regenerated

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28757 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2004-08-10 22:48:14 +00:00
parent 551d48eda1
commit ce6878e638
3 changed files with 2353 additions and 148 deletions

View File

@@ -74,16 +74,31 @@ cd bld
../configure --prefix=/opt/wx/2.5 \
--with-gtk \
--with-opengl \
--disable-monolithic \
--enable-debug \
--enable-geometry \
--enable-sound --with-sdl \
--enable-display \
</pre>
<p>On OS X of course you'll want to use --with-mac instead of
--with-gtk. For GTK2 and unicode add:</p>
--with-gtk.</p>
<p><strong>NOTE</strong>: Due to a recent change there is a dependency problem in the
multilib builds of wxWidgets on OSX, so I have switched to a
monolithic build on that platform. (IOW, all of the core code in
one shared library instead of several.) I would also expect other
unix builds to do just fine with a monolithic library, but I havn't
tested it in a while so your mileage may vary. Anyway, to switch
to the monolithic build of wxWidgets just add this configure flag:</p>
<pre class="literal-block">
--enable-monolithic \
</pre>
<p>By default GTK2 will be selected if it is on your build system. To
force the use of GTK 1.2.x add this flag:</p>
<pre class="literal-block">
--disable-gtk2 \
</pre>
<p>To make the wxWidgets build be Unicode enabled (strongly
recommended if you are building with GTK2) then add:</p>
<pre class="literal-block">
--enable-gtk2 \
--enable-unicode \
</pre>
<p>Notice that I used a prefix of /opt/wx/2.5. You can use whatever
@@ -159,10 +174,17 @@ command line to ensure your new one is used instead:</p>
<pre class="literal-block">
WX_CONFIG=/opt/wx/2.5/bin/wx-config
</pre>
<p>If you are building with GTK2 then add the following flags to the
command line:</p>
<p>By default setup.py will assume that you built wxWidgets to use
GTK2. If you built wxWidgets to use GTK 1.2.x then you should add
this flag to the command-line:</p>
<pre class="literal-block">
WXPORT=gtk2 UNICODE=1
WXPORT=gtk2
</pre>
<p>If you would like to do a Unicode enabled build (all strings sent
to or retruned from wx functions are Unicode objects) and your
wxWidgets was built with unicode enabled then add this flag:</p>
<pre class="literal-block">
UNICODE=1
</pre>
<p>If you are wanting to have the source files regenerated with swig,
then you need to turn on the USE_SWIG flag and optionally tell it