Doc updates.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4651 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -79,27 +79,29 @@ here are some of the benefits:
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\item Low cost (free, in fact!)
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\item You get the source.
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\item Available on a variety of popular platforms.
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\item Works with almost all popular C++ compilers.
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\item Several example programs.
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\item Works with almost all popular C++ compilers and Python.
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\item Over 40 example programs.
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\item Over 900 pages of printable and on-line documentation.
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\item Includes Tex2RTF, to allow you to produce your own documentation
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in Windows Help, HTML and Word RTF formats.
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\item Simple-to-use, object-oriented API.
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\item Flexible event system.
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\item Graphics calls include lines, rounded rectangles, splines, polylines, etc.
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\item Constraint-based layout option.
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\item Constraint-based and sizer-based layouting.
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\item Print/preview and document/view architectures.
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\item Toolbar, notebook, tree control, advanced list control classes.
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\item PostScript generation under Unix, normal MS Windows printing on the
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PC.
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\item PostScript generation under Unix, normal MS Windows printing on the PC.
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\item MDI (Multiple Document Interface) support.
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\item Can be used to create DLLs under Windows, dynamic libraries on Unix.
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\item Common dialogs for file browsing, printing, colour selection, etc.
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\item Under MS Windows, support for creating metafiles and copying
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them to the clipboard.
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\item An API for invoking help from applications.
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\item Ready to use HTML window (supporting a subset of HTML).
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\item Dialog Editor for building dialogs.
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\item Network support via a family of socket and protocol classes.
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\item Support for platform independent image procesing.
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\item Built-in support for many file formats (BMP, PNG, JPEG, GIF, XPM, PNM, PCX).
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\end{itemize}
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\section{Changes from version 1.xx}\label{versionchanges}
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@@ -165,6 +167,36 @@ borders;
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\item MDI classes brought out of wxFrame into separate classes, and made more flexible.
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\end{itemize}
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\section{Changes from version 2.0}\label{versionchanges20}
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These are a few of the differences between versions 2.0 and 2.2.
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Removals:
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\begin{itemize}\itemsep=0pt
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\item GTK 1.0 no longer supported.
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\end{itemize}
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Additions and changes:
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\begin{itemize}\itemsep=0pt
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\item Corrected many classes to conform better to documented behaviour.
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\item Added handlers for more image formats (Now GIF, JPEG, PCX, BMP, XPM, PNG, PNM).
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\item Improved support for socket and network functions.
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\item Support for different national font encodings.
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\item Sizer based layout system.
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\item HTML widget and help system.
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\item Added some controls (e.g. wxSpinCtrl) and supplemented many.
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\item Many optical improvements to GTK port.
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\item Support for menu accelerators in GTK port.
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\item Enhanced and improved support for scrolling, including child windows.
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\item Complete rewrite of clipboard and drag'n'drop classes.
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\item Improved support for ODBC databases.
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\item Improved tab traversal in dialogs.
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\end{itemize}
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\section{wxWindows requirements}\label{requirements}
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To make use of wxWindows, you currently need one or both of the
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@@ -184,7 +216,7 @@ Metrowerks CodeWarrior.
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\begin{enumerate}\itemsep=0pt
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\item Almost any C++ compiler, including GNU C++ (EGCS 1.1.1 or above).
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\item Almost any Unix workstation, and one of: GTK+ 1.0, GTK+ 1.2, Motif 1.2 or higher, Lesstif.
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\item Almost any Unix workstation, and one of: GTK+ 1.2, Motif 1.2 or higher, Lesstif.
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\item At least 60 MB of disk space.
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\end{enumerate}
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@@ -287,31 +319,52 @@ multi-megabyte .pch files.
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\section{Libraries}
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Please the wxGTK or wxMotif documentation for use of the Unix version of wxWindows.
