
size_type minBufLen = WXSTL_VECTOR_MIN_BUF_SIZE/sizeof(value_type);\
\
size_type doubledSize = size()*2;\
\
size_type newLen = ( doubledSize < minBufLen ) ? minBufLen : doubledSize;\
\
iterator pNewStart = (iterator)( new char[newLen*sizeof(value_type)] );\
\
PlacementCopy( mpStart, position, pNewStart );\
\
iterator atPosition = pNewStart + difference_type( position - mpStart );\
\
new (atPosition) value_type(x);\
\
iterator newPos = atPosition;\
\
++atPosition;\
\
if ( mpStart ) \
{\
PlacementCopy( position, mpEnd, atPosition );\
DestructRange( mpStart, mpEnd );\
delete [](char*)mpStart;\
}\
\
mpEnd = atPosition + difference_type( mpEnd - position );\
\
mpStart = pNewStart;\
mpEndOfBuf = pNewStart + newLen;\
\
return newPos;\
}\
\
public:\
\
inline vectorClass() : mpStart(0), \
mpEnd(0),\
mpEndOfBuf(0)\
{}\
\
inline vectorClass( const_iterator first, const_iterator last )\
: mpStart(0),\
mpEnd(0),\
mpEndOfBuf(0)\
\
{ while( first != last ) push_back( *first++ ); }\
\
inline vectorClass( size_type n, const value_type& value = value_type() )\
: mpStart(0),\
mpEnd(0),\
mpEndOfBuf(0)\
\
{ for( size_type i = 0; i != n; ++i ) push_back( value ); }\
\
inline const vectorClass& operator=( const vectorClass& other )\
{\
if (mpStart) \
{\
DestructRange( begin(), end() );\
delete [](char*)mpStart; \
}\
\
size_t newLen = difference_type( other.mpEndOfBuf - other.mpStart );\
\
mpStart = (iterator)( new char[newLen*sizeof(value_type)] );\
\
PlacementCopy( other.begin(), other.end(), mpStart );\
\
mpEnd = mpStart + other.size();\
\
mpEndOfBuf = mpStart + newLen;\
\
return *this;\
}\
\
inline vectorClass( const vectorClass& other )\
: mpStart(0),\
mpEnd(0),\
mpEndOfBuf(0)\
{\
this->operator=( other );\
}\
\
inline ~vectorClass() \
{ \
if (mpStart) \
{\
DestructRange( begin(), end() );\
delete [](char*)mpStart; \
}\
}\
\
inline iterator begin() { return mpStart; }\
\
inline const_iterator begin() const { return mpStart; }\
\
inline iterator end() { return mpEnd; }\
\
inline const_iterator end() const { return mpEnd; }\
\
inline size_type size() const { return (size_type)difference_type(mpEnd-mpStart); }\
\
inline size_type max_size() const { return UINT_MAX/sizeof(value_type); }\
\
inline size_type capacity() const \
{ return difference_type(mpEndOfBuf-mpStart)/sizeof(value_type); }\
\
inline int empty() const { return mpStart == mpEnd; }\
\
inline reference operator[](size_type n) { return *(mpStart+n); }\
\
inline const_reference operator[](size_type n) const { return *(mpStart+n); }\
\
inline reference front() { return (*mpStart); }\
\
inline const_reference front() const { return (*mpStart); }\
\
inline reference back() { return (*(mpEnd-1)); }\
\
inline const_reference back() const { return (*(mpEnd-1)); }\
\
inline void reserve(size_type n) {}\
\
inline void push_back(const value_type& x)\
{\
if ( mpEnd != mpEndOfBuf ) \
{\
new (mpEnd) value_type(x);\
++mpEnd;\
}\
else\
DoInsert( mpEnd, x );\
}\
\
inline iterator insert(iterator position, const value_type& x = value_type())\
{\
if ( position == mpEnd && mpEnd != mpEndOfBuf )\
{\
new (mpEnd) value_type(x);\
++mpEnd;\
return (mpEnd-1);\
}\
else return DoInsert( position, x );\
}\
\
inline void pop_back()\
{\
DestructRange( mpEnd-1, mpEnd );\
\
--mpEnd;\
}\
\
inline void erase(iterator first, iterator last)\
{\
if ( last == mpEnd )\
{\
DestructRange( first, last );\
mpEnd = first;\
return;\
}\
\
CopyObjects( last, last + difference_type( mpEnd - last ), first );\
\
iterator newEnd = mpEnd - difference_type( last - first );\
DestructRange( newEnd, mpEnd );\
\
mpEnd = newEnd;\
}\
\
inline void erase( iterator position )\
{\
erase( position, position + 1 );\
}\
\
inline void sort()\
{\
if ( size() < 2 ) return;\
quick_sort( 0, size()-1 );\
}\
}
// redefine below symbol to change the default allocation unit of vector content buffer
#define WXSTL_VECTOR_MIN_BUF_SIZE 64
// defines vector class, where objects are copied
// using "deep-copy" sematics (i.e. by calling their copy constructors)
#define WXSTL_VECTOR(ELEMENT_CLASS) \
__DEFINE_STL_VECTOR_DEEP(_WXSTL_VECTOR_##ELEMENT_CLASS, ELEMENT_CLASS)
// defines vector class, where objects are copied
// using "shallow-copy" sematics (i.e. instead of calling
// their constructors, memcpy() and memmove() are used to copy their raw data)
#define WXSTL_VECTOR_SHALLOW_COPY(ELEMENT_CLASS) __DEFINE_STL_VECTOR_SHALLOW(_WXSTL_VECTORSC_##ELEMENT_CLASS, ELEMENT_CLASS)
#endif