Various CMake checks improvements.

See https://github.com/wxWidgets/wxWidgets/pull/1037
This commit is contained in:
Vadim Zeitlin
2018-12-05 03:09:36 +01:00
21 changed files with 426 additions and 61 deletions

View File

@@ -3287,7 +3287,7 @@ IMPORTANT: please read docs/tech/tn0016.txt before modifying this file!
<!-- Misc plugin sources: -->
<!-- ====================================================================== -->
<set var="UNIX_SOUND_SRC_SDL" hints="files">
<set var="UNIX_SOUND_SDL_SRC" hints="files">
src/unix/sound_sdl.cpp
</set>
@@ -3708,7 +3708,7 @@ IMPORTANT: please read docs/tech/tn0016.txt before modifying this file!
<!-- wxAdv sources -->
<set var="PLUGIN_SRC">
<if cond="FORMAT=='autoconf' and PLATFORM_UNIX=='1' and USE_PLUGINS=='0'">
$(UNIX_SOUND_SRC_SDL)
$(UNIX_SOUND_SDL_SRC)
</if>
</set>

View File

@@ -7,7 +7,7 @@
<!-- ================================================================ -->
<wx-base-plugin id="sound_sdl" cond="WITH_PLUGIN_SDL=='1'">
<sources>$(UNIX_SOUND_SRC_SDL)</sources>
<sources>$(UNIX_SOUND_SDL_SRC)</sources>
<ldlibs>$(EXTRALIBS_SDL)</ldlibs>
</wx-base-plugin>

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@@ -44,7 +44,7 @@ function(wx_write_config)
# TODO: set variables
set(includedir "$")
wx_string_append(libdir "{prefix}/include")
wx_string_append(includedir "{prefix}/include")
set(libdir "$")
wx_string_append(libdir "{exec_prefix}/lib")
set(bindir "$")

View File

@@ -2869,6 +2869,14 @@ set(WEBVIEW_GTK_SRC
src/gtk/webview_webkit.cpp
)
set(WEBVIEW2_GTK_SRC
src/gtk/webview_webkit2.cpp
)
set(WEBVIEW_WEBKIT2_EXTENSION_SRC
src/gtk/webview_webkit2_extension.cpp
)
set(XRC_SRC
src/xrc/xh_activityindicator.cpp
src/xrc/xh_animatctrl.cpp
@@ -3049,7 +3057,7 @@ set(OPENGL_OSX_SHARED_SRC
src/osx/glcanvas_osx.cpp
)
set(UNIX_SOUND_SRC_SDL
set(UNIX_SOUND_SDL_SRC
src/unix/sound_sdl.cpp
)

View File

@@ -223,12 +223,39 @@ if(wxUSE_GUI)
endif()
endif()
if(wxUSE_WEBVIEW AND WXGTK)
find_package(LibSoup)
find_package(Webkit)
if(NOT WEBKIT_FOUND OR NOT LIBSOUP_FOUND)
message(WARNING "webkit not found, wxWebview won't be available")
wx_option_force_value(wxUSE_WEBVIEW OFF)
if(wxUSE_WEBVIEW)
if(WXGTK)
if(wxUSE_WEBVIEW_WEBKIT)
find_package(LibSoup)
if(WXGTK2)
find_package(Webkit 1.0)
elseif(WXGTK3)
find_package(Webkit2)
if(NOT WEBKIT2_FOUND)
find_package(Webkit 3.0)
endif()
endif()
endif()
set(wxUSE_WEBVIEW_WEBKIT OFF)
set(wxUSE_WEBVIEW_WEBKIT2 OFF)
if(WEBKIT_FOUND AND LIBSOUP_FOUND)
set(wxUSE_WEBVIEW_WEBKIT ON)
elseif(WEBKIT2_FOUND AND LIBSOUP_FOUND)
set(wxUSE_WEBVIEW_WEBKIT2 ON)
else()
message(WARNING "webkit not found or enabled, wxWebview won't be available")
wx_option_force_value(wxUSE_WEBVIEW OFF)
endif()
elseif(WXMSW)
if(NOT wxUSE_WEBVIEW_IE)
message(WARNING "WebviewIE not found or enabled, wxWebview won't be available")
wx_option_force_value(wxUSE_WEBVIEW OFF)
endif()
elseif(APPLE)
if(NOT wxUSE_WEBVIEW_WEBKIT)
message(WARNING "webkit not found or enabled, wxWebview won't be available")
wx_option_force_value(wxUSE_WEBVIEW OFF)
endif()
endif()
endif()
@@ -257,4 +284,15 @@ if(wxUSE_GUI)
wx_option_force_value(wxUSE_MEDIACTRL OFF)
endif()
endif()
if(UNIX AND wxUSE_LIBSDL)
find_package(SDL2)
if(NOT SDL2_FOUND)
find_package(SDL)
endif()
if(NOT SDL2_FOUND AND NOT SDL_FOUND)
message(WARNING "SDL not found, SDL Audio back-end won't be available")
wx_option_force_value(wxUSE_LIBSDL OFF)
endif()
endif()
endif()

