Doc updates.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4651 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robert Roebling
1999-11-22 12:13:55 +00:00
parent abd7a159d2
commit ccaaf5b083
12 changed files with 856 additions and 78 deletions

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@@ -79,27 +79,29 @@ here are some of the benefits:
\item Low cost (free, in fact!) \item Low cost (free, in fact!)
\item You get the source. \item You get the source.
\item Available on a variety of popular platforms. \item Available on a variety of popular platforms.
\item Works with almost all popular C++ compilers. \item Works with almost all popular C++ compilers and Python.
\item Several example programs. \item Over 40 example programs.
\item Over 900 pages of printable and on-line documentation. \item Over 900 pages of printable and on-line documentation.
\item Includes Tex2RTF, to allow you to produce your own documentation \item Includes Tex2RTF, to allow you to produce your own documentation
in Windows Help, HTML and Word RTF formats. in Windows Help, HTML and Word RTF formats.
\item Simple-to-use, object-oriented API. \item Simple-to-use, object-oriented API.
\item Flexible event system. \item Flexible event system.
\item Graphics calls include lines, rounded rectangles, splines, polylines, etc. \item Graphics calls include lines, rounded rectangles, splines, polylines, etc.
\item Constraint-based layout option. \item Constraint-based and sizer-based layouting.
\item Print/preview and document/view architectures. \item Print/preview and document/view architectures.
\item Toolbar, notebook, tree control, advanced list control classes. \item Toolbar, notebook, tree control, advanced list control classes.
\item PostScript generation under Unix, normal MS Windows printing on the \item PostScript generation under Unix, normal MS Windows printing on the PC.
PC.
\item MDI (Multiple Document Interface) support. \item MDI (Multiple Document Interface) support.
\item Can be used to create DLLs under Windows, dynamic libraries on Unix. \item Can be used to create DLLs under Windows, dynamic libraries on Unix.
\item Common dialogs for file browsing, printing, colour selection, etc. \item Common dialogs for file browsing, printing, colour selection, etc.
\item Under MS Windows, support for creating metafiles and copying \item Under MS Windows, support for creating metafiles and copying
them to the clipboard. them to the clipboard.
\item An API for invoking help from applications. \item An API for invoking help from applications.
\item Ready to use HTML window (supporting a subset of HTML).
\item Dialog Editor for building dialogs. \item Dialog Editor for building dialogs.
\item Network support via a family of socket and protocol classes. \item Network support via a family of socket and protocol classes.
\item Support for platform independent image procesing.
\item Built-in support for many file formats (BMP, PNG, JPEG, GIF, XPM, PNM, PCX).
\end{itemize} \end{itemize}
\section{Changes from version 1.xx}\label{versionchanges} \section{Changes from version 1.xx}\label{versionchanges}
@@ -165,6 +167,36 @@ borders;
\item MDI classes brought out of wxFrame into separate classes, and made more flexible. \item MDI classes brought out of wxFrame into separate classes, and made more flexible.
\end{itemize} \end{itemize}
\section{Changes from version 2.0}\label{versionchanges20}
These are a few of the differences between versions 2.0 and 2.2.
Removals:
\begin{itemize}\itemsep=0pt
\item GTK 1.0 no longer supported.
\end{itemize}
Additions and changes:
\begin{itemize}\itemsep=0pt
\item Corrected many classes to conform better to documented behaviour.
\item Added handlers for more image formats (Now GIF, JPEG, PCX, BMP, XPM, PNG, PNM).
\item Improved support for socket and network functions.
\item Support for different national font encodings.
\item Sizer based layout system.
\item HTML widget and help system.
\item Added some controls (e.g. wxSpinCtrl) and supplemented many.
\item Many optical improvements to GTK port.
\item Support for menu accelerators in GTK port.
\item Enhanced and improved support for scrolling, including child windows.
\item Complete rewrite of clipboard and drag'n'drop classes.
\item Improved support for ODBC databases.
\item Improved tab traversal in dialogs.
\end{itemize}
\section{wxWindows requirements}\label{requirements} \section{wxWindows requirements}\label{requirements}