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The GTK and Motif ports of wxWindow can create either a static library or a shared
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library on most Unix or Unix-like systems. The static library is called libwx_gtk.a
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and libwx_motif.a whereas the name of the shared library is dependent on the
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system it is created on and the version you are using. The library name for the
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GTK version of wxWindows 2.2 on Linux and Solaris will be libwx_gtk-2.2.so.0.0.0,
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on HP-UX, it will be libwx_gtk-2.2.sl, on AIX just libwx_gtk.a etc.
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Under Windows, use the library wx.lib for stand-alone Windows
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applications, or wxdll.lib for creating DLLs.
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\section{Configuration}
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Options are configurable in the file
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\rtfsp{\tt "wx/XXX/setup.h"} where XXX is the required platform (such as msw, motif, gtk, mac). Some settings are a matter
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of taste, some help with platform-specific problems, and
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\rtfsp{\tt "wx/XXX/setup.h"} where XXX is the required platform (such as msw, motif, gtk, mac). Some
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settings are a matter of taste, some help with platform-specific problems, and
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others can be set to minimize the size of the library. Please see the setup.h file
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and {\tt install.txt} files for details on configuration.
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Under Unix (GTK and Motif) the corresponding setup.h files are generated automatically
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when configuring the wxWindows using the "configure" script. When using the RPM packages
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for installing wxWindows on Linux, a correct setup.h is shipped in the package and
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this must not be changed.
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\section{Makefiles}
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At the moment there is no attempt to make Unix makefiles and
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PC makefiles compatible, i.e. one makefile is required for
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each environment. wxGTK has its own configure system which can also
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be used with wxMotif, although wxMotif has a simple makefile system of its own.
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each environment. The Unix ports use a sophisticated system based
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on the GNU autoconf tool and this system will create the
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makefiles as required on the respective platform. Although the
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makefiles are not identical in Windows, Mac and Unix, care has
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been taken to make them relatively similar so that moving from
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one platform to another will be painless.
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Sample makefiles for Unix (suffix .UNX), MS C++ (suffix .DOS and .NT), Borland
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Sample makefiles for Unix (suffix .unx), MS C++ (suffix .DOS and .NT), Borland
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C++ (.BCC and .B32) and Symantec C++ (.SC) are included for the library, demos
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and utilities.
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The controlling makefile for wxWindows is in the platform-specific
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directory, such as {\tt src/msw} or {\tt src/motif}.
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The controlling makefile for wxWindows is in the MS-Windows
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directory {\tt src/msw} for the different Windows compiler and
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in the build directory when using the Unix ports. The build
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directory can be chosen by the user. It is the directory in
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which the "configure" script is run. This can be the normal
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base directory (by running {\tt ./configure} there) or any other
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directory (e.g. {\tt ../configure} after creating a build-directory
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in the directory level above the base directory).
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Please see the platform-specific {\tt install.txt} file for further details.
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@@ -47,16 +47,16 @@ method.
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\wxheading{Remarks}
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Note that this requires that the event has a fully implemented Clone()
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methods so that the event can be duplicated and stored until later processing.
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method so that the event can be duplicated and stored until it gets processed later.
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Not all events in wxWindows currently have a fully implemented Clone() method,
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you may have to look at the source to verify this.
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so you may have to look at the source to verify this.
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This methods automatically wakes up idle handling even if the underlying window
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system is currently idle anyway and thus would not send any idle events. (Waking
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up the idle handling is done calling \helpref{::wxWakeUpIdle}{wxwakeupidle}.)
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This is also the method to call for inter-thread communication. When using
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a multi-threading program, you will often have to inform the main GUI thread
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This is also the method to call for inter-thread communication. In
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a multi-threaded program, you will often have to inform the main GUI thread
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about the status of other working threads and this has to be done using this
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method - which also means that this method is thread safe by means of using
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crtical sections where needed.
