Use vector instead of array of wxDataFormats
Also rename EnableDropTarget() to EnableDropTargets(), as calling EnableDropTarget(wxDF_XXX) would be ambiguous due to the existence of a non-explicit wxVector ctor taking size_t (which is a mistake on its own, but is probably not worth changing any more).
This commit is contained in:
@@ -284,7 +284,7 @@ public:
|
||||
|
||||
#if wxUSE_DRAG_AND_DROP
|
||||
virtual bool EnableDragSource( const wxDataFormat &format ) wxOVERRIDE;
|
||||
virtual bool DoEnableDropTarget(const wxDataFormatArray& formats) wxOVERRIDE;
|
||||
virtual bool DoEnableDropTarget(const wxVector<wxDataFormat>& formats) wxOVERRIDE;
|
||||
#endif // wxUSE_DRAG_AND_DROP
|
||||
|
||||
virtual wxBorder GetDefaultBorder() const wxOVERRIDE;
|
||||
|
||||
Reference in New Issue
Block a user