introduced wxICON_DEFAULT_TYPE and wxBITMAP_DEFAULT_TYPE; documented these default argument values; matched the wxBitmap and wxIcon interfaces to their real implementations; revised icon.h interface header
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@55777 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -226,27 +226,41 @@ protected:
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#endif // wxUSE_BITMAP_BASE
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// the wxBITMAP_DEFAULT_TYPE constant defines the default argument value
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// for wxBitmap's ctor and wxBitmap::LoadFile() functions.
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#if defined(__WXPALMOS__)
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#define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
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#include "wx/palmos/bitmap.h"
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#elif defined(__WXMSW__)
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#define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
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#include "wx/msw/bitmap.h"
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#elif defined(__WXMOTIF__)
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#define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
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#include "wx/x11/bitmap.h"
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#elif defined(__WXGTK20__)
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#define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
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#include "wx/gtk/bitmap.h"
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#elif defined(__WXGTK__)
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#define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
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#include "wx/gtk1/bitmap.h"
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#elif defined(__WXX11__)
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#define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
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#include "wx/x11/bitmap.h"
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#elif defined(__WXMGL__)
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#define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_RESOURCE
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#include "wx/mgl/bitmap.h"
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#elif defined(__WXDFB__)
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#define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_RESOURCE
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#include "wx/dfb/bitmap.h"
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#elif defined(__WXMAC__)
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#define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_PICT_RESOURCE
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#include "wx/osx/bitmap.h"
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#elif defined(__WXCOCOA__)
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#define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
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#include "wx/cocoa/bitmap.h"
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#elif defined(__WXPM__)
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#define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
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#include "wx/os2/bitmap.h"
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#endif
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@@ -75,7 +75,7 @@ public:
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// Initialize with XPM data
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wxBitmap(const char* const* bits);
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// Load a file or resource
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wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
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wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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// Construct from Cocoa's NSImage
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wxBitmap(NSImage* cocoaNSImage);
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// Construct from Cocoa's NSBitmapImageRep
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@@ -104,7 +104,7 @@ public:
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bool Create(NSImage* cocoaNSImage);
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bool Create(NSBitmapImageRep* cocoaNSBitmapImageRep);
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virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1);
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virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
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virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
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// copies the contents and mask of the given (colour) icon to the bitmap
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@@ -28,7 +28,7 @@ public:
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wxBitmap(const wxIDirectFBSurfacePtr& surface) { Create(surface); }
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wxBitmap(int width, int height, int depth = -1);
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wxBitmap(const char bits[], int width, int height, int depth = 1);
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wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_RESOURCE);
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wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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wxBitmap(const char* const* bits);
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#if wxUSE_IMAGE
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wxBitmap(const wxImage& image, int depth = -1);
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@@ -52,7 +52,7 @@ public:
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virtual bool SaveFile(const wxString &name, wxBitmapType type,
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const wxPalette *palette = (wxPalette *) NULL) const;
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virtual bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_TYPE_RESOURCE);
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virtual bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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#if wxUSE_PALETTE
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virtual wxPalette *GetPalette() const;
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@@ -18,10 +18,6 @@
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// wxIcon
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//-----------------------------------------------------------------------------
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#ifndef wxICON_DEFAULT_BITMAP_TYPE
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#define wxICON_DEFAULT_BITMAP_TYPE wxBITMAP_TYPE_XPM
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#endif
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class WXDLLIMPEXP_CORE wxIcon: public wxBitmap
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{
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public:
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@@ -35,7 +31,7 @@ public:
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// For compatibility with wxMSW where desired size is sometimes required to
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// distinguish between multiple icons in a resource.