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@@ -109,10 +109,10 @@ is an alternative to the use of static event tables. See the 'dynamic' sample fo
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\param{wxObject*}{ userData = NULL}}
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Disconnects the given function dynamically from the event handler, using the specified
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parameters as search criteria and returning TRUE if a matching event handler has been
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found and removed. This method can only disconnect from functions which have been added
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parameters as search criteria and returning TRUE if a matching function has been
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found and removed. This method can only disconnect functions which have been added
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using the \helpref{wxEvtHandler::Connect}{wxevthandlerconnect} method. There is no way
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to disconnect from events used in the (static) event tables.
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to disconnect functions connected using the (static) event tables.
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\wxheading{Parameters}
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@@ -124,19 +124,18 @@ to disconnect from events used in the (static) event tables.
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\docparam{function}{The event handler function.}
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\docparam{userData}{Data to be associated with the event table entry.}
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\docparam{userData}{Data associated with the event table entry.}
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\membersection{wxEvtHandler::GetClientData}\label{wxevthandlergetclientdata}
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\func{char* }{GetClientData}{\void}
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\func{void* }{GetClientData}{\void}
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Gets user-supplied client data.
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\wxheading{Remarks}
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Normally, any extra data the programmer wishes to associate with the object
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should be made available by deriving a new class
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with new data members.
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should be made available by deriving a new class with new data members.
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\wxheading{See also}
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@@ -270,7 +269,7 @@ fail, and searching will continue.
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\membersection{wxEvtHandler::SetClientData}\label{wxevthandlersetclientdata}
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\func{void}{SetClientData}{\param{char* }{data}}
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\func{void}{SetClientData}{\param{void* }{data}}
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Sets user-supplied client data.
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@@ -280,10 +279,9 @@ Sets user-supplied client data.
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\wxheading{Remarks}
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Normally, any extra data the programmer wishes
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to associate with the object should be made available by deriving a new class
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Normally, any extra data the programmer wishes to associate with
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the object should be made available by deriving a new class
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with new data members.
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%TODO: make this void*, char* only in compatibility mode.
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\wxheading{See also}
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|
@@ -1,4 +1,4 @@
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\section{File Systems}\label{fs}
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\section{wxFileSystem}\label{fs}
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The wxHTML library uses a {\bf virtual file systems} mechanism
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similar to the one used in Midnight Commander, Dos Navigator,
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|
166
docs/latex/wx/hworld.tex
Normal file
166
docs/latex/wx/hworld.tex
Normal file
@@ -0,0 +1,166 @@
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\section{wxWindows "Hello World"}\label{helloworld}
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As many people have requested a mini-sample to be published here
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so that some quick judgements concerning syntax
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and basic principles can be made, you can now look at wxWindows'
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"Hello World":
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You have to include wxWindows's header files, of course. This can
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be done on a file by file basis (such as #include "wx/window.h")
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or using one global include (#include "wx/wx.h"). This is
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also useful on platforms which support precompiled headers such
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as all major compilers on the Windows platform.
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\begin{verbatim}
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//
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// file name: hworld.cpp
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//
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// purpose: wxWindows "Hello world"
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//
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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\end{verbatim}
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Practically every app should define a new class derived from wxApp.
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By overriding wxApp's OnInit() the program can be initialized,
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e.g. by creating a new main window.
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\begin{verbatim}
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class MyApp: public wxApp
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{
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virtual bool OnInit();
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};
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\end{verbatim}
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The main window is created by deriving a class from wxFrame and
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giving it a menu and a status bar in its constructor. Also, any class
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that wishes to respond to any "event" (such as mouse clicks or
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messages from the menu or a button) must declare an event table
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using the macro below. Finally, the way to react to such events
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must be done in "handlers". In our sample, we react to two menu items,
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one for "Quit" and one for displaying an "About" window. These
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handlers should not be virtual.
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\begin{verbatim}
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class MyFrame: public wxFrame
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{
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public:
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MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
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void OnQuit(wxCommandEvent& event);
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void OnAbout(wxCommandEvent& event);
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private:
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DECLARE_EVENT_TABLE()
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};
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\end{verbatim}
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|
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In order to be able to react to a menu command, it must be given a unique
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identifier such as a const or an enum.