To make use of wxWindows, you currently need one or both of the To make use of wxWindows, you currently need one or both of the
@@ -184,7 +216,7 @@ Metrowerks CodeWarrior.
\begin{enumerate}\itemsep=0pt \begin{enumerate}\itemsep=0pt
\item Almost any C++ compiler, including GNU C++ (EGCS 1.1.1 or above). \item Almost any C++ compiler, including GNU C++ (EGCS 1.1.1 or above).
\item Almost any Unix workstation, and one of: GTK+ 1.0, GTK+ 1.2, Motif 1.2 or higher, Lesstif. \item Almost any Unix workstation, and one of: GTK+ 1.2, Motif 1.2 or higher, Lesstif.
\item At least 60 MB of disk space. \item At least 60 MB of disk space.
\end{enumerate} \end{enumerate}
@@ -287,31 +319,52 @@ multi-megabyte .pch files.
\section{Libraries} \section{Libraries}
Please the wxGTK or wxMotif documentation for use of the Unix version of wxWindows. The GTK and Motif ports of wxWindow can create either a static library or a shared
library on most Unix or Unix-like systems. The static library is called libwx_gtk.a
and libwx_motif.a whereas the name of the shared library is dependent on the
system it is created on and the version you are using. The library name for the
GTK version of wxWindows 2.2 on Linux and Solaris will be libwx_gtk-2.2.so.0.0.0,
on HP-UX, it will be libwx_gtk-2.2.sl, on AIX just libwx_gtk.a etc.
Under Windows, use the library wx.lib for stand-alone Windows Under Windows, use the library wx.lib for stand-alone Windows
applications, or wxdll.lib for creating DLLs. applications, or wxdll.lib for creating DLLs.
\section{Configuration} \section{Configuration}
Options are configurable in the file Options are configurable in the file
\rtfsp{\tt "wx/XXX/setup.h"} where XXX is the required platform (such as msw, motif, gtk, mac). Some settings are a matter \rtfsp{\tt "wx/XXX/setup.h"} where XXX is the required platform (such as msw, motif, gtk, mac). Some
of taste, some help with platform-specific problems, and settings are a matter of taste, some help with platform-specific problems, and
others can be set to minimize the size of the library. Please see the setup.h file others can be set to minimize the size of the library. Please see the setup.h file
and {\tt install.txt} files for details on configuration. and {\tt install.txt} files for details on configuration.
Under Unix (GTK and Motif) the corresponding setup.h files are generated automatically
when configuring the wxWindows using the "configure" script. When using the RPM packages
for installing wxWindows on Linux, a correct setup.h is shipped in the package and
this must not be changed.
\section{Makefiles} \section{Makefiles}
At the moment there is no attempt to make Unix makefiles and At the moment there is no attempt to make Unix makefiles and
PC makefiles compatible, i.e. one makefile is required for PC makefiles compatible, i.e. one makefile is required for
each environment. wxGTK has its own configure system which can also each environment. The Unix ports use a sophisticated system based
be used with wxMotif, although wxMotif has a simple makefile system of its own. on the GNU autoconf tool and this system will create the
makefiles as required on the respective platform. Although the
makefiles are not identical in Windows, Mac and Unix, care has
been taken to make them relatively similar so that moving from
one platform to another will be painless.
Sample makefiles for Unix (suffix .UNX), MS C++ (suffix .DOS and .NT), Borland Sample makefiles for Unix (suffix .unx), MS C++ (suffix .DOS and .NT), Borland
C++ (.BCC and .B32) and Symantec C++ (.SC) are included for the library, demos C++ (.BCC and .B32) and Symantec C++ (.SC) are included for the library, demos
and utilities. and utilities.
The controlling makefile for wxWindows is in the platform-specific The controlling makefile for wxWindows is in the MS-Windows
directory, such as {\tt src/msw} or {\tt src/motif}. directory {\tt src/msw} for the different Windows compiler and
in the build directory when using the Unix ports. The build
directory can be chosen by the user. It is the directory in
which the "configure" script is run. This can be the normal
base directory (by running {\tt ./configure} there) or any other
directory (e.g. {\tt ../configure} after creating a build-directory
in the directory level above the base directory).
Please see the platform-specific {\tt install.txt} file for further details. Please see the platform-specific {\tt install.txt} file for further details.

