introduced wxICON_DEFAULT_TYPE and wxBITMAP_DEFAULT_TYPE; documented these default argument values; matched the wxBitmap and wxIcon interfaces to their real implementations; revised icon.h interface header

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@55777 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Francesco Montorsi
2008-09-21 20:03:14 +00:00
parent af27647706
commit cbea3ec6ae
18 changed files with 253 additions and 244 deletions

View File

@@ -96,7 +96,7 @@ public:
wxBitmap(const char* const* bits);
// Load a file or resource
wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_PICT_RESOURCE);
wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
// Constructor for generalised creation from data
wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1);
@@ -120,7 +120,7 @@ public:
virtual bool Create(int width, int height, int depth = -1);
virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1);
// virtual bool Create( WXHICON icon) ;
virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
wxBitmapRefData *GetBitmapData() const

View File

@@ -22,8 +22,8 @@ public:
wxIcon(const char* const* data);
wxIcon(const char bits[], int width , int height );
wxIcon(const wxString& name, int flags = wxBITMAP_TYPE_ICON_RESOURCE,
int desiredWidth = -1, int desiredHeight = -1);
wxIcon(const wxString& name, int flags = wxICON_DEFAULT_TYPE,
int desiredWidth = -1, int desiredHeight = -1);
wxIcon(const wxIconLocation& loc)
{
LoadFile(loc.GetFileName(), wxBITMAP_TYPE_ICON);
@@ -33,10 +33,8 @@ public:
virtual ~wxIcon();
bool LoadFile(const wxString& name, wxBitmapType flags /* = wxBITMAP_TYPE_ICON_RESOURCE */ ,
int desiredWidth /* = -1 */ , int desiredHeight = -1);
bool LoadFile(const wxString& name ,wxBitmapType flags = wxBITMAP_TYPE_ICON_RESOURCE )
{ return LoadFile( name , flags , -1 , -1 ) ; }
bool LoadFile(const wxString& name, wxBitmapType flags = wxICON_DEFAULT_TYPE,
int desiredWidth = -1, int desiredHeight = -1);
// create from bitmap (which should have a mask unless it's monochrome):