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@@ -20,10 +20,32 @@ if(MSVC)
DIRECTORY "${wxSOURCE_DIR}/include/msvc"
DESTINATION "include")
endif()
# setup header and wx-config
if(MSVC OR MINGW)
wx_install(
DIRECTORY "${wxSETUP_HEADER_PATH}"
DESTINATION "lib${wxPLATFORM_LIB_DIR}")
elseif(UNIX)
wx_install(
DIRECTORY "${wxSETUP_HEADER_PATH}"
DESTINATION "lib/wx/include")
wx_install(
FILES "${wxOUTPUT_DIR}/wx/config/${wxBUILD_FILE_ID}"
DESTINATION "lib/wx/config"
PERMISSIONS OWNER_EXECUTE OWNER_WRITE OWNER_READ
GROUP_EXECUTE GROUP_READ
WORLD_EXECUTE WORLD_READ
)
install(DIRECTORY DESTINATION "bin")
install(CODE "execute_process( \
COMMAND ${CMAKE_COMMAND} -E create_symlink \
${CMAKE_INSTALL_PREFIX}/lib/wx/config/${wxBUILD_FILE_ID} \
${CMAKE_INSTALL_PREFIX}/bin/wx-config \
)"
)
endif()
# uninstall target
@@ -34,6 +56,12 @@ else()
endif()
if(NOT TARGET ${UNINST_NAME})
# these files are not added to the install manifest
set(WX_EXTRA_UNINSTALL_FILES
"${CMAKE_INSTALL_PREFIX}/bin/wx-config"
"${CMAKE_INSTALL_PREFIX}/bin/wxrc-${wxMAJOR_VERSION}.${wxMINOR_VERSION}"
)
configure_file(
"${wxSOURCE_DIR}/build/cmake/uninstall.cmake.in"
"${wxBINARY_DIR}/uninstall.cmake"

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@@ -31,8 +31,8 @@ wx_add_library(base IS_BASE ${BASE_FILES})
if(NOT wxBUILD_MONOLITHIC)
wx_lib_compile_definitions(base PRIVATE wxUSE_BASE=1)
endif()
if(wxUSE_ZLIB)
if(wxUSE_ZLIB)
wx_lib_include_directories(base PRIVATE ${ZLIB_INCLUDE_DIRS})
wx_lib_link_libraries(base PRIVATE ${ZLIB_LIBRARIES})
endif()
@@ -48,7 +48,7 @@ if(UNIX AND wxUSE_SECRETSTORE)
wx_lib_include_directories(base PRIVATE ${LIBSECRET_INCLUDE_DIRS})
wx_lib_link_libraries(base PRIVATE ${LIBSECRET_LIBRARIES})
endif()
if(wxUSE_LIBICONV AND ICONV_LIBRARIES)
if(wxUSE_LIBICONV AND ICONV_FOUND)
wx_lib_include_directories(base PRIVATE ${ICONV_INCLUDE_DIRS})
wx_lib_link_libraries(base PRIVATE ${ICONV_LIBRARIES})
endif()

