Allow using wxGraphicsContext with MinGW if gdiplus.h is available.

MinGW doesn't include gdiplus.h but it can be installed independently by the
user. Allow to use it if it's available:

- Include windows.h when checking for it in configure as this is apparently
  needed for its compilation.
- Don't reset wxUSE_GRAPHICS_CONTEXT to 0 for non-Microsoft compilers, instead
  just define it as 0 by default for them, allowing the user to simply change
  the definition in wx/msw/setup.h.

Closes #11892.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@63832 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2010-04-02 19:30:41 +00:00
parent f836fe354b
commit cde23b64b5
12 changed files with 80 additions and 35 deletions

View File

@@ -660,11 +660,17 @@
// still do need to distribute it yourself for an application using
// wxGraphicsContext to be runnable on pre-XP systems.
//
// Default is 1 if the compiler has gdiplus.h (currently only MSVC 7+ under
// Windows is known to).
// Default is 1 except if you're using a non-Microsoft compiler under Windows
// as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
// mingw32) you may need to install the headers (and just the headers)
// yourself. If you do, change the setting below manually.
//
// Recommended setting: 1
#define wxUSE_GRAPHICS_CONTEXT 1
#if !defined(__WXMSW__) || wxCHECK_VISUALC_VERSION(7)
#define wxUSE_GRAPHICS_CONTEXT 1
#else
#define wxUSE_GRAPHICS_CONTEXT 0
#endif
// ----------------------------------------------------------------------------
// Individual GUI controls