no real changes, just also rename _Read/_Write() to DoRead/DoWrite() and clean them a little more too
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@56277 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -83,6 +83,31 @@ public:
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DECLARE_NO_COPY_CLASS(wxSocketState)
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};
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// Conditionally make the socket non-blocking for the lifetime of this object.
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class wxSocketUnblocker
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{
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public:
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wxSocketUnblocker(GSocket *socket, bool unblock = true)
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: m_socket(socket),
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m_unblock(unblock)
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{
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if ( m_unblock )
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m_socket->SetNonBlocking(true);
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}
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~wxSocketUnblocker()
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{
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if ( m_unblock )
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m_socket->SetNonBlocking(false);
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}
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private:
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GSocket * const m_socket;
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bool m_unblock;
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DECLARE_NO_COPY_CLASS(wxSocketUnblocker)
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};
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// ============================================================================
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// GSocketManager
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// ============================================================================
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@@ -219,8 +244,9 @@ wxSocketBase::wxSocketBase(wxSocketFlags flags, wxSocketType type)
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{
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Init();
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m_flags = flags;
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m_type = type;
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SetFlags(flags);
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m_type = type;
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}
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wxSocketBase::~wxSocketBase()
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@@ -311,7 +337,7 @@ wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes)
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// Mask read events
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m_reading = true;
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m_lcount = _Read(buffer, nbytes);
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m_lcount = DoRead(buffer, nbytes);
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// If in wxSOCKET_WAITALL mode, all bytes should have been read.
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if (m_flags & wxSOCKET_WAITALL)
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@@ -325,37 +351,31 @@ wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes)
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return *this;
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}
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wxUint32 wxSocketBase::_Read(void* buffer_, wxUint32 nbytes)
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wxUint32 wxSocketBase::DoRead(void* buffer_, wxUint32 nbytes)
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{
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char *buffer = (char *)buffer_;
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// We use pointer arithmetic here which doesn't work with void pointers.
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char *buffer = static_cast<char *>(buffer_);
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int total;
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// Try the pushback buffer first
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total = GetPushback(buffer, nbytes, false);
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// Try the push back buffer first, even before checking whether the socket
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// is valid to allow reading previously pushed back data from an already
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// closed socket.
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wxUint32 total = GetPushback(buffer, nbytes, false);
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nbytes -= total;
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buffer = (char *)buffer + total;
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buffer += total;
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// Return now in one of the following cases:
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// - the socket is invalid,
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// - we got all the data
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if ( !m_socket ||
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!nbytes )
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// If it's indeed closed or if read everything, there is nothing more to do.
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if ( !m_socket || !nbytes )
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return total;
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// Possible combinations (they are checked in this order)
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// wxSOCKET_NOWAIT
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// wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK)
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// wxSOCKET_BLOCK
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// wxSOCKET_NONE
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//
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int ret;
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if (m_flags & wxSOCKET_NOWAIT)
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{
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m_socket->SetNonBlocking(1);
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ret = m_socket->Read(buffer, nbytes);
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m_socket->SetNonBlocking(0);
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wxCHECK_MSG( buffer, 0, "NULL buffer" );
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// wxSOCKET_NOWAIT overrides all the other flags and means that we are
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// polling the socket and don't block at all.
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if ( m_flags & wxSOCKET_NOWAIT )
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{
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wxSocketUnblocker unblock(m_socket);
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int ret = m_socket->Read(buffer, nbytes);
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if ( ret < 0 )
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return 0;
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@@ -365,11 +385,13 @@ wxUint32 wxSocketBase::_Read(void* buffer_, wxUint32 nbytes)
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{
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for ( ;; )
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{
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// dispatch events unless disabled
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// Wait until socket becomes ready for reading dispatching the GUI
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// events in the meanwhile unless wxSOCKET_BLOCK was explicitly
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// specified to disable this.
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if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() )
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break;
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ret = m_socket->Read(buffer, nbytes);
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const int ret = m_socket->Read(buffer, nbytes);
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if ( ret == 0 )
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{
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// for connection-oriented (e.g. TCP) sockets we can only read
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@@ -388,18 +410,18 @@ wxUint32 wxSocketBase::_Read(void* buffer_, wxUint32 nbytes)
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total += ret;
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// if wxSOCKET_WAITALL is not set, we can leave now as we did read
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// something
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// If wxSOCKET_WAITALL is not set, we can leave now as we did read
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// something and we don't need to wait for all nbytes bytes to be
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// read.
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if ( !(m_flags & wxSOCKET_WAITALL) )
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break;
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// otherwise check if read the maximal requested amount of data
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// Otherwise continue reading until we do read everything.
