Some doc corrections (added blank lines at end of docs); corrected Forty sample

dialog behaviour; added dummy menubar constructors; corrected wxMSW wxRegion bug


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1684 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
1999-02-12 08:22:29 +00:00
parent b98d804b28
commit cba2db0c29
29 changed files with 201 additions and 134 deletions

View File

@@ -285,26 +285,16 @@ wxDialog::~wxDialog()
// but I think this should work, if we destroy the children first.
// Note that this might need to be done for wxFrame also.
DestroyChildren();
// This causes a crash in e.g. the resource sample when closing
// the example dialog. TODO: Probably not necessary (?)
#if 0
// Now process all events, because otherwise
// this might remain on the screen.
Display* display;
if (m_mainWidget)
display = XtDisplay((Widget) m_mainWidget);
else
display = (Display*) wxGetDisplay();
XSync(display, FALSE);
XEvent event;
while (XtAppPending((XtAppContext) wxTheApp->GetAppContext())) {
XFlush(display);
XtAppNextEvent((XtAppContext) wxTheApp->GetAppContext(), &event);
XtDispatchEvent(&event);
// The idea about doing it here is that if you have to remove the
// XtDestroyWidget from ~wxWindow, at least top-level windows
// will still be deleted (and destroy children implicitly).
if (GetMainWidget())
{
DetachWidget(GetMainWidget()); // Removes event handlers
XtDestroyWidget((Widget) GetMainWidget());
SetMainWidget((WXWidget) NULL);
}
#endif
}
// By default, pressing escape cancels the dialog