no real changes, just also rename _Read/_Write() to DoRead/DoWrite() and clean them a little more too

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@56277 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2008-10-13 13:24:48 +00:00
parent da1ed74c85
commit cc0972a251
2 changed files with 97 additions and 91 deletions

View File

@@ -83,6 +83,31 @@ public:
DECLARE_NO_COPY_CLASS(wxSocketState)
};
// Conditionally make the socket non-blocking for the lifetime of this object.
class wxSocketUnblocker
{
public:
wxSocketUnblocker(GSocket *socket, bool unblock = true)
: m_socket(socket),
m_unblock(unblock)
{
if ( m_unblock )
m_socket->SetNonBlocking(true);
}
~wxSocketUnblocker()
{
if ( m_unblock )
m_socket->SetNonBlocking(false);
}
private:
GSocket * const m_socket;
bool m_unblock;
DECLARE_NO_COPY_CLASS(wxSocketUnblocker)
};
// ============================================================================
// GSocketManager
// ============================================================================
@@ -219,8 +244,9 @@ wxSocketBase::wxSocketBase(wxSocketFlags flags, wxSocketType type)
{
Init();
m_flags = flags;
m_type = type;
SetFlags(flags);
m_type = type;
}
wxSocketBase::~wxSocketBase()
@@ -311,7 +337,7 @@ wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes)
// Mask read events
m_reading = true;
m_lcount = _Read(buffer, nbytes);
m_lcount = DoRead(buffer, nbytes);
// If in wxSOCKET_WAITALL mode, all bytes should have been read.
if (m_flags & wxSOCKET_WAITALL)
@@ -325,37 +351,31 @@ wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes)
return *this;
}
wxUint32 wxSocketBase::_Read(void* buffer_, wxUint32 nbytes)
wxUint32 wxSocketBase::DoRead(void* buffer_, wxUint32 nbytes)
{
char *buffer = (char *)buffer_;
// We use pointer arithmetic here which doesn't work with void pointers.
char *buffer = static_cast<char *>(buffer_);
int total;
// Try the pushback buffer first
total = GetPushback(buffer, nbytes, false);
// Try the push back buffer first, even before checking whether the socket
// is valid to allow reading previously pushed back data from an already
// closed socket.
wxUint32 total = GetPushback(buffer, nbytes, false);
nbytes -= total;
buffer = (char *)buffer + total;
buffer += total;
// Return now in one of the following cases:
// - the socket is invalid,
// - we got all the data
if ( !m_socket ||
!nbytes )
// If it's indeed closed or if read everything, there is nothing more to do.
if ( !m_socket || !nbytes )
return total;
// Possible combinations (they are checked in this order)
// wxSOCKET_NOWAIT
// wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK)
// wxSOCKET_BLOCK
// wxSOCKET_NONE
//
int ret;
if (m_flags & wxSOCKET_NOWAIT)
{
m_socket->SetNonBlocking(1);
ret = m_socket->Read(buffer, nbytes);
m_socket->SetNonBlocking(0);
wxCHECK_MSG( buffer, 0, "NULL buffer" );
// wxSOCKET_NOWAIT overrides all the other flags and means that we are
// polling the socket and don't block at all.
if ( m_flags & wxSOCKET_NOWAIT )
{
wxSocketUnblocker unblock(m_socket);
int ret = m_socket->Read(buffer, nbytes);
if ( ret < 0 )
return 0;
@@ -365,11 +385,13 @@ wxUint32 wxSocketBase::_Read(void* buffer_, wxUint32 nbytes)
{
for ( ;; )
{
// dispatch events unless disabled
// Wait until socket becomes ready for reading dispatching the GUI
// events in the meanwhile unless wxSOCKET_BLOCK was explicitly
// specified to disable this.
if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() )
break;
ret = m_socket->Read(buffer, nbytes);
const int ret = m_socket->Read(buffer, nbytes);
if ( ret == 0 )
{
// for connection-oriented (e.g. TCP) sockets we can only read
@@ -388,18 +410,18 @@ wxUint32 wxSocketBase::_Read(void* buffer_, wxUint32 nbytes)
total += ret;
// if wxSOCKET_WAITALL is not set, we can leave now as we did read
// something
// If wxSOCKET_WAITALL is not set, we can leave now as we did read
// something and we don't need to wait for all nbytes bytes to be
// read.