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nbytes -= ret;
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if ( !nbytes )
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break;
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// we didn't, so continue reading
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buffer = (char *)buffer + ret;
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buffer += ret;
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}
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}
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@@ -425,7 +447,7 @@ wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes)
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old_flags = m_flags;
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SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL);
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if (_Read(&msg, sizeof(msg)) != sizeof(msg))
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if (DoRead(&msg, sizeof(msg)) != sizeof(msg))
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goto exit;
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sig = (wxUint32)msg.sig[0];
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@@ -455,7 +477,7 @@ wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes)
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// Don't attempt to read if the msg was zero bytes long.
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if (len)
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{
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total = _Read(buffer, len);
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total = DoRead(buffer, len);
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if (total != len)
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goto exit;
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@@ -470,7 +492,7 @@ wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes)
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do
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{
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discard_len = ((len2 > MAX_DISCARD_SIZE)? MAX_DISCARD_SIZE : len2);
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discard_len = _Read(discard_buffer, (wxUint32)discard_len);
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discard_len = DoRead(discard_buffer, (wxUint32)discard_len);
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len2 -= (wxUint32)discard_len;
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}
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while ((discard_len > 0) && len2);
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@@ -480,7 +502,7 @@ wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes)
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if (len2 != 0)
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goto exit;
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}
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if (_Read(&msg, sizeof(msg)) != sizeof(msg))
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if (DoRead(&msg, sizeof(msg)) != sizeof(msg))
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goto exit;
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sig = (wxUint32)msg.sig[0];
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@@ -511,7 +533,7 @@ wxSocketBase& wxSocketBase::Peek(void* buffer, wxUint32 nbytes)
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// Mask read events
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m_reading = true;
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m_lcount = _Read(buffer, nbytes);
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m_lcount = DoRead(buffer, nbytes);
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Pushback(buffer, m_lcount);
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// If in wxSOCKET_WAITALL mode, all bytes should have been read.
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@@ -531,7 +553,7 @@ wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes)
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// Mask write events
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m_writing = true;
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m_lcount = _Write(buffer, nbytes);
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m_lcount = DoWrite(buffer, nbytes);
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// If in wxSOCKET_WAITALL mode, all bytes should have been written.
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if (m_flags & wxSOCKET_WAITALL)
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@@ -545,31 +567,25 @@ wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes)
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return *this;
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}
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wxUint32 wxSocketBase::_Write(const void *buffer_, wxUint32 nbytes)
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// This function is a mirror image of DoRead() except that it doesn't use the
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// push back buffer, please see comments there
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wxUint32 wxSocketBase::DoWrite(const void *buffer_, wxUint32 nbytes)
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{
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const char *buffer = (const char *)buffer_;
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const char *buffer = static_cast<const char *>(buffer_);
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wxUint32 total = 0;
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// If the socket is invalid or parameters are ill, return immediately
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if (!m_socket || !buffer || !nbytes)
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// Return if there is nothing to read or the socket is (already?) closed.
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if ( !m_socket || !nbytes )
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return 0;
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// Possible combinations (they are checked in this order)
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// wxSOCKET_NOWAIT
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// wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK)
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// wxSOCKET_BLOCK
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// wxSOCKET_NONE
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//
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int ret;
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if (m_flags & wxSOCKET_NOWAIT)
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{
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m_socket->SetNonBlocking(1);
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ret = m_socket->Write(buffer, nbytes);
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m_socket->SetNonBlocking(0);
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wxCHECK_MSG( buffer, 0, "NULL buffer" );
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if (ret > 0)
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total = ret;
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wxUint32 total = 0;
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if ( m_flags & wxSOCKET_NOWAIT )
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{
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wxSocketUnblocker unblock(m_socket);
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const int ret = m_socket->Write(buffer, nbytes);
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if ( ret > 0 )
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total += ret;
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}
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else // blocking socket
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{
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@@ -578,9 +594,7 @@ wxUint32 wxSocketBase::_Write(const void *buffer_, wxUint32 nbytes)
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if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() )
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break;
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ret = m_socket->Write(buffer, nbytes);
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// see comments for similar logic for ret handling in _Read()
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const int ret = m_socket->Write(buffer, nbytes);
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if ( ret == 0 )
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{
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m_closed = true;
