compilation fixes after recent stock menu items changes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41120 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -194,14 +194,14 @@ LifeFrame::LifeFrame() :
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wxMenu *menuGame = new wxMenu(wxMENU_TEAROFF);
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wxMenu *menuHelp = new wxMenu(wxMENU_TEAROFF);
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menuFile->Append(wxID_NEW, wxGetStockLabel(wxID_NEW), _("Start a new game"));
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menuFile->Append(wxID_NEW, wxEmptyString, _("Start a new game"));
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#if wxUSE_FILEDLG
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menuFile->Append(wxID_OPEN, wxGetStockLabel(wxID_OPEN), _("Open an existing Life pattern"));
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menuFile->Append(wxID_OPEN, wxEmptyString, _("Open an existing Life pattern"));
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#endif
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menuFile->Append(ID_SAMPLES, _("&Sample game..."), _("Select a sample configuration"));
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#if ! (defined(__SMARTPHONE__) || defined(__POCKETPC__))
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menuFile->AppendSeparator();
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menuFile->Append(wxID_EXIT, wxGetStockLabel(wxID_EXIT, true, _T("Alt-X")), _("Quit this program"));
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menuFile->Append(wxID_EXIT);
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menuView->Append(ID_SHOWNAV, _("Navigation &toolbox"), _("Show or hide toolbox"), wxITEM_CHECK);
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menuView->Check(ID_SHOWNAV, true);
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@@ -215,13 +215,13 @@ LifeFrame::LifeFrame() :
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menuView->Append(ID_EAST, _("&East"), _("Find easternmost cell"));
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menuView->Append(ID_WEST, _("&West"), _("Find westernmost cell"));
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menuView->AppendSeparator();
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menuView->Append(wxID_ZOOM_IN, wxGetStockLabel(wxID_ZOOM_IN, true, _T("Ctrl-I")), _("Zoom in"));
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menuView->Append(wxID_ZOOM_OUT, wxGetStockLabel(wxID_ZOOM_OUT, true, _T("Ctrl-O")), _("Zoom out"));
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menuView->Append(wxID_ZOOM_IN, wxEmptyString, _("Zoom in"));
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menuView->Append(wxID_ZOOM_OUT, wxEmptyString, _("Zoom out"));
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menuView->Append(ID_INFO, _("&Description\tCtrl-D"), _("View pattern description"));
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menuGame->Append(ID_START, _("&Start\tCtrl-S"), _("Start"));
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menuGame->Append(ID_STEP, _("&Next\tCtrl-N"), _("Single step"));
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menuGame->Append(wxID_STOP, wxGetStockLabel(wxID_STOP, true, _T("Ctrl-T")), _("Stop"));
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menuGame->Append(wxID_STOP, wxEmptyString, _("Stop"));
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menuGame->Enable(wxID_STOP, false);
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menuGame->AppendSeparator();
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menuGame->Append(ID_TOPSPEED, _("T&op speed!"), _("Go as fast as possible"));
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@@ -250,20 +250,20 @@ LifeFrame::LifeFrame() :
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toolBar->SetMargins(5, 5);
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toolBar->SetToolBitmapSize(wxSize(16, 16));
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ADD_TOOL(wxID_NEW, tbBitmaps[0], wxGetStockLabel(wxID_NEW, false), _("Start a new game"));
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ADD_TOOL(wxID_NEW, tbBitmaps[0], wxGetStockLabel(wxID_NEW, wxSTOCK_NOFLAGS), _("Start a new game"));
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#ifndef __POCKETPC__
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#if wxUSE_FILEDLG
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ADD_TOOL(wxID_OPEN, tbBitmaps[1], wxGetStockLabel(wxID_OPEN, false), _("Open an existing Life pattern"));
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ADD_TOOL(wxID_OPEN, tbBitmaps[1], wxGetStockLabel(wxID_OPEN, wxSTOCK_NOFLAGS), _("Open an existing Life pattern"));
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#endif // wxUSE_FILEDLG
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toolBar->AddSeparator();
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ADD_TOOL(wxID_ZOOM_IN, tbBitmaps[2], wxGetStockLabel(wxID_ZOOM_IN, false), _("Zoom in"));
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ADD_TOOL(wxID_ZOOM_OUT, tbBitmaps[3], wxGetStockLabel(wxID_ZOOM_OUT, false), _("Zoom out"));
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ADD_TOOL(wxID_ZOOM_IN, tbBitmaps[2], wxGetStockLabel(wxID_ZOOM_IN, wxSTOCK_NOFLAGS), _("Zoom in"));
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ADD_TOOL(wxID_ZOOM_OUT, tbBitmaps[3], wxGetStockLabel(wxID_ZOOM_OUT, wxSTOCK_NOFLAGS), _("Zoom out"));
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ADD_TOOL(ID_INFO, tbBitmaps[4], _("Description"), _("Show description"));
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toolBar->AddSeparator();
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#endif // __POCKETPC__
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ADD_TOOL(ID_START, tbBitmaps[5], _("Start"), _("Start"));
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ADD_TOOL(wxID_STOP, tbBitmaps[6], wxGetStockLabel(wxID_STOP, false), _("Stop"));
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ADD_TOOL(wxID_STOP, tbBitmaps[6], wxSTOCK_NOFLAGS, _("Stop"));
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toolBar->Realize();
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toolBar->EnableTool(wxID_STOP, false); // must be after Realize() !
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