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@@ -15,6 +15,9 @@ if(WIN32)
wx_append_sources(CORE_SRC BASE_AND_GUI_WIN32)
elseif(UNIX)
wx_append_sources(CORE_SRC UNIX)
if(wxUSE_LIBSDL)
wx_append_sources(CORE_SRC UNIX_SOUND_SDL)
endif()
endif()
if(WXMSW)
@@ -62,27 +65,26 @@ foreach(lib JPEG PNG TIFF)
endforeach()
if(WIN32)
wx_lib_link_libraries(core PRIVATE
winmm
)
wx_lib_link_libraries(core PRIVATE winmm)
endif()
if(WXOSX_COCOA)
wx_lib_link_libraries(core PUBLIC
"-framework AudioToolbox"
)
wx_lib_link_libraries(core PUBLIC "-framework AudioToolbox")
if(wxUSE_WEBKIT)
wx_lib_link_libraries(core PUBLIC
"-framework WebKit"
)
wx_lib_link_libraries(core PUBLIC "-framework WebKit")
endif()
endif()
if(WXGTK AND wxUSE_PRIVATE_FONTS)
wx_lib_include_directories(core PUBLIC
${FONTCONFIG_INCLUDE_DIR}
)
wx_lib_link_libraries(core PUBLIC
${FONTCONFIG_LIBRARIES}
)
wx_lib_include_directories(core PUBLIC ${FONTCONFIG_INCLUDE_DIR})
wx_lib_link_libraries(core PUBLIC ${FONTCONFIG_LIBRARIES})
endif()
if(UNIX AND wxUSE_LIBSDL)
if(SDL2_FOUND)
wx_lib_include_directories(core PUBLIC ${SDL2_INCLUDE_DIR})
wx_lib_link_libraries(core PUBLIC ${SDL2_LIBRARY})
elseif(SDL_FOUND)
wx_lib_include_directories(core PUBLIC ${SDL_INCLUDE_DIR})
wx_lib_link_libraries(core PUBLIC ${SDL_LIBRARY})
endif()
endif()
wx_finalize_lib(core)

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@@ -167,10 +167,10 @@ target_compile_definitions(wxscintilla PUBLIC
if(wxBUILD_PRECOMP)
# The auto-generated header causes undefined members and identifiers in the
# standard c++ headers when using clang on macOS or Windows.
# standard c++ headers when using clang.
# Do not disable precompiled headers entirely but use the main Scintilla
# header as prefix header so there is at least a small speedup.
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" AND (APPLE OR WIN32))
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
set(wxSCINTILLA_PREC_HEADER "${wxSOURCE_DIR}/src/stc/scintilla/include/Scintilla.h")
endif()
wx_target_enable_precomp(wxscintilla ${wxSCINTILLA_PREC_HEADER})