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\begin{verbatim}
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enum
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{
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ID_Quit = 1,
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ID_About,
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};
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\end{verbatim}
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We then procede to actually implement an event table in which the events
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are routed to their respective handler functions in the class MyFrame.
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There are predefined macros for routing all common events, ranging from
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the selection of a list box entry to a resize event when a user resizes
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a window on the screen. If -1 is given as the ID, the given handler will be
|
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invoked for any event of the specified type, so that you could add just
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one entry in the event table for all menu commands or all button commands etc.
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The origin of the event can still be distinguished in the event handler as
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the (only) parameter in an event handler is a reference to a wxEvent object,
|
||||
which holds various information about the event (such as the ID of and a
|
||||
pointer to the class, which emitted the event).
|
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\begin{verbatim}
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(ID_Quit, MyFrame::OnQuit)
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EVT_MENU(ID_About, MyFrame::OnAbout)
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||||
END_EVENT_TABLE()
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||||
\end{verbatim}
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As in all programs there must be a "main" function. Under wxWindows main is implemented
|
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using this macro, which creates an application instance and starts the program.
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||||
\begin{verbatim}
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IMPLEMENT_APP(MyApp)
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||||
\end{verbatim}
|
||||
|
||||
As mentionend above, wxApp::OnInit() is called upon startup and should be
|
||||
used to initialize the program, maybe showing a "splash screen" and creating
|
||||
the main window (or several). The frame should get a title bar text ("Hello World")
|
||||
and a position and start-up size. One frame can also be declared to be the
|
||||
top window. Returning TRUE indicates a successful intialization.
|
||||
|
||||
\begin{verbatim}
|
||||
bool MyApp::OnInit()
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{
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||||
MyFrame *frame = new MyFrame( "Hello World", wxPoint(50,50), wxSize(450,340) );
|
||||
frame->Show( TRUE );
|
||||
SetTopWindow( frame );
|
||||
return TRUE;
|
||||
}
|
||||
\end{verbatim}
|
||||
|
||||
In the constructor of the main window (or later on) we create a menu with two menu
|
||||
items as well as a status bar to be shown at the bottom of the main window. Both have
|
||||
to be "announced" to the frame with respective calls.
|
||||
|
||||
\begin{verbatim}
|
||||
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
|
||||
: wxFrame((wxFrame *)NULL, -1, title, pos, size)
|
||||
{
|
||||
wxMenu *menuFile = new wxMenu;
|
||||
|
||||
menuFile->Append( ID_About, "&About..." );
|
||||
menuFile->AppendSeparator();
|
||||
menuFile->Append( ID_Quit, "E&xit" );
|
||||
|
||||
wxMenuBar *menuBar = new wxMenuBar;
|
||||
menuBar->Append( menuFile, "&File" );
|
||||
|
||||
SetMenuBar( menuBar );
|
||||
|
||||
CreateStatusBar();
|
||||
SetStatusText( "Welcome to wxWindows!" );
|
||||
}
|
||||
\end{verbatim}
|
||||
|
||||
Here are the actual event handlers. MyFrame::OnQuit() closes the main window
|
||||
by calling Close(). The paramter TRUE indicates that other windows have no veto
|
||||
power such as after asking "Do you really want to close?". If there is no other
|
||||
main window left, the applicatin will quit.
|
||||
|
||||
\begin{verbatim}
|
||||
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
Close( TRUE );
|
||||
}
|
||||
\end{verbatim}
|
||||
|
||||
MyFrame::OnAbout() will display a small window with some text in it. In this
|
||||
case a typical "About" window with information about the program.