if ( !(m_flags & wxSOCKET_WAITALL) )
break;
// otherwise check if read the maximal requested amount of data
// Otherwise continue reading until we do read everything.
nbytes -= ret;
if ( !nbytes )
break;
// we didn't, so continue reading
buffer = (char *)buffer + ret;
buffer += ret;
}
}
@@ -425,7 +447,7 @@ wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes)
old_flags = m_flags;
SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL);
if (_Read(&msg, sizeof(msg)) != sizeof(msg))
if (DoRead(&msg, sizeof(msg)) != sizeof(msg))
goto exit;
sig = (wxUint32)msg.sig[0];
@@ -455,7 +477,7 @@ wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes)
// Don't attempt to read if the msg was zero bytes long.
if (len)
{
total = _Read(buffer, len);
total = DoRead(buffer, len);
if (total != len)
goto exit;
@@ -470,7 +492,7 @@ wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes)
do
{
discard_len = ((len2 > MAX_DISCARD_SIZE)? MAX_DISCARD_SIZE : len2);
discard_len = _Read(discard_buffer, (wxUint32)discard_len);
discard_len = DoRead(discard_buffer, (wxUint32)discard_len);
len2 -= (wxUint32)discard_len;
}
while ((discard_len > 0) && len2);
@@ -480,7 +502,7 @@ wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes)
if (len2 != 0)
goto exit;
}
if (_Read(&msg, sizeof(msg)) != sizeof(msg))
if (DoRead(&msg, sizeof(msg)) != sizeof(msg))
goto exit;
sig = (wxUint32)msg.sig[0];
@@ -511,7 +533,7 @@ wxSocketBase& wxSocketBase::Peek(void* buffer, wxUint32 nbytes)
// Mask read events
m_reading = true;
m_lcount = _Read(buffer, nbytes);
m_lcount = DoRead(buffer, nbytes);
Pushback(buffer, m_lcount);
// If in wxSOCKET_WAITALL mode, all bytes should have been read.
@@ -531,7 +553,7 @@ wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes)
// Mask write events
m_writing = true;
m_lcount = _Write(buffer, nbytes);
m_lcount = DoWrite(buffer, nbytes);
// If in wxSOCKET_WAITALL mode, all bytes should have been written.
if (m_flags & wxSOCKET_WAITALL)
@@ -545,31 +567,25 @@ wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes)
return *this;
}
wxUint32 wxSocketBase::_Write(const void *buffer_, wxUint32 nbytes)
// This function is a mirror image of DoRead() except that it doesn't use the
// push back buffer, please see comments there
wxUint32 wxSocketBase::DoWrite(const void *buffer_, wxUint32 nbytes)
{
const char *buffer = (const char *)buffer_;
const char *buffer = static_cast<const char *>(buffer_);
wxUint32 total = 0;
// If the socket is invalid or parameters are ill, return immediately
if (!m_socket || !buffer || !nbytes)
// Return if there is nothing to read or the socket is (already?) closed.
if ( !m_socket || !nbytes )
return 0;
// Possible combinations (they are checked in this order)
// wxSOCKET_NOWAIT
// wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK)
// wxSOCKET_BLOCK
// wxSOCKET_NONE
//
int ret;
if (m_flags & wxSOCKET_NOWAIT)
{
m_socket->SetNonBlocking(1);
ret = m_socket->Write(buffer, nbytes);
m_socket->SetNonBlocking(0);
wxCHECK_MSG( buffer, 0, "NULL buffer" );
if (ret > 0)
total = ret;
wxUint32 total = 0;
if ( m_flags & wxSOCKET_NOWAIT )
{
wxSocketUnblocker unblock(m_socket);
const int ret = m_socket->Write(buffer, nbytes);
if ( ret > 0 )
total += ret;
}
else // blocking socket
{
@@ -578,9 +594,7 @@ wxUint32 wxSocketBase::_Write(const void *buffer_, wxUint32 nbytes)
if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() )
break;
ret = m_socket->Write(buffer, nbytes);
// see comments for similar logic for ret handling in _Read()
