Use vector instead of array of wxDataFormats
Also rename EnableDropTarget() to EnableDropTargets(), as calling EnableDropTarget(wxDF_XXX) would be ambiguous due to the existence of a non-explicit wxVector ctor taking size_t (which is a mistake on its own, but is probably not worth changing any more).
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@@ -166,7 +166,7 @@ public:
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virtual bool IsExpanded( const wxDataViewItem & item ) const wxOVERRIDE;
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virtual bool EnableDragSource( const wxDataFormat &format ) wxOVERRIDE;
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virtual bool DoEnableDropTarget( const wxDataFormatArray& formats ) wxOVERRIDE;
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virtual bool DoEnableDropTarget( const wxVector<wxDataFormat>& formats ) wxOVERRIDE;
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virtual wxDataViewColumn *GetCurrentColumn() const wxOVERRIDE;
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