Use wxWindow instead of wxControl in the widgets sample.
Not all widgets are controls and we don't use any of wxControl-specific methods in the sample, so don't require RecreateWidget() to return a wxControl when a simple wxWindow suffices. No real changes.
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@@ -91,7 +91,7 @@ public:
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ButtonWidgetsPage(WidgetsBookCtrl *book, wxImageList *imaglist);
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virtual ~ButtonWidgetsPage(){};
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virtual wxControl *GetWidget() const wxOVERRIDE { return m_button; }
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virtual wxWindow *GetWidget() const wxOVERRIDE { return m_button; }
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virtual void RecreateWidget() wxOVERRIDE { CreateButton(); }
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// lazy creation of the content
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