made wxImage::Scale() const to not confuse people any more and added
a Rescale() which changes the image size "in place". Documented both changes too. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2955 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -433,15 +433,50 @@ mimetype to the named file}
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\end{twocollist}}
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}
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\membersection{wxImage::Rescale}\label{wximagerescale}
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\func{wxImage}{Rescale}{\param{int}{ width}, \param{int}{ height}}
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Changes the size of the image in-place: after a call to this function, thei
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mage will have the given width and height.
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\wxheading{See also}
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\helpref{Scale}{wximagescale}
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\membersection{wxImage::Scale}\label{wximagescale}
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\func{wxImage}{Scale}{\param{int}{ width}, \param{int}{ height}}
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\constfunc{wxImage}{Scale}{\param{int}{ width}, \param{int}{ height}}
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Returns a scaled version of the image. This is also useful for
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scaling bitmaps in general as the only other way to scale bitmaps
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is to blit a wxMemoryDC into another wxMemoryDC. Windows can do such
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scaling itself but in the GTK port, scaling bitmaps is done using
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this routine internally.
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is to blit a wxMemoryDC into another wxMemoryDC.
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NB: although Windows can do such scaling itself but in the GTK port, scaling
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bitmaps is done using this routine internally.
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Example:
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\begin{verbatim}
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// get the bitmap from somewhere
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wxBitmap bmp = ...;
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// rescale it to have size of 32*32
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if ( bmp.GetWidth() != 32 || bmp.GetHeight() != 32 )
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{
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wxImage image(bmp);
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bmp = image.Scale(32, 32).ConvertToBitmap();
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// another possibility:
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image.Rescale(32, 32);
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bmp = image;
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}
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\end{verbatim}
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\wxheading{See also}
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\helpref{Rescale}{wximagerescale}
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\membersection{wxImage::SetData}\label{wximagesetdata}
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@@ -195,12 +195,17 @@ public:
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// these functions get implemented in /src/(platform)/bitmap.cpp
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wxImage( const wxBitmap &bitmap );
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operator wxBitmap() const { return ConvertToBitmap(); }
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wxBitmap ConvertToBitmap() const;
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void Create( int width, int height );
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void Destroy();
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wxImage Scale( int width, int height );
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// return the new image with size width*height
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wxImage Scale( int width, int height ) const;
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// rescales the image in place
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wxImage Rescale( int width, int height ) { *this = Scale(width, height); }
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// these routines are slow but safe
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void SetRGB( int x, int y, unsigned char r, unsigned char g, unsigned char b );
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@@ -238,18 +243,19 @@ public:
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void SetMask( bool mask = TRUE );
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bool HasMask() const;
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inline wxImage& operator = (const wxImage& image)
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{ if ((*this) == image)
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return (*this);
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wxImage& operator = (const wxImage& image)
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{
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if ( (*this) != image )
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Ref(image);
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return *this; }
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return *this;
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}
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inline bool operator == (const wxImage& image)
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bool operator == (const wxImage& image)
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{ return m_refData == image.m_refData; }
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inline bool operator != (const wxImage& image)
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bool operator != (const wxImage& image)
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{ return m_refData != image.m_refData; }
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static inline wxList& GetHandlers() { return sm_handlers; }
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static wxList& GetHandlers() { return sm_handlers; }
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static void AddHandler( wxImageHandler *handler );
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static void InsertHandler( wxImageHandler *handler );
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static bool RemoveHandler( const wxString& name );
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@@ -150,7 +150,7 @@ void wxImage::Destroy()
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UnRef();
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}
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wxImage wxImage::Scale( int width, int height )
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wxImage wxImage::Scale( int width, int height ) const
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{
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wxImage image;
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