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@@ -14,25 +14,70 @@ wx_append_sources(WEBVIEW_FILES WEBVIEW_CMN)
if(WXMSW)
wx_append_sources(WEBVIEW_FILES WEBVIEW_MSW)
elseif(WXGTK)
wx_append_sources(WEBVIEW_FILES WEBVIEW_GTK)
if(wxUSE_WEBVIEW_WEBKIT2)
wx_append_sources(WEBVIEW_FILES WEBVIEW2_GTK)
elseif(wxUSE_WEBVIEW_WEBKIT)
wx_append_sources(WEBVIEW_FILES WEBVIEW_GTK)
endif()
elseif(APPLE)
wx_append_sources(WEBVIEW_FILES WEBVIEW_OSX_SHARED)
endif()
wx_add_library(webview ${WEBVIEW_FILES})
if(APPLE)
wx_lib_link_libraries(webview PUBLIC
"-framework WebKit"
)
elseif(WXGTK)
wx_lib_include_directories(webview PUBLIC
${WEBKIT_INCLUDE_DIR}
${LIBSOUP_INCLUDE_DIRS}
)
wx_lib_link_libraries(webview PUBLIC
${WEBKIT_LIBRARIES}
${LIBSOUP_LIBRARIES}
if(WXGTK AND wxUSE_WEBVIEW_WEBKIT2)
set(WX_WEB_EXTENSIONS_DIRECTORY "lib/wx/${wxMAJOR_VERSION}.${wxMINOR_VERSION}/web-extensions")
wx_lib_compile_definitions(webview PRIVATE
-DWX_WEB_EXTENSIONS_DIRECTORY="${CMAKE_INSTALL_PREFIX}/${WX_WEB_EXTENSIONS_DIRECTORY}"
)
endif()
if(APPLE)
wx_lib_link_libraries(webview PUBLIC "-framework WebKit")
elseif(WXGTK)
if(LIBSOUP_FOUND)
wx_lib_include_directories(webview PUBLIC ${LIBSOUP_INCLUDE_DIRS})
wx_lib_link_libraries(webview PUBLIC ${LIBSOUP_LIBRARIES})
endif()
if(wxUSE_WEBVIEW_WEBKIT2)
wx_lib_include_directories(webview PUBLIC ${WEBKIT2_INCLUDE_DIR})
wx_lib_link_libraries(webview PUBLIC ${WEBKIT2_LIBRARIES})
elseif(wxUSE_WEBVIEW_WEBKIT)
wx_lib_include_directories(webview PUBLIC ${WEBKIT_INCLUDE_DIR})
wx_lib_link_libraries(webview PUBLIC ${WEBKIT_LIBRARIES})
endif()
endif()
wx_finalize_lib(webview)
# webkit extension plugin
# we can't use (all of the) macros and functions because this library should
# always be build as a shared libary, and not included in the monolithic build.
if(WXGTK AND wxUSE_WEBVIEW_WEBKIT2)
wx_append_sources(WEBKIT2_EXT_FILES WEBVIEW_WEBKIT2_EXTENSION)
add_library(webkit2_ext SHARED ${WEBKIT2_EXT_FILES})
wx_set_target_properties(webkit2_ext false)
# Change output name to match expected name in webview_webkit2.cpp: webkit2_ext*
if(wxUSE_UNICODE)
set(lib_unicode u)
endif()
set_target_properties(webkit2_ext PROPERTIES PREFIX "")
set_target_properties(webkit2_ext PROPERTIES
OUTPUT_NAME "webkit2_ext${lib_unicode}-${wxMAJOR_VERSION}.${wxMINOR_VERSION}"
OUTPUT_NAME_DEBUG "webkit2_ext${lib_unicode}d-${wxMAJOR_VERSION}.${wxMINOR_VERSION}"
)
target_include_directories(webkit2_ext PUBLIC
${LIBSOUP_INCLUDE_DIRS}
${WEBKIT2_INCLUDE_DIR}
)
target_link_libraries(webkit2_ext PUBLIC
${LIBSOUP_LIBRARIES}
${WEBKIT2_LIBRARIES}
)
wx_install(TARGETS webkit2_ext LIBRARY DESTINATION ${WX_WEB_EXTENSIONS_DIRECTORY})
add_dependencies(webview webkit2_ext)
endif()

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@@ -11,9 +11,7 @@ include(../../source_groups.cmake)
wx_append_sources(XML_FILES XML)
wx_add_library(xml IS_BASE ${XML_FILES})
wx_lib_link_libraries(xml
PRIVATE ${EXPAT_LIBRARIES}
)
wx_lib_link_libraries(xml PRIVATE ${EXPAT_LIBRARIES})
wx_lib_include_directories(xml PRIVATE ${EXPAT_INCLUDE_DIRS})
wx_finalize_lib(xml)