|
||||
|
||||
\begin{verbatim}
|
||||
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
wxMessageBox( "This is a wxWindows's Hello world sample",
|
||||
"About Hello World", wxOK | wxICON_INFORMATION );
|
||||
}
|
||||
\end{verbatim}
|
||||
|
@@ -25,13 +25,13 @@
|
||||
%\special{!/@scaleunit 1 def}
|
||||
\parskip=10pt
|
||||
\parindent=0pt
|
||||
\title{wxWindows 2.1: A portable C++ and Python GUI toolkit}
|
||||
\title{wxWindows 2.2 (beta): A portable C++ and Python GUI toolkit}
|
||||
\winhelponly{\author{by Julian Smart et al
|
||||
%\winhelponly{\\$$\image{1cm;0cm}{wxwin.wmf}$$}
|
||||
}}
|
||||
\winhelpignore{\author{Julian Smart, Robert Roebling, Vadim Zeitlin,
|
||||
Robin Dunn, et al}
|
||||
\date{November 8th 1999}
|
||||
\date{November 20th 1999}
|
||||
}
|
||||
\makeindex
|
||||
\begin{document}
|
||||
@@ -91,9 +91,549 @@ members of the wxWindows team\\
|
||||
Portions (c) 1996 Artificial Intelligence Applications Institute\\
|
||||
\end{center}
|
||||
|
||||
Please see the wxWindows licence files (preamble.txt, lgpl.txt, gpl.txt, licence.txt,
|
||||
Please also see the wxWindows licence files (preamble.txt, lgpl.txt, gpl.txt, licence.txt,
|
||||
licendoc.txt) for conditions of software and documentation use.
|
||||
|
||||
\begin{verbatim}
|
||||
wxWindows Library License, Version 3
|
||||
====================================
|
||||
|
||||
Copyright (C) 1998 Julian Smart, Robert Roebling, Vadim Zeitlin et al.
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
WXWINDOWS LIBRARY LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
This library is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU Library General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or (at
|
||||
your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful, but
|
||||
WITHOUT ANY WARRANTY; without even the implied warranty of MERCHAN-
|
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specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
Appendix: How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
||||
|
||||
\end{verbatim}
|
||||
|
||||
|
||||
\input{body.tex}
|
||||
\helpinput{classes.tex}
|
||||
\helpinput{category.tex}
|
||||
|
@@ -74,9 +74,14 @@ are more short and clear than versions with {\tt #ifdef}s.
|
||||
\subsection{Supported bitmap file formats}\label{supportedbitmapformats}
|
||||
|
||||
The following lists the formats handled on different platforms. Note
|
||||
that missing or partially-implemented formats can be supplemented
|
||||
by using \helpref{wxImage}{wximage} to load the data, and then converting
|
||||
it to wxBitmap form.
|
||||
that missing or partially-implemented formats are automatically supplemented
|
||||
by the \helpref{wxImage}{wximage} to load the data, and then converting
|
||||
it to wxBitmap form. Note that using wxImage is the preferred way to
|
||||
load images in wxWindows, with the exception of resources (XPM-files or
|
||||
native Windows resources). Writing an image format handler for wxImage
|
||||
is also far easier than writing one for wxBitmap, because wxImage has
|
||||
exactly one format on all platforms wheras wxBitmap can store pixel data
|
||||
very differently, depending on colour depths and platform.
|
||||
|
||||
\wxheading{wxBitmap}
|
||||
|
||||
@@ -85,25 +90,23 @@ Under Windows, wxBitmap may load the following formats:
|
||||
\begin{itemize}\itemsep=0pt
|
||||
\item Windows bitmap resource (wxBITMAP\_TYPE\_BMP\_RESOURCE)
|
||||
\item Windows bitmap file (wxBITMAP\_TYPE\_BMP)
|
||||
\item PNG file (wxBITMAP\_TYPE\_PNG). Currently 4-bit (16-colour) PNG files do not load properly.
|
||||
\item XPM data and file (wxBITMAP\_TYPE\_XPM)
|
||||
\item All formats that are supported by the \helpref{wxImage}{wximage} class.
