Use static linkage for various local names

This commit is contained in:
Paul Cornett
2017-09-24 09:29:26 -07:00
parent 925a1c0734
commit cd1c3fab0c
18 changed files with 38 additions and 7 deletions

View File

@@ -539,7 +539,8 @@ struct wxHtmlEntityInfo
unsigned code;
};
extern "C" int LINKAGEMODE wxHtmlEntityCompare(const void *key, const void *item)
extern "C" {
static int LINKAGEMODE wxHtmlEntityCompare(const void *key, const void *item)
{
#if wxUSE_UNICODE_UTF8
return strcmp((char*)key, ((wxHtmlEntityInfo*)item)->name);
@@ -547,6 +548,7 @@ extern "C" int LINKAGEMODE wxHtmlEntityCompare(const void *key, const void *item
return wxStrcmp((wxChar*)key, ((wxHtmlEntityInfo*)item)->name);
#endif
}
}
wxChar wxHtmlEntitiesParser::GetEntityChar(const wxString& entity) const
{