View File

@@ -0,0 +1,175 @@
# This module defines
# SDL2_LIBRARY, the name of the library to link against
# SDL2_FOUND, if false, do not try to link to SDL2
# SDL2_INCLUDE_DIR, where to find SDL.h
#
# This module responds to the the flag:
# SDL2_BUILDING_LIBRARY
# If this is defined, then no SDL2main will be linked in because
# only applications need main().
# Otherwise, it is assumed you are building an application and this
# module will attempt to locate and set the the proper link flags
# as part of the returned SDL2_LIBRARY variable.
#
# Don't forget to include SDLmain.h and SDLmain.m your project for the
# OS X framework based version. (Other versions link to -lSDL2main which
# this module will try to find on your behalf.) Also for OS X, this
# module will automatically add the -framework Cocoa on your behalf.
#
#
# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration
# and no SDL2_LIBRARY, it means CMake did not find your SDL2 library
# (SDL2.dll, libsdl2.so, SDL2.framework, etc).
# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again.
# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value
# as appropriate. These values are used to generate the final SDL2_LIBRARY
# variable, but when these values are unset, SDL2_LIBRARY does not get created.
#
#
# $SDL2DIR is an environment variable that would
# correspond to the ./configure --prefix=$SDL2DIR
# used in building SDL2.
# l.e.galup 9-20-02
#
# Modified by Eric Wing.
# Added code to assist with automated building by using environmental variables
# and providing a more controlled/consistent search behavior.
# Added new modifications to recognize OS X frameworks and
# additional Unix paths (FreeBSD, etc).
# Also corrected the header search path to follow "proper" SDL guidelines.
# Added a search for SDL2main which is needed by some platforms.
# Added a search for threads which is needed by some platforms.
# Added needed compile switches for MinGW.
#
# On OSX, this will prefer the Framework version (if found) over others.
# People will have to manually change the cache values of
# SDL2_LIBRARY to override this selection or set the CMake environment
# CMAKE_INCLUDE_PATH to modify the search paths.
#
# Note that the header path has changed from SDL2/SDL.h to just SDL.h
# This needed to change because "proper" SDL convention
# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability
# reasons because not all systems place things in SDL2/ (see FreeBSD).
#=============================================================================
# Copyright 2003-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
# message("<FindSDL2.cmake>")
SET(SDL2_SEARCH_PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
${SDL2_PATH}
)
FIND_PATH(SDL2_INCLUDE_DIR SDL.h
HINTS
$ENV{SDL2DIR}
PATH_SUFFIXES include/SDL2 include
PATHS ${SDL2_SEARCH_PATHS}
)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(PATH_SUFFIXES lib64 lib/x64 lib)
else()
set(PATH_SUFFIXES lib/x86 lib)
endif()
FIND_LIBRARY(SDL2_LIBRARY_TEMP
NAMES SDL2
HINTS
$ENV{SDL2DIR}
PATH_SUFFIXES ${PATH_SUFFIXES}
PATHS ${SDL2_SEARCH_PATHS}
)
IF(NOT SDL2_BUILDING_LIBRARY)
IF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
# Non-OS X framework versions expect you to also dynamically link to
# SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms
# seem to provide SDL2main for compatibility even though they don't
# necessarily need it.
FIND_LIBRARY(SDL2MAIN_LIBRARY
NAMES SDL2main
HINTS
$ENV{SDL2DIR}
PATH_SUFFIXES ${PATH_SUFFIXES}
PATHS ${SDL2_SEARCH_PATHS}
)
ENDIF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
ENDIF(NOT SDL2_BUILDING_LIBRARY)
# SDL2 may require threads on your system.
# The Apple build may not need an explicit flag because one of the
# frameworks may already provide it.
# But for non-OSX systems, I will use the CMake Threads package.
IF(NOT APPLE)
FIND_PACKAGE(Threads)
ENDIF(NOT APPLE)
# MinGW needs an additional link flag, -mwindows
# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -mwindows
IF(MINGW)
SET(MINGW32_LIBRARY mingw32 "-mwindows" CACHE STRING "mwindows for MinGW")
ENDIF(MINGW)
IF(SDL2_LIBRARY_TEMP)
# For SDL2main
IF(NOT SDL2_BUILDING_LIBRARY)
IF(SDL2MAIN_LIBRARY)
SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP})
ENDIF(SDL2MAIN_LIBRARY)
ENDIF(NOT SDL2_BUILDING_LIBRARY)
# For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
# CMake doesn't display the -framework Cocoa string in the UI even
# though it actually is there if I modify a pre-used variable.
# I think it has something to do with the CACHE STRING.
# So I use a temporary variable until the end so I can set the
# "real" variable in one-shot.
IF(APPLE)
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa")
ENDIF(APPLE)
# For threads, as mentioned Apple doesn't need this.
# In fact, there seems to be a problem if I used the Threads package
# and try using this line, so I'm just skipping it entirely for OS X.
IF(NOT APPLE)
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
ENDIF(NOT APPLE)
# For MinGW library
IF(MINGW)
SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP})
ENDIF(MINGW)
# Set the final string here so the GUI reflects the final state.
SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found")
# Set the temp variable to INTERNAL so it is not seen in the CMake GUI
SET(SDL2_LIBRARY_TEMP "${SDL2_LIBRARY_TEMP}" CACHE INTERNAL "")
ENDIF(SDL2_LIBRARY_TEMP)
# message("</FindSDL2.cmake>")
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR)
MARK_AS_ADVANCED(SDL2MAIN_LIBRARY SDL2_LIBRARY SDL2_INCLUDE_DIR)