|
||||
\end{itemize}
|
||||
|
||||
Under wxGTK, wxBitmap may load the following formats:
|
||||
|
||||
\begin{itemize}\itemsep=0pt
|
||||
\item Windows bitmap file (wxBITMAP\_TYPE\_BMP)
|
||||
\item PNG (wxBITMAP\_TYPE\_PNG).
|
||||
\item XPM data and file (wxBITMAP\_TYPE\_XPM)
|
||||
\item All formats that are supported by the \helpref{wxImage}{wximage} class.
|
||||
\end{itemize}
|
||||
|
||||
Under wxMotif, wxBitmap may load the following formats:
|
||||
|
||||
\begin{itemize}\itemsep=0pt
|
||||
%\item Windows bitmap file (wxBITMAP\_TYPE\_BMP)
|
||||
%\item PNG (wxBITMAP\_TYPE\_PNG).
|
||||
\item XBM data and file (wxBITMAP\_TYPE\_XBM)
|
||||
\item XPM data and file (wxBITMAP\_TYPE\_XPM)
|
||||
\item All formats that are supported by the \helpref{wxImage}{wximage} class.
|
||||
\end{itemize}
|
||||
|
||||
\wxheading{wxIcon}
|
||||
@@ -119,17 +122,16 @@ Under Windows, wxIcon may load the following formats:
|
||||
Under wxGTK, wxIcon may load the following formats:
|
||||
|
||||
\begin{itemize}\itemsep=0pt
|
||||
\item PNG (wxBITMAP\_TYPE\_PNG).
|
||||
\item XPM data and file (wxBITMAP\_TYPE\_XPM)
|
||||
\item All formats that are supported by the \helpref{wxImage}{wximage} class.
|
||||
\end{itemize}
|
||||
|
||||
Under wxMotif, wxIcon may load the following formats:
|
||||
|
||||
\begin{itemize}\itemsep=0pt
|
||||
%\item Windows bitmap file (wxBITMAP\_TYPE\_BMP)
|
||||
%\item PNG (wxBITMAP\_TYPE\_PNG).
|
||||
\item XBM data and file (wxBITMAP\_TYPE\_XBM)
|
||||
\item XPM data and file (wxBITMAP\_TYPE\_XPM)
|
||||
\item All formats that are supported by the \helpref{wxImage}{wximage} class (?).
|
||||
\end{itemize}
|
||||
|
||||
\wxheading{wxCursor}
|
||||
|
@@ -1,4 +1,4 @@
|
||||
\section{Font overview}\label{wxfontoverview}
|
||||
\section{wxFont overview}\label{wxfontoverview}
|
||||
|
||||
Class: \helpref{wxFont}{wxfont}
|
||||
|
||||
|
@@ -1,4 +1,4 @@
|
||||
\section{Log classes overview}\label{wxlogoverview}
|
||||
\section{wxLog classes overview}\label{wxlogoverview}
|
||||
|
||||
Classes: \helpref{wxLog}{wxlog}, wxLogStderr,
|
||||
wxLogOstream, wxLogTextCtrl, wxLogWindow, wxLogGui, wxLogNull
|
||||
|
@@ -2,51 +2,70 @@
|
||||
\setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
|
||||
\setfooter{\thepage}{}{}{}{}{\thepage}%
|
||||
|
||||
This chapter contains a selection of topic overviews.