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@@ -47,16 +47,16 @@ method.
\wxheading{Remarks} \wxheading{Remarks}
Note that this requires that the event has a fully implemented Clone() Note that this requires that the event has a fully implemented Clone()
methods so that the event can be duplicated and stored until later processing. method so that the event can be duplicated and stored until it gets processed later.
Not all events in wxWindows currently have a fully implemented Clone() method, Not all events in wxWindows currently have a fully implemented Clone() method,
you may have to look at the source to verify this. so you may have to look at the source to verify this.
This methods automatically wakes up idle handling even if the underlying window This methods automatically wakes up idle handling even if the underlying window
system is currently idle anyway and thus would not send any idle events. (Waking system is currently idle anyway and thus would not send any idle events. (Waking
up the idle handling is done calling \helpref{::wxWakeUpIdle}{wxwakeupidle}.) up the idle handling is done calling \helpref{::wxWakeUpIdle}{wxwakeupidle}.)
This is also the method to call for inter-thread communication. When using This is also the method to call for inter-thread communication. In
a multi-threading program, you will often have to inform the main GUI thread a multi-threaded program, you will often have to inform the main GUI thread
about the status of other working threads and this has to be done using this about the status of other working threads and this has to be done using this
method - which also means that this method is thread safe by means of using method - which also means that this method is thread safe by means of using
crtical sections where needed. crtical sections where needed.
@@ -109,10 +109,10 @@ is an alternative to the use of static event tables. See the 'dynamic' sample fo
\param{wxObject*}{ userData = NULL}} \param{wxObject*}{ userData = NULL}}
Disconnects the given function dynamically from the event handler, using the specified Disconnects the given function dynamically from the event handler, using the specified
parameters as search criteria and returning TRUE if a matching event handler has been parameters as search criteria and returning TRUE if a matching function has been
found and removed. This method can only disconnect from functions which have been added found and removed. This method can only disconnect functions which have been added
using the \helpref{wxEvtHandler::Connect}{wxevthandlerconnect} method. There is no way using the \helpref{wxEvtHandler::Connect}{wxevthandlerconnect} method. There is no way
to disconnect from events used in the (static) event tables. to disconnect functions connected using the (static) event tables.
\wxheading{Parameters} \wxheading{Parameters}
@@ -124,19 +124,18 @@ to disconnect from events used in the (static) event tables.
\docparam{function}{The event handler function.} \docparam{function}{The event handler function.}
\docparam{userData}{Data to be associated with the event table entry.} \docparam{userData}{Data associated with the event table entry.}
\membersection{wxEvtHandler::GetClientData}\label{wxevthandlergetclientdata} \membersection{wxEvtHandler::GetClientData}\label{wxevthandlergetclientdata}
\func{char* }{GetClientData}{\void} \func{void* }{GetClientData}{\void}
Gets user-supplied client data. Gets user-supplied client data.
\wxheading{Remarks} \wxheading{Remarks}
Normally, any extra data the programmer wishes to associate with the object Normally, any extra data the programmer wishes to associate with the object
should be made available by deriving a new class should be made available by deriving a new class with new data members.
with new data members.
\wxheading{See also} \wxheading{See also}
@@ -270,7 +269,7 @@ fail, and searching will continue.
\membersection{wxEvtHandler::SetClientData}\label{wxevthandlersetclientdata} \membersection{wxEvtHandler::SetClientData}\label{wxevthandlersetclientdata}
\func{void}{SetClientData}{\param{char* }{data}} \func{void}{SetClientData}{\param{void* }{data}}
Sets user-supplied client data. Sets user-supplied client data.
@@ -280,10 +279,9 @@ Sets user-supplied client data.
\wxheading{Remarks} \wxheading{Remarks}
Normally, any extra data the programmer wishes Normally, any extra data the programmer wishes to associate with
to associate with the object should be made available by deriving a new class the object should be made available by deriving a new class
with new data members. with new data members.
%TODO: make this void*, char* only in compatibility mode.
\wxheading{See also} \wxheading{See also}