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wxIcon( const wxString& filename,
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wxBitmapType type = wxICON_DEFAULT_BITMAP_TYPE,
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wxBitmapType type = wxICON_DEFAULT_TYPE,
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int WXUNUSED(desiredWidth)=-1, int WXUNUSED(desiredHeight)=-1 ) :
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wxBitmap(filename, type)
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{
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@@ -46,6 +42,10 @@ public:
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{
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}
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bool LoadFile(const wxString& name, wxBitmapType flags = wxICON_DEFAULT_TYPE,
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int WXUNUSED(desiredWidth)=-1, int WXUNUSED(desiredHeight)=-1)
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{ return LoadFile(name, flags); }
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// create from bitmap (which should have a mask unless it's monochrome):
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// there shouldn't be any implicit bitmap -> icon conversion (i.e. no
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// ctors, assignment operators...), but it's ok to have such function
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@@ -59,7 +59,7 @@ public:
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wxBitmap(char** data)
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{ *this = wxBitmap(wx_const_cast(const char* const*, data)); }
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#endif
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wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM );
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wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE );
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#if wxUSE_IMAGE
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wxBitmap( const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH )
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{ (void)CreateFromImage(image, depth); }
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@@ -86,7 +86,7 @@ public:
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bool SaveFile(const wxString &name, wxBitmapType type,
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const wxPalette *palette = (wxPalette *)NULL) const;
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bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_TYPE_XPM );
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bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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#if wxUSE_PALETTE
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wxPalette *GetPalette() const;
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@@ -75,7 +75,7 @@ public:
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*this = wxBitmap(wx_const_cast(const char* const*, data));
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}
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#endif
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wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM );
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wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE );
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wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
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virtual ~wxBitmap();
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@@ -97,7 +97,7 @@ public:
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bool SaveFile(const wxString &name, wxBitmapType type,
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const wxPalette *palette = (wxPalette *)NULL) const;
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bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_TYPE_XPM );
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bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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#if wxUSE_PALETTE
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wxPalette *GetPalette() const;
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@@ -14,6 +14,23 @@
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#include "wx/iconloc.h"
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// the wxICON_DEFAULT_TYPE (the wxIcon equivalent of wxBITMAP_DEFAULT_TYPE)
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// constant defines the default argument value for wxIcon ctor and wxIcon::LoadFile()
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// functions.
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#if defined(__WXMSW__)
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#define wxICON_DEFAULT_TYPE wxBITMAP_TYPE_ICO_RESOURCE
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#elif defined(__WXMGL__)
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#define wxICON_DEFAULT_TYPE wxBITMAP_TYPE_ICO_RESOURCE
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#elif defined(__WXMAC__) && wxOSX_USE_COCOA_OR_CARBON
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#define wxICON_DEFAULT_TYPE wxBITMAP_TYPE_ICON_RESOURCE
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#else
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#define wxICON_DEFAULT_TYPE wxBITMAP_TYPE_XPM
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#endif
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// a more readable way to tell
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#define wxICON_SCREEN_DEPTH (-1)
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#if defined(__WXPALMOS__)
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#include "wx/generic/icon.h"
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#elif defined(__WXMSW__)
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@@ -27,7 +44,6 @@
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#elif defined(__WXX11__)
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#include "wx/generic/icon.h"
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#elif defined(__WXMGL__)
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#define wxICON_DEFAULT_BITMAP_TYPE wxBITMAP_TYPE_ICO_RESOURCE
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#include "wx/generic/icon.h"
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#elif defined(__WXDFB__)
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#include "wx/generic/icon.h"
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@@ -30,7 +30,7 @@ public:
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wxBitmap(int width, int height, int depth = -1);
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wxBitmap(const char bits[], int width, int height, int depth = 1);
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wxBitmap(const char* const* bits);
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wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_RESOURCE);
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wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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wxBitmap(const wxImage& image, int depth = -1);
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virtual ~wxBitmap() {}
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@@ -48,7 +48,7 @@ public:
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virtual wxBitmap GetSubBitmap(const wxRect& rect) const;
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virtual bool SaveFile(const wxString &name, wxBitmapType type, const wxPalette *palette = (wxPalette *) NULL) const;
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virtual bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_TYPE_RESOURCE);
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virtual bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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virtual wxPalette *GetPalette() const;
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virtual void SetPalette(const wxPalette& palette);
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@@ -63,7 +63,7 @@ public:
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#endif
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// Load a file or resource
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wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
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wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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// New constructor for generalised creation from data
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wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1);
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@@ -120,7 +120,7 @@ public:
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wxBitmap GetSubBitmap( const wxRect& rect ) const;
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// NB: This should not be called from user code. It is for wx internal
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// use only.
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// use only.