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@@ -1,16 +1,18 @@
# - Find Webkit-3.0
# Find the Webkit-3.0 includes and library
# - Find Webkit
# Find the Webkit includes and library
#
# WEBKIT_INCLUDE_DIR - Where to find webkit include sub-directory.
# WEBKIT_LIBRARIES - List of libraries when using Webkit-3.0.
# WEBKIT_FOUND - True if Webkit-3.0 found.
# WEBKIT_LIBRARIES - List of libraries when using Webkit.
# WEBKIT_FOUND - True if Webkit found.
SET( WEBKIT_VERSION "1.0")
SET(WEBKIT_VERSION 1.0)
if(DEFINED Webkit_FIND_VERSION)
SET(WEBKIT_VERSION ${Webkit_FIND_VERSION})
endif()
IF (WEBKIT_INCLUDE_DIR)
# Already in cache, be silent.
SET(WEBKIT_FIND_QUIETLY TRUE)
ENDIF (WEBKIT_INCLUDE_DIR)
SET(WEBKIT_INCLUDE_DIR WEBKIT_INCLUDE_DIR-NOTFOUND)
SET(WEBKIT_LIBRARY WEBKIT_LIBRARY-NOTFOUND)
SET(WEBKIT_LIBRARIES WEBKIT_LIBRARIES-NOTFOUND)
FIND_PATH(WEBKIT_INCLUDE_DIR webkit/webkit.h
PATH_SUFFIXES "webkitgtk-${WEBKIT_VERSION}"
@@ -35,4 +37,4 @@ ELSE(WEBKIT_FOUND)
SET( WEBKIT_LIBRARIES )
ENDIF(WEBKIT_FOUND)
MARK_AS_ADVANCED( WEBKIT_LIBRARY WEBKIT_INCLUDE_DIR )
MARK_AS_ADVANCED(WEBKIT_LIBRARY WEBKIT_LIBRARIES WEBKIT_INCLUDE_DIR)

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@@ -0,0 +1,37 @@
# - Find Webkit2
# Find the Webkit2 includes and library
#
# WEBKIT2_INCLUDE_DIR - Where to find Webkit2 include sub-directory.
# WEBKIT2_LIBRARIES - List of libraries when using Webkit2.
# WEBKIT2_FOUND - True if Webkit2 found.
SET( WEBKIT2_VERSION 4.0)
set(WEBKIT2_INCLUDE_DIR WEBKIT2_INCLUDE_DIR-NOTFOUND)
set(WEBKIT2_LIBRARY WEBKIT2_LIBRARY-NOTFOUND)
set(WEBKIT2_LIBRARIES WEBKIT2_LIBRARIES-NOTFOUND)
FIND_PATH(WEBKIT2_INCLUDE_DIR webkit2/webkit2.h
PATH_SUFFIXES "webkitgtk-${WEBKIT2_VERSION}"
)
SET(WEBKIT2_NAMES "webkit2gtk-${WEBKIT2_VERSION}")
FIND_LIBRARY(WEBKIT2_LIBRARY
NAMES ${WEBKIT2_NAMES}
)
# Handle the QUIETLY and REQUIRED arguments and set WEBKIT2_FOUND to
# TRUE if all listed variables are TRUE.
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(
WEBKIT2 DEFAULT_MSG
WEBKIT2_LIBRARY WEBKIT2_INCLUDE_DIR
)
IF(WEBKIT2_FOUND)
SET( WEBKIT2_LIBRARIES ${WEBKIT2_LIBRARY} )
ELSE(WEBKIT2_FOUND)
SET( WEBKIT2_LIBRARIES )
ENDIF(WEBKIT2_FOUND)
MARK_AS_ADVANCED(WEBKIT2_LIBRARY WEBKIT2_LIBRARIES WEBKIT2_INCLUDE_DIR)

View File

@@ -74,6 +74,7 @@ wx_option(wxUSE_LIBLZMA "use LZMA compression" OFF)
set(wxTHIRD_PARTY_LIBRARIES ${wxTHIRD_PARTY_LIBRARIES} wxUSE_LIBLZMA "use liblzma for LZMA compression")
wx_option(wxUSE_OPENGL "use OpenGL (or Mesa)")
wx_option(wxUSE_LIBSDL "use SDL for audio on Unix")
if(NOT WIN32)
wx_option(wxUSE_LIBICONV "use libiconv (character conversion)")
@@ -356,7 +357,6 @@ wx_option(wxUSE_DRAGIMAGE "use wxDragImage")
wx_option(wxUSE_UIACTIONSIMULATOR "use wxUIActionSimulator (experimental)")
wx_option(wxUSE_DC_TRANSFORM_MATRIX "use wxDC::SetTransformMatrix and related")
wx_option(wxUSE_WEBVIEW_WEBKIT "use wxWebView WebKit backend")
# TODO: wxUSE_WEBVIEW_WEBKIT2
if(WIN32 OR APPLE)
set(wxUSE_PRIVATE_FONTS_DEFAULT ON)
else()

