Use wxWindow instead of wxControl in the widgets sample.
Not all widgets are controls and we don't use any of wxControl-specific methods in the sample, so don't require RecreateWidget() to return a wxControl when a simple wxWindow suffices. No real changes.
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@@ -86,7 +86,7 @@ public:
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SpinBtnWidgetsPage(WidgetsBookCtrl *book, wxImageList *imaglist);
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virtual ~SpinBtnWidgetsPage(){};
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virtual wxControl *GetWidget() const wxOVERRIDE { return m_spinbtn; }
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virtual wxWindow *GetWidget() const wxOVERRIDE { return m_spinbtn; }
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virtual Widgets GetWidgets() const wxOVERRIDE
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{
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Widgets widgets(WidgetsPage::GetWidgets());
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