Use vector instead of array of wxDataFormats

Also rename EnableDropTarget() to EnableDropTargets(), as calling
EnableDropTarget(wxDF_XXX) would be ambiguous due to the existence of a
non-explicit wxVector ctor taking size_t (which is a mistake on its own,
but is probably not worth changing any more).
This commit is contained in:
Vadim Zeitlin
2021-08-16 18:22:08 +02:00
parent 1499d7d45b
commit cd555f9ff5
11 changed files with 27 additions and 30 deletions

View File

@@ -119,7 +119,7 @@ public:
virtual bool IsExpanded( const wxDataViewItem & item ) const;
virtual bool EnableDragSource( const wxDataFormat &format );
virtual bool DoEnableDropTarget( const wxDataFormatArray& formats ) wxOVERRIDE;
virtual bool DoEnableDropTarget( const wxVector<wxDataFormat>& formats );
static wxVisualAttributes
GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);