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@@ -1,4 +1,4 @@
\section{File Systems}\label{fs} \section{wxFileSystem}\label{fs}
The wxHTML library uses a {\bf virtual file systems} mechanism The wxHTML library uses a {\bf virtual file systems} mechanism
similar to the one used in Midnight Commander, Dos Navigator, similar to the one used in Midnight Commander, Dos Navigator,

166
docs/latex/wx/hworld.tex Normal file
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@@ -0,0 +1,166 @@
\section{wxWindows "Hello World"}\label{helloworld}
As many people have requested a mini-sample to be published here
so that some quick judgements concerning syntax
and basic principles can be made, you can now look at wxWindows'
"Hello World":
You have to include wxWindows's header files, of course. This can
be done on a file by file basis (such as #include "wx/window.h")
or using one global include (#include "wx/wx.h"). This is
also useful on platforms which support precompiled headers such
as all major compilers on the Windows platform.
\begin{verbatim}
//
// file name: hworld.cpp
//
// purpose: wxWindows "Hello world"
//
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
\end{verbatim}
Practically every app should define a new class derived from wxApp.
By overriding wxApp's OnInit() the program can be initialized,
e.g. by creating a new main window.
\begin{verbatim}
class MyApp: public wxApp
{
virtual bool OnInit();
};
\end{verbatim}
The main window is created by deriving a class from wxFrame and
giving it a menu and a status bar in its constructor. Also, any class
that wishes to respond to any "event" (such as mouse clicks or
messages from the menu or a button) must declare an event table
using the macro below. Finally, the way to react to such events
must be done in "handlers". In our sample, we react to two menu items,
one for "Quit" and one for displaying an "About" window. These
handlers should not be virtual.
\begin{verbatim}
class MyFrame: public wxFrame
{
public:
MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
private:
DECLARE_EVENT_TABLE()
};
\end{verbatim}
In order to be able to react to a menu command, it must be given a unique
identifier such as a const or an enum.
\begin{verbatim}
enum
{
ID_Quit = 1,
ID_About,
};
\end{verbatim}
We then procede to actually implement an event table in which the events
are routed to their respective handler functions in the class MyFrame.
There are predefined macros for routing all common events, ranging from
the selection of a list box entry to a resize event when a user resizes
a window on the screen. If -1 is given as the ID, the given handler will be
invoked for any event of the specified type, so that you could add just
one entry in the event table for all menu commands or all button commands etc.
The origin of the event can still be distinguished in the event handler as
the (only) parameter in an event handler is a reference to a wxEvent object,
which holds various information about the event (such as the ID of and a
pointer to the class, which emitted the event).
\begin{verbatim}
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(ID_Quit, MyFrame::OnQuit)
EVT_MENU(ID_About, MyFrame::OnAbout)
END_EVENT_TABLE()
\end{verbatim}
As in all programs there must be a "main" function. Under wxWindows main is implemented
using this macro, which creates an application instance and starts the program.
\begin{verbatim}
IMPLEMENT_APP(MyApp)
\end{verbatim}
As mentionend above, wxApp::OnInit() is called upon startup and should be
used to initialize the program, maybe showing a "splash screen" and creating
the main window (or several). The frame should get a title bar text ("Hello World")
and a position and start-up size. One frame can also be declared to be the
top window. Returning TRUE indicates a successful intialization.
\begin{verbatim}
bool MyApp::OnInit()
{
MyFrame *frame = new MyFrame( "Hello World", wxPoint(50,50), wxSize(450,340) );
frame->Show( TRUE );
SetTopWindow( frame );
return TRUE;
}
\end{verbatim}
In the constructor of the main window (or later on) we create a menu with two menu
items as well as a status bar to be shown at the bottom of the main window. Both have
to be "announced" to the frame with respective calls.
\begin{verbatim}
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
: wxFrame((wxFrame *)NULL, -1, title, pos, size)
{
wxMenu *menuFile = new wxMenu;
menuFile->Append( ID_About, "&About..." );
menuFile->AppendSeparator();
menuFile->Append( ID_Quit, "E&xit" );
wxMenuBar *menuBar = new wxMenuBar;
menuBar->Append( menuFile, "&File" );
SetMenuBar( menuBar );
CreateStatusBar();
SetStatusText( "Welcome to wxWindows!" );
}
\end{verbatim}
Here are the actual event handlers. MyFrame::OnQuit() closes the main window
by calling Close(). The paramter TRUE indicates that other windows have no veto
power such as after asking "Do you really want to close?". If there is no other
main window left, the applicatin will quit.
\begin{verbatim}
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
Close( TRUE );
}
\end{verbatim}
MyFrame::OnAbout() will display a small window with some text in it. In this
case a typical "About" window with information about the program.
\begin{verbatim}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxMessageBox( "This is a wxWindows's Hello world sample",
"About Hello World", wxOK | wxICON_INFORMATION );
}
\end{verbatim}