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@@ -588,9 +602,7 @@ wxUint32 wxSocketBase::_Write(const void *buffer_, wxUint32 nbytes)
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}
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if ( ret < 0 )
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{
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return 0;
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}
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total += ret;
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if ( !(m_flags & wxSOCKET_WAITALL) )
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@@ -600,7 +612,7 @@ wxUint32 wxSocketBase::_Write(const void *buffer_, wxUint32 nbytes)
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if ( !nbytes )
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break;
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buffer = (const char *)buffer + ret;
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buffer += ret;
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}
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}
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@@ -634,10 +646,10 @@ wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes)
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msg.len[2] = (unsigned char) ((nbytes >> 16) & 0xff);
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msg.len[3] = (unsigned char) ((nbytes >> 24) & 0xff);
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if (_Write(&msg, sizeof(msg)) < sizeof(msg))
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if (DoWrite(&msg, sizeof(msg)) < sizeof(msg))
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goto exit;
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total = _Write(buffer, nbytes);
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total = DoWrite(buffer, nbytes);
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if (total < nbytes)
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goto exit;
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@@ -651,7 +663,7 @@ wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes)
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msg.len[2] =
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msg.len[3] = (char) 0;
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if ((_Write(&msg, sizeof(msg))) < sizeof(msg))
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if ((DoWrite(&msg, sizeof(msg))) < sizeof(msg))
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goto exit;
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// everything was OK
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@@ -689,7 +701,7 @@ wxSocketBase& wxSocketBase::Discard()
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do
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{
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ret = _Read(buffer, MAX_DISCARD_SIZE);
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ret = DoRead(buffer, MAX_DISCARD_SIZE);
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total += ret;
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}
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while (ret == MAX_DISCARD_SIZE);
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@@ -944,6 +956,13 @@ void wxSocketBase::SetTimeout(long seconds)
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void wxSocketBase::SetFlags(wxSocketFlags flags)
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{
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// Do some sanity checking on the flags used: not all values can be used
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// together.
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wxASSERT_MSG( !(flags & wxSOCKET_NOWAIT) ||
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!(flags & (wxSOCKET_WAITALL | wxSOCKET_BLOCK)),
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"Using wxSOCKET_WAITALL or wxSOCKET_BLOCK with "
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"wxSOCKET_NOWAIT doesn't make sense" );
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m_flags = flags;
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}
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@@ -1084,6 +1103,8 @@ void wxSocketBase::Pushback(const void *buffer, wxUint32 size)
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wxUint32 wxSocketBase::GetPushback(void *buffer, wxUint32 size, bool peek)
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{
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wxCHECK_MSG( buffer, 0, "NULL buffer" );
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if (!m_unrd_size)
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return 0;
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@@ -1167,22 +1188,14 @@ wxSocketServer::wxSocketServer(const wxSockAddress& addr_man,
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bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait)
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{
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GSocket *child_socket;
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if (!m_socket)
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return false;
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// If wait == false, then the call should be nonblocking.
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// When we are finished, we put the socket to blocking mode
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// again.
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if (!wait)
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m_socket->SetNonBlocking(1);
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child_socket = m_socket->WaitConnection();
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if (!wait)
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m_socket->SetNonBlocking(0);
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wxSocketUnblocker unblock(m_socket, !wait);
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GSocket * const child_socket = m_socket->WaitConnection();
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if (!child_socket)
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return false;
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@@ -1286,8 +1299,6 @@ bool wxSocketClient::DoConnect(const wxSockAddress& addr_man,
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const wxSockAddress* local,
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bool wait)
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{
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GSocketError err;
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if (m_socket)
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{
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// Shutdown and destroy the socket
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@@ -1314,9 +1325,7 @@ bool wxSocketClient::DoConnect(const wxSockAddress& addr_man,
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// If wait == false, then the call should be nonblocking. When we are
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// finished, we put the socket to blocking mode again.
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if (!wait)
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m_socket->SetNonBlocking(1);
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wxSocketUnblocker unblock(m_socket, !wait);
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// Reuse makes sense for clients too, if we are trying to rebind to the same port
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if (GetFlags() & wxSOCKET_REUSEADDR)
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@@ -1352,14 +1361,11 @@ bool wxSocketClient::DoConnect(const wxSockAddress& addr_man,
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#endif
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m_socket->SetPeer(addr_man.GetAddress());
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err = m_socket->Connect(GSOCK_STREAMED);
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const GSocketError err = m_socket->Connect(GSOCK_STREAMED);
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//this will register for callbacks - must be called after m_socket->m_fd was initialized
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m_socket->Notify(m_notify);
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if (!wait)
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m_socket->SetNonBlocking(0);
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if (err != GSOCK_NOERROR)
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{
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if (err == GSOCK_WOULDBLOCK)
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Reference in New Issue
Block a user