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wxBitmap GetSubBitmapOfHDC( const wxRect& rect, WXHDC hdc ) const;
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// copies the contents and mask of the given (colour) icon to the bitmap
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@@ -139,7 +139,7 @@ public:
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virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
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virtual bool Create(int width, int height, const wxDC& dc);
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virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1);
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virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
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virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
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wxBitmapRefData *GetBitmapData() const
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@@ -54,7 +54,7 @@ public:
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#endif
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// from resource/file
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wxIcon(const wxString& name,
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wxBitmapType type = wxBITMAP_TYPE_ICO_RESOURCE,
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wxBitmapType type = wxICON_DEFAULT_TYPE,
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int desiredWidth = -1, int desiredHeight = -1);
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wxIcon(const wxIconLocation& loc);
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@@ -62,7 +62,7 @@ public:
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virtual ~wxIcon();
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virtual bool LoadFile(const wxString& name,
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wxBitmapType type = wxBITMAP_TYPE_ICO_RESOURCE,
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wxBitmapType type = wxICON_DEFAULT_TYPE,
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int desiredWidth = -1, int desiredHeight = -1);
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// implementation only from now on
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@@ -97,7 +97,7 @@ public:
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// Load a resource
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wxBitmap( int nId
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,wxBitmapType lType = wxBITMAP_TYPE_BMP_RESOURCE
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,wxBitmapType lType = wxBITMAP_DEFAULT_TYPE
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);
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// For compatiability with other ports, under OS/2 does same as default ctor
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@@ -161,10 +161,10 @@ public:
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,int nDepth = 1
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);
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virtual bool LoadFile( int nId
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,wxBitmapType lType = wxBITMAP_TYPE_BMP_RESOURCE
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,wxBitmapType lType = wxBITMAP_DEFAULT_TYPE
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);
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virtual bool LoadFile( const wxString& rName
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,wxBitmapType lType = wxBITMAP_TYPE_XPM
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,wxBitmapType lType = wxBITMAP_DEFAULT_TYPE
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);
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virtual bool SaveFile( const wxString& rName
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,wxBitmapType lType
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@@ -96,7 +96,7 @@ public:
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wxBitmap(const char* const* bits);
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// Load a file or resource
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wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_PICT_RESOURCE);
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wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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// Constructor for generalised creation from data
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wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1);
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@@ -120,7 +120,7 @@ public:
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virtual bool Create(int width, int height, int depth = -1);
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virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1);
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// virtual bool Create( WXHICON icon) ;
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virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
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virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
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wxBitmapRefData *GetBitmapData() const
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@@ -22,8 +22,8 @@ public:
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wxIcon(const char* const* data);
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wxIcon(const char bits[], int width , int height );
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wxIcon(const wxString& name, int flags = wxBITMAP_TYPE_ICON_RESOURCE,
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int desiredWidth = -1, int desiredHeight = -1);
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wxIcon(const wxString& name, int flags = wxICON_DEFAULT_TYPE,
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int desiredWidth = -1, int desiredHeight = -1);
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wxIcon(const wxIconLocation& loc)
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{
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LoadFile(loc.GetFileName(), wxBITMAP_TYPE_ICON);
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@@ -33,10 +33,8 @@ public:
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virtual ~wxIcon();
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bool LoadFile(const wxString& name, wxBitmapType flags /* = wxBITMAP_TYPE_ICON_RESOURCE */ ,
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int desiredWidth /* = -1 */ , int desiredHeight = -1);
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bool LoadFile(const wxString& name ,wxBitmapType flags = wxBITMAP_TYPE_ICON_RESOURCE )
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{ return LoadFile( name , flags , -1 , -1 ) ; }
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bool LoadFile(const wxString& name, wxBitmapType flags = wxICON_DEFAULT_TYPE,
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int desiredWidth = -1, int desiredHeight = -1);
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// create from bitmap (which should have a mask unless it's monochrome):
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@@ -48,7 +48,7 @@ public:
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wxBitmap(const char* const* data);
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// Load a file or resource
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wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
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wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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// New constructor for generalised creation from data
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wxBitmap(const void* data, long type, int width, int height, int depth = 1);
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@@ -114,7 +114,7 @@ public:
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virtual bool Create(int width, int height, int depth = -1);
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virtual bool Create(int width, int height, const wxDC& dc);
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virtual bool Create(const void* data, long type, int width, int height, int depth = 1);
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virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
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virtual bool LoadFile(const wxString& name, long type = wxBITMAP_DEFAULT_TYPE);
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virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
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wxBitmapRefData *GetBitmapData() const
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@@ -76,7 +76,7 @@ public:
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*this = wxBitmap(wx_const_cast(const char* const*, data));
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}
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#endif
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wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM );
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wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE );
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virtual ~wxBitmap();
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static void InitStandardHandlers();
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@@ -106,7 +106,7 @@ public:
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wxBitmap GetSubBitmap( const wxRect& rect ) const;
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bool SaveFile( const wxString &name, wxBitmapType type, const wxPalette *palette = (wxPalette *) NULL ) const;
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bool LoadFile( const wxString &name, wxBitmapType type = wxBITMAP_TYPE_XPM );
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bool LoadFile( const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE );
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wxPalette *GetPalette() const;
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wxPalette *GetColourMap() const
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