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@@ -25,13 +25,13 @@
%\special{!/@scaleunit 1 def} %\special{!/@scaleunit 1 def}
\parskip=10pt \parskip=10pt
\parindent=0pt \parindent=0pt
\title{wxWindows 2.1: A portable C++ and Python GUI toolkit} \title{wxWindows 2.2 (beta): A portable C++ and Python GUI toolkit}
\winhelponly{\author{by Julian Smart et al \winhelponly{\author{by Julian Smart et al
%\winhelponly{\\$$\image{1cm;0cm}{wxwin.wmf}$$} %\winhelponly{\\$$\image{1cm;0cm}{wxwin.wmf}$$}
}} }}
\winhelpignore{\author{Julian Smart, Robert Roebling, Vadim Zeitlin, \winhelpignore{\author{Julian Smart, Robert Roebling, Vadim Zeitlin,
Robin Dunn, et al} Robin Dunn, et al}
\date{November 8th 1999} \date{November 20th 1999}
} }
\makeindex \makeindex
\begin{document} \begin{document}
@@ -91,9 +91,549 @@ members of the wxWindows team\\
Portions (c) 1996 Artificial Intelligence Applications Institute\\ Portions (c) 1996 Artificial Intelligence Applications Institute\\
\end{center} \end{center}
Please see the wxWindows licence files (preamble.txt, lgpl.txt, gpl.txt, licence.txt, Please also see the wxWindows licence files (preamble.txt, lgpl.txt, gpl.txt, licence.txt,
licendoc.txt) for conditions of software and documentation use. licendoc.txt) for conditions of software and documentation use.
\begin{verbatim}
wxWindows Library License, Version 3
====================================
Copyright (C) 1998 Julian Smart, Robert Roebling, Vadim Zeitlin et al.
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
WXWINDOWS LIBRARY LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
This library is free software; you can redistribute it and/or modify it
under the terms of the GNU Library General Public License as published by
the Free Software Foundation; either version 2 of the License, or (at
your option) any later version.
This library is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of MERCHAN-
TABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library
General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this software, usually in a file named COPYING.LIB. If not,
write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA.
EXCEPTION NOTICE
1. As a special exception, the copyright holders of this library give
permission for additional uses of the text contained in this release of
the library as licensed under the wxWindows Library License, applying
either version 3 of the License, or (at your option) any later version of
the License as published by the copyright holders of version 3 of the
License document.
2. The exception is that you may create binary object code versions of any
works using this library or based on this library, and use, copy, modify,
link and distribute such binary object code files unrestricted under terms
of your choice.
3. If you copy code from files distributed under the terms of the GNU
General Public License or the GNU Library General Public License into a
copy of this library, as this license permits, the exception does not
apply to the code that you add in this way. To avoid misleading anyone as
to the status of such modified files, you must delete this exception
notice from such code and/or adjust the licensing conditions notice
accordingly.
4. If you write modifications of your own for this library, it is your
choice whether to permit this exception to apply to your modifications.
If you do not wish that, you must delete the exception notice from such
code and/or adjust the licensing conditions notice accordingly.
GNU Library General Public License, Version 2
=============================================
Copyright (C) 1991 Free Software Foundation, Inc.
675 Mass Ave, Cambridge, MA 02139, USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
[This is the first released version of the library GPL. It is
numbered 2 because it goes with version 2 of the ordinary GPL.]
Preamble
The licenses for most software are designed to take away your
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To protect your rights, we need to make restrictions that forbid
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Appendix: How to Apply These Terms to Your New Libraries
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<one line to give the library's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
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License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
Also add information on how to contact you by electronic and paper mail.
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necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
<signature of Ty Coon>, 1 April 1990
Ty Coon, President of Vice
That's all there is to it!
\end{verbatim}
\input{body.tex} \input{body.tex}
\helpinput{classes.tex} \helpinput{classes.tex}
\helpinput{category.tex} \helpinput{category.tex}