const int ret = m_socket->Write(buffer, nbytes);
if ( ret == 0 )
{
m_closed = true;
@@ -588,9 +602,7 @@ wxUint32 wxSocketBase::_Write(const void *buffer_, wxUint32 nbytes)
}
if ( ret < 0 )
{
return 0;
}
total += ret;
if ( !(m_flags & wxSOCKET_WAITALL) )
@@ -600,7 +612,7 @@ wxUint32 wxSocketBase::_Write(const void *buffer_, wxUint32 nbytes)
if ( !nbytes )
break;
buffer = (const char *)buffer + ret;
buffer += ret;
}
}
@@ -634,10 +646,10 @@ wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes)
msg.len[2] = (unsigned char) ((nbytes >> 16) & 0xff);
msg.len[3] = (unsigned char) ((nbytes >> 24) & 0xff);
if (_Write(&msg, sizeof(msg)) < sizeof(msg))
if (DoWrite(&msg, sizeof(msg)) < sizeof(msg))
goto exit;
total = _Write(buffer, nbytes);
total = DoWrite(buffer, nbytes);
if (total < nbytes)
goto exit;
@@ -651,7 +663,7 @@ wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes)
msg.len[2] =
msg.len[3] = (char) 0;
if ((_Write(&msg, sizeof(msg))) < sizeof(msg))
if ((DoWrite(&msg, sizeof(msg))) < sizeof(msg))
goto exit;
// everything was OK
@@ -689,7 +701,7 @@ wxSocketBase& wxSocketBase::Discard()
do
{
ret = _Read(buffer, MAX_DISCARD_SIZE);
ret = DoRead(buffer, MAX_DISCARD_SIZE);
total += ret;
}
while (ret == MAX_DISCARD_SIZE);
@@ -944,6 +956,13 @@ void wxSocketBase::SetTimeout(long seconds)
void wxSocketBase::SetFlags(wxSocketFlags flags)
{
// Do some sanity checking on the flags used: not all values can be used
// together.
wxASSERT_MSG( !(flags & wxSOCKET_NOWAIT) ||
!(flags & (wxSOCKET_WAITALL | wxSOCKET_BLOCK)),
"Using wxSOCKET_WAITALL or wxSOCKET_BLOCK with "
"wxSOCKET_NOWAIT doesn't make sense" );
m_flags = flags;
}
@@ -1084,6 +1103,8 @@ void wxSocketBase::Pushback(const void *buffer, wxUint32 size)
wxUint32 wxSocketBase::GetPushback(void *buffer, wxUint32 size, bool peek)
{
wxCHECK_MSG( buffer, 0, "NULL buffer" );
if (!m_unrd_size)
return 0;
@@ -1167,22 +1188,14 @@ wxSocketServer::wxSocketServer(const wxSockAddress& addr_man,
bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait)
{
GSocket *child_socket;
if (!m_socket)
return false;
// If wait == false, then the call should be nonblocking.
// When we are finished, we put the socket to blocking mode
// again.
if (!wait)
m_socket->SetNonBlocking(1);
child_socket = m_socket->WaitConnection();
if (!wait)
m_socket->SetNonBlocking(0);
wxSocketUnblocker unblock(m_socket, !wait);
GSocket * const child_socket = m_socket->WaitConnection();
if (!child_socket)
return false;
@@ -1286,8 +1299,6 @@ bool wxSocketClient::DoConnect(const wxSockAddress& addr_man,
const wxSockAddress* local,
bool wait)
{
GSocketError err;
if (m_socket)
{
// Shutdown and destroy the socket
@@ -1314,9 +1325,7 @@ bool wxSocketClient::DoConnect(const wxSockAddress& addr_man,
// If wait == false, then the call should be nonblocking. When we are
// finished, we put the socket to blocking mode again.
if (!wait)
m_socket->SetNonBlocking(1);
wxSocketUnblocker unblock(m_socket, !wait);
// Reuse makes sense for clients too, if we are trying to rebind to the same port
if (GetFlags() & wxSOCKET_REUSEADDR)
@@ -1352,14 +1361,11 @@ bool wxSocketClient::DoConnect(const wxSockAddress& addr_man,
#endif
m_socket->SetPeer(addr_man.GetAddress());
err = m_socket->Connect(GSOCK_STREAMED);
const GSocketError err = m_socket->Connect(GSOCK_STREAMED);
//this will register for callbacks - must be called after m_socket->m_fd was initialized
m_socket->Notify(m_notify);
if (!wait)
m_socket->SetNonBlocking(0);
if (err != GSOCK_NOERROR)
{
if (err == GSOCK_WOULDBLOCK)