|
||||
This chapter contains a selection of topic overviews, first things first:
|
||||
|
||||
\input tusage.tex
|
||||
\input tguide.tex
|
||||
\input hworld.tex
|
||||
\input tsamples.tex
|
||||
|
||||
Every application need one wxApp class, so we start here:
|
||||
|
||||
\input tapp.tex
|
||||
|
||||
Not everything in wxWindows is about GUI programming:
|
||||
|
||||
\input truntime.tex
|
||||
\input tstring.tex
|
||||
\input tcontain.tex
|
||||
\input tlog.tex
|
||||
\input tconfig.tex
|
||||
\input tunicode.tex
|
||||
\input tclipbrd.tex
|
||||
\input tbitmap.tex
|
||||
\input ti18n.tex
|
||||
\input tcontain.tex
|
||||
\input tfile.tex
|
||||
\input tstream.tex
|
||||
\input tlog.tex
|
||||
\input tdebug.tex
|
||||
\input tconfig.tex
|
||||
\input texpr.tex
|
||||
\input fs.tex
|
||||
|
||||
General overviews concerning windows and events:
|
||||
|
||||
\input tevent.tex
|
||||
\input tstyles.tex
|
||||
\input tdelwin.tex
|
||||
\input tdialog.tex
|
||||
\input tvalidat.tex
|
||||
\input tconstr.tex
|
||||
\input tresourc.tex
|
||||
\input tscroll.tex
|
||||
|
||||
Drawing and device context specific overviews:
|
||||
|
||||
\input tbitmap.tex
|
||||
\input tdc.tex
|
||||
\input tfont.tex
|
||||
\input tfontenc.tex
|
||||
|
||||
Special controls:
|
||||
|
||||
\input tsplittr.tex
|
||||
\input ttreectl.tex
|
||||
\input tlistctl.tex
|
||||
\input timaglst.tex
|
||||
\input tcommdlg.tex
|
||||
\input tconstr.tex
|
||||
\input tdb.tex
|
||||
\input tdc.tex
|
||||
\input tdebug.tex
|
||||
\input tdelwin.tex
|
||||
\input tscroll.tex
|
||||
\input tdocview.tex
|
||||
\input tevent.tex
|
||||
\input tguide.tex
|
||||
\input tipc.tex
|
||||
\input tprint.tex
|
||||
\input tresourc.tex
|
||||
\input truntime.tex
|
||||
\input tstyles.tex
|
||||
\input ttab.tex
|
||||
\input ttoolbar.tex
|
||||
\input tvalidat.tex
|
||||
\input texpr.tex
|
||||
\input tgrid.tex
|
||||
\input tthreads.tex
|
||||
\input tfile.tex
|
||||
\input ti18n.tex
|
||||
\input tfontenc.tex
|
||||
\input tstream.tex
|
||||
\input tusage.tex
|
||||
\input ttips.tex
|
||||
\input fs.tex
|
||||
|
||||
%\input tdnd.tex
|
||||
Advanced topic overviews:
|
||||
|
||||
\input tprint.tex
|
||||
\input tthreads.tex
|
||||
\input tdnd.tex
|
||||
\input tclipbrd.tex
|
||||
\input tdb.tex
|
||||
\input tipc.tex
|
||||
|
||||
|
||||
|
@@ -1,4 +1,4 @@
|
||||
\section{Tab classes overview}\label{wxtaboverview}
|
||||
\section{wxTab classes overview}\label{wxtaboverview}
|
||||
|
||||
Classes: \helpref{wxTabView}{wxtabview}, \helpref{wxPanelTabView}{wxpaneltabview},
|
||||
\helpref{wxTabbedPanel}{wxtabbedpanel}, \helpref{wxTabbedDialog}{wxtabbeddialog},
|
||||
|
@@ -1,4 +1,4 @@
|
||||
\section{Startup tips overview}\label{tipsoverview}
|
||||
\section{wxTipProvider overview}\label{tipsoverview}
|
||||
|
||||
Many "modern" Windows programs have a feature (some would say annoyance) of
|
||||
presenting the user tips at program startup. While this is probably useless to
|
||||
|
@@ -1,4 +1,4 @@
|
||||
\section{Validator overview}\label{validatoroverview}
|
||||
\section{wxValidator overview}\label{validatoroverview}
|
||||
|
||||
Classes: \helpref{wxValidator}{wxvalidator}, \helpref{wxTextValidator}{wxtextvalidator},
|
||||
\helpref{wxGenericValidator}{wxgenericvalidator}
|
||||
|
Reference in New Issue
Block a user