View File

@@ -74,9 +74,14 @@ are more short and clear than versions with {\tt #ifdef}s.
\subsection{Supported bitmap file formats}\label{supportedbitmapformats} \subsection{Supported bitmap file formats}\label{supportedbitmapformats}
The following lists the formats handled on different platforms. Note The following lists the formats handled on different platforms. Note
that missing or partially-implemented formats can be supplemented that missing or partially-implemented formats are automatically supplemented
by using \helpref{wxImage}{wximage} to load the data, and then converting by the \helpref{wxImage}{wximage} to load the data, and then converting
it to wxBitmap form. it to wxBitmap form. Note that using wxImage is the preferred way to
load images in wxWindows, with the exception of resources (XPM-files or
native Windows resources). Writing an image format handler for wxImage
is also far easier than writing one for wxBitmap, because wxImage has
exactly one format on all platforms wheras wxBitmap can store pixel data
very differently, depending on colour depths and platform.
\wxheading{wxBitmap} \wxheading{wxBitmap}
@@ -85,25 +90,23 @@ Under Windows, wxBitmap may load the following formats:
\begin{itemize}\itemsep=0pt \begin{itemize}\itemsep=0pt
\item Windows bitmap resource (wxBITMAP\_TYPE\_BMP\_RESOURCE) \item Windows bitmap resource (wxBITMAP\_TYPE\_BMP\_RESOURCE)
\item Windows bitmap file (wxBITMAP\_TYPE\_BMP) \item Windows bitmap file (wxBITMAP\_TYPE\_BMP)
\item PNG file (wxBITMAP\_TYPE\_PNG). Currently 4-bit (16-colour) PNG files do not load properly.
\item XPM data and file (wxBITMAP\_TYPE\_XPM) \item XPM data and file (wxBITMAP\_TYPE\_XPM)
\item All formats that are supported by the \helpref{wxImage}{wximage} class.
\end{itemize} \end{itemize}
Under wxGTK, wxBitmap may load the following formats: Under wxGTK, wxBitmap may load the following formats:
\begin{itemize}\itemsep=0pt \begin{itemize}\itemsep=0pt
\item Windows bitmap file (wxBITMAP\_TYPE\_BMP)
\item PNG (wxBITMAP\_TYPE\_PNG).
\item XPM data and file (wxBITMAP\_TYPE\_XPM) \item XPM data and file (wxBITMAP\_TYPE\_XPM)
\item All formats that are supported by the \helpref{wxImage}{wximage} class.