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@@ -53,3 +53,8 @@ if(POLICY CMP0067)
# Honor language standard in try_compile() source-file signature.
cmake_policy(SET CMP0067 NEW)
endif()
if(POLICY CMP0072)
# FindOpenGL prefers GLVND by default when available.
cmake_policy(SET CMP0072 NEW)
endif()

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@@ -152,7 +152,10 @@ wx_add_sample(typetest typetest.cpp typetest.h)
wx_add_sample(uiaction DEPENDS wxUSE_UIACTIONSIMULATOR)
wx_add_sample(validate validate.cpp validate.h DEPENDS wxUSE_VALIDATORS)
wx_add_sample(vscroll vstest.cpp)
wx_add_sample(webview LIBRARIES webview stc NAME webviewsample DEPENDS wxUSE_WEBVIEW)
wx_add_sample(webview LIBRARIES webview NAME webviewsample DEPENDS wxUSE_WEBVIEW)
if(TARGET webviewsample AND wxUSE_STC)
wx_exe_link_libraries(webviewsample stc)
endif()
# widgets Sample
set(SAMPLE_WIDGETS_SRC
activityindicator.cpp

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@@ -13,6 +13,7 @@ endif()
file(READ "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt" files)
string(REGEX REPLACE "\n" ";" files "${files}")
list(APPEND files @WX_EXTRA_UNINSTALL_FILES@)
foreach(file ${files})
message(STATUS "Uninstalling $ENV{DESTDIR}${file}")
if(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")

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@@ -17,8 +17,24 @@ if(wxUSE_XRC)
wx_exe_link_libraries(wxrc xml)
endif()
wx_exe_link_libraries(wxrc base)
# TODO: install
set_target_properties(wxrc PROPERTIES FOLDER "Utilities")
if(UNIX)
wx_install(TARGETS wxrc RUNTIME DESTINATION "bin")
install(CODE "execute_process( \
COMMAND ${CMAKE_COMMAND} -E rename \
${CMAKE_INSTALL_PREFIX}/bin/wxrc \
${CMAKE_INSTALL_PREFIX}/bin/wxrc-${wxMAJOR_VERSION}.${wxMINOR_VERSION} \
)"
)
install(CODE "execute_process( \
COMMAND ${CMAKE_COMMAND} -E create_symlink \
${CMAKE_INSTALL_PREFIX}/bin/wxrc-${wxMAJOR_VERSION}.${wxMINOR_VERSION} \
${CMAKE_INSTALL_PREFIX}/bin/wxrc \
)"
)
endif()
endif()
# TODO: build targets for other utils

View File

@@ -2812,6 +2812,12 @@ WEBVIEW_GTK_HDR =
WEBVIEW_GTK_SRC =
src/gtk/webview_webkit.cpp
WEBVIEW2_GTK_SRC =
src/gtk/webview_webkit2.cpp
WEBVIEW_WEBKIT2_EXTENSION_SRC =
src/gtk/webview_webkit2_extension.cpp
# wxXRC
XRC_SRC =
@@ -2991,7 +2997,7 @@ OPENGL_OSX_SHARED_SRC =
# Misc plugin sources:
UNIX_SOUND_SRC_SDL =
UNIX_SOUND_SDL_SRC =
src/unix/sound_sdl.cpp
# wxAUI

View File

@@ -407,13 +407,14 @@ wxgtk_initialize_web_extensions(WebKitWebContext *context,
GVariant *user_data = g_variant_new("(s)", address);
// The first value is the location in which the extension is supposed to be
// normally installed, while the other two are used as fallbacks to allow
// normally installed, while the other three are used as fallbacks to allow
// running the tests and sample using wxWebView before installing it.
const char* const directories[] =
{
WX_WEB_EXTENSIONS_DIRECTORY,
"..",
"../..",
"lib",
};
const char* dir = NULL;