Refactor: use <<= bit shift assignment operator in wxPGProperty::GetFlagsAsString.
Use it instead of << operator which is used to just shift bits in one variable.
This commit is contained in:
@@ -1904,7 +1904,7 @@ wxString wxPGProperty::GetFlagsAsString( FlagType flagsMask ) const
|
|||||||
s << wxS("|");
|
s << wxS("|");
|
||||||
s << fs;
|
s << fs;
|
||||||
}
|
}
|
||||||
a = a << 1;
|
a <<= 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
return s;
|
return s;
|
||||||
|
Reference in New Issue
Block a user