\end{itemize} \end{itemize}
Under wxMotif, wxBitmap may load the following formats: Under wxMotif, wxBitmap may load the following formats:
\begin{itemize}\itemsep=0pt \begin{itemize}\itemsep=0pt
%\item Windows bitmap file (wxBITMAP\_TYPE\_BMP)
%\item PNG (wxBITMAP\_TYPE\_PNG).
\item XBM data and file (wxBITMAP\_TYPE\_XBM) \item XBM data and file (wxBITMAP\_TYPE\_XBM)
\item XPM data and file (wxBITMAP\_TYPE\_XPM) \item XPM data and file (wxBITMAP\_TYPE\_XPM)
\item All formats that are supported by the \helpref{wxImage}{wximage} class.
\end{itemize} \end{itemize}
\wxheading{wxIcon} \wxheading{wxIcon}
@@ -119,17 +122,16 @@ Under Windows, wxIcon may load the following formats:
Under wxGTK, wxIcon may load the following formats: Under wxGTK, wxIcon may load the following formats:
\begin{itemize}\itemsep=0pt \begin{itemize}\itemsep=0pt
\item PNG (wxBITMAP\_TYPE\_PNG).
\item XPM data and file (wxBITMAP\_TYPE\_XPM) \item XPM data and file (wxBITMAP\_TYPE\_XPM)
\item All formats that are supported by the \helpref{wxImage}{wximage} class.
\end{itemize} \end{itemize}
Under wxMotif, wxIcon may load the following formats: Under wxMotif, wxIcon may load the following formats:
\begin{itemize}\itemsep=0pt \begin{itemize}\itemsep=0pt
%\item Windows bitmap file (wxBITMAP\_TYPE\_BMP)
%\item PNG (wxBITMAP\_TYPE\_PNG).
\item XBM data and file (wxBITMAP\_TYPE\_XBM) \item XBM data and file (wxBITMAP\_TYPE\_XBM)
\item XPM data and file (wxBITMAP\_TYPE\_XPM) \item XPM data and file (wxBITMAP\_TYPE\_XPM)
\item All formats that are supported by the \helpref{wxImage}{wximage} class (?).
\end{itemize} \end{itemize}
\wxheading{wxCursor} \wxheading{wxCursor}

View File

@@ -1,4 +1,4 @@
\section{Font overview}\label{wxfontoverview} \section{wxFont overview}\label{wxfontoverview}
Class: \helpref{wxFont}{wxfont} Class: \helpref{wxFont}{wxfont}

View File

@@ -1,4 +1,4 @@
\section{Log classes overview}\label{wxlogoverview} \section{wxLog classes overview}\label{wxlogoverview}
Classes: \helpref{wxLog}{wxlog}, wxLogStderr, Classes: \helpref{wxLog}{wxlog}, wxLogStderr,
wxLogOstream, wxLogTextCtrl, wxLogWindow, wxLogGui, wxLogNull wxLogOstream, wxLogTextCtrl, wxLogWindow, wxLogGui, wxLogNull

