fix bug introduced in last commit, contents not scrolling when selecting treectrl elements with up/down arrow keys
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58641 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -41,6 +41,9 @@ void wxScrollHelper::SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
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int xPos, int yPos,
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int xPos, int yPos,
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bool noRefresh)
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bool noRefresh)
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{
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{
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int old_x = m_xScrollPosition * m_xScrollPixelsPerLine;
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int old_y = m_yScrollPosition * m_yScrollPixelsPerLine;
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m_xScrollPixelsPerLine = pixelsPerUnitX;
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m_xScrollPixelsPerLine = pixelsPerUnitX;
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m_yScrollPixelsPerLine = pixelsPerUnitY;
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m_yScrollPixelsPerLine = pixelsPerUnitY;
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@@ -49,21 +52,28 @@ void wxScrollHelper::SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
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m_win->m_scrollBar[wxWindow::ScrollDir_Vert]->adjustment->value =
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m_win->m_scrollBar[wxWindow::ScrollDir_Vert]->adjustment->value =
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m_yScrollPosition = yPos;
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m_yScrollPosition = yPos;
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// Setting hints here should arguably be deprecated, but without it
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// To get everything right, have to call ScrollWindow()
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// a sizer might override this manual scrollbar setting in old code.
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// both before and after calling SetVirtualSize()
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// m_targetWindow->SetVirtualSizeHints( noUnitsX * pixelsPerUnitX, noUnitsY * pixelsPerUnitY );
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int new_x = m_xScrollPosition * m_xScrollPixelsPerLine;
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int new_y = m_yScrollPosition * m_yScrollPixelsPerLine;
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if (!noRefresh)
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{
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m_targetWindow->ScrollWindow(old_x - new_x, old_y - new_y);
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old_x = new_x;
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old_y = new_y;
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}
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int w = noUnitsX * pixelsPerUnitX;
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int w = noUnitsX * pixelsPerUnitX;
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int h = noUnitsY * pixelsPerUnitY;
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int h = noUnitsY * pixelsPerUnitY;
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m_targetWindow->SetVirtualSize( w ? w : wxDefaultCoord,
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m_targetWindow->SetVirtualSize( w ? w : wxDefaultCoord,
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h ? h : wxDefaultCoord);
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h ? h : wxDefaultCoord);
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// Query view start after m_targetWindow->SetVirtualSize(...) since
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if (!noRefresh)
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// that call can change the current=old scrolling position!
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{
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int xs, ys;
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new_x = m_xScrollPosition * m_xScrollPixelsPerLine;
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GetViewStart(& xs, & ys);
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new_y = m_yScrollPosition * m_yScrollPixelsPerLine;
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int old_x = m_xScrollPixelsPerLine * xs;
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m_targetWindow->ScrollWindow(old_x - new_x, old_y - new_y);
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int old_y = m_yScrollPixelsPerLine * ys;
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}
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// If the target is not the same as the window with the scrollbars,
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// If the target is not the same as the window with the scrollbars,
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// then we need to update the scrollbars here, since they won't have
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// then we need to update the scrollbars here, since they won't have
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@@ -72,14 +82,6 @@ void wxScrollHelper::SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
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{
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{
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AdjustScrollbars();
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AdjustScrollbars();
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}
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}
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if (!noRefresh)
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{
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int new_x = m_xScrollPixelsPerLine * m_xScrollPosition;
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int new_y = m_yScrollPixelsPerLine * m_yScrollPosition;
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m_targetWindow->ScrollWindow( old_x - new_x, old_y - new_y );
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}
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}
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}
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void wxScrollHelper::DoAdjustScrollbar(GtkRange* range,
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void wxScrollHelper::DoAdjustScrollbar(GtkRange* range,
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