View File

@@ -2,51 +2,70 @@
\setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}% \setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
\setfooter{\thepage}{}{}{}{}{\thepage}% \setfooter{\thepage}{}{}{}{}{\thepage}%
This chapter contains a selection of topic overviews. This chapter contains a selection of topic overviews, first things first:
\input tusage.tex
\input tguide.tex
\input hworld.tex
\input tsamples.tex \input tsamples.tex
Every application need one wxApp class, so we start here:
\input tapp.tex \input tapp.tex
Not everything in wxWindows is about GUI programming:
\input truntime.tex
\input tstring.tex \input tstring.tex
\input tcontain.tex
\input tlog.tex
\input tconfig.tex
\input tunicode.tex \input tunicode.tex
\input tclipbrd.tex \input ti18n.tex
\input tbitmap.tex \input tcontain.tex
\input tfile.tex
\input tstream.tex
\input tlog.tex
\input tdebug.tex
\input tconfig.tex
\input texpr.tex
\input fs.tex
General overviews concerning windows and events:
\input tevent.tex
\input tstyles.tex
\input tdelwin.tex
\input tdialog.tex \input tdialog.tex
\input tvalidat.tex
\input tconstr.tex
\input tresourc.tex
\input tscroll.tex
Drawing and device context specific overviews:
\input tbitmap.tex
\input tdc.tex
\input tfont.tex \input tfont.tex
\input tfontenc.tex
Special controls:
\input tsplittr.tex \input tsplittr.tex
\input ttreectl.tex \input ttreectl.tex
\input tlistctl.tex \input tlistctl.tex
\input timaglst.tex \input timaglst.tex
\input tcommdlg.tex \input tcommdlg.tex
\input tconstr.tex
\input tdb.tex
\input tdc.tex
\input tdebug.tex
\input tdelwin.tex
\input tscroll.tex
\input tdocview.tex \input tdocview.tex
\input tevent.tex
\input tguide.tex
\input tipc.tex
\input tprint.tex
\input tresourc.tex
\input truntime.tex
\input tstyles.tex
\input ttab.tex \input ttab.tex
\input ttoolbar.tex \input ttoolbar.tex
\input tvalidat.tex
\input texpr.tex
\input tgrid.tex \input tgrid.tex
\input tthreads.tex
\input tfile.tex
\input ti18n.tex
\input tfontenc.tex
\input tstream.tex
\input tusage.tex
\input ttips.tex \input ttips.tex
\input fs.tex
%\input tdnd.tex Advanced topic overviews:
\input tprint.tex
\input tthreads.tex
\input tdnd.tex
\input tclipbrd.tex
\input tdb.tex
\input tipc.tex

View File

@@ -1,4 +1,4 @@
\section{Tab classes overview}\label{wxtaboverview} \section{wxTab classes overview}\label{wxtaboverview}
Classes: \helpref{wxTabView}{wxtabview}, \helpref{wxPanelTabView}{wxpaneltabview}, Classes: \helpref{wxTabView}{wxtabview}, \helpref{wxPanelTabView}{wxpaneltabview},
\helpref{wxTabbedPanel}{wxtabbedpanel}, \helpref{wxTabbedDialog}{wxtabbeddialog}, \helpref{wxTabbedPanel}{wxtabbedpanel}, \helpref{wxTabbedDialog}{wxtabbeddialog},

View File

@@ -1,4 +1,4 @@
\section{Startup tips overview}\label{tipsoverview} \section{wxTipProvider overview}\label{tipsoverview}
Many "modern" Windows programs have a feature (some would say annoyance) of Many "modern" Windows programs have a feature (some would say annoyance) of
presenting the user tips at program startup. While this is probably useless to presenting the user tips at program startup. While this is probably useless to

View File

@@ -1,4 +1,4 @@
\section{Validator overview}\label{validatoroverview} \section{wxValidator overview}\label{validatoroverview}
Classes: \helpref{wxValidator}{wxvalidator}, \helpref{wxTextValidator}{wxtextvalidator}, Classes: \helpref{wxValidator}{wxvalidator}, \helpref{wxTextValidator}{wxtextvalidator},
\helpref{wxGenericValidator}{wxgenericvalidator} \helpref{wxGenericValidator}{wxgenericvalidator}