Source cleaning: whitespaces, tabs, -1/wxID_ANY/wxNOT_FOUND/wxDefaultCoord, TRUE/true, FALSE/false, !!/!IsEmpty().

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@29285 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Włodzimierz Skiba
2004-09-23 18:20:56 +00:00
parent 957f865c97
commit cb719f2e29
29 changed files with 694 additions and 693 deletions

View File

@@ -66,13 +66,13 @@ class WXDLLEXPORT wxTopLevelWindowBase;
// "close" but round instead of squared and just hides the applications
// instead of closing it) in the title bar
#if defined(__WXWINCE__)
#if defined(__SMARTPHONE__)
#define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE)
#if defined(__SMARTPHONE__)
#define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE)
#elif defined(__WINCE_STANDARDSDK__)
#define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE|wxCLOSE_BOX)
#else
#define wxDEFAULT_FRAME_STYLE (0)
#endif
#define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE|wxCLOSE_BOX)
#else
#define wxDEFAULT_FRAME_STYLE (0)
#endif
#else // !__WXWINCE__
#define wxDEFAULT_FRAME_STYLE \
(wxSYSTEM_MENU | \
@@ -125,19 +125,19 @@ public:
// top level wnd state
// --------------------
// maximize = TRUE => maximize, otherwise - restore
virtual void Maximize(bool maximize = TRUE) = 0;
// maximize = true => maximize, otherwise - restore
virtual void Maximize(bool maximize = true) = 0;
// undo Maximize() or Iconize()
virtual void Restore() = 0;
// iconize = TRUE => iconize, otherwise - restore
virtual void Iconize(bool iconize = TRUE) = 0;
// iconize = true => iconize, otherwise - restore
virtual void Iconize(bool iconize = true) = 0;
// return TRUE if the frame is maximized
// return true if the frame is maximized
virtual bool IsMaximized() const = 0;
// return TRUE if the frame is iconized
// return true if the frame is iconized
virtual bool IsIconized() const = 0;
// get the frame icon
@@ -155,7 +155,7 @@ public:
// maximize the window to cover entire screen
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) = 0;
// return TRUE if the frame is in fullscreen mode
// return true if the frame is in fullscreen mode
virtual bool IsFullScreen() const = 0;
/*
@@ -167,9 +167,9 @@ public:
*/
// Set the shape of the window to the given region.
// Returns TRUE if the platform supports this feature (and the
// Returns true if the platform supports this feature (and the
// operation is successful.)
virtual bool SetShape(const wxRegion& WXUNUSED(region)) { return FALSE; }
virtual bool SetShape(const wxRegion& WXUNUSED(region)) { return false; }
// Attracts the users attention to this window if the application is
// inactive (should be called when a background event occurs)
@@ -181,7 +181,7 @@ public:
// override some base class virtuals
virtual bool Destroy();
virtual bool IsTopLevel() const { return TRUE; }
virtual bool IsTopLevel() const { return true; }
virtual wxSize GetMaxSize() const;
// event handlers
@@ -204,21 +204,21 @@ protected:
// test whether this window makes part of the frame
// (menubar, toolbar and statusbar are excluded from automatic layout)
virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const
{ return FALSE; }
{ return false; }
// check if we should exit the program after deleting this top level
// window (this is used in common dtor and wxMSW code)
bool IsLastBeforeExit() const;
// send the iconize event, return TRUE if processed
bool SendIconizeEvent(bool iconized = TRUE);
// send the iconize event, return true if processed
bool SendIconizeEvent(bool iconized = true);
// Get the default size for the new window if no explicit size given. If
// there are better default sizes then these can be changed, just as long
// as they are not too small for TLWs (and not larger than screen).
static wxSize GetDefaultSize();
static int WidthDefault(int w) { return w == -1 ? GetDefaultSize().x : w; }
static int HeightDefault(int h) { return h == -1 ? GetDefaultSize().y : h; }
static int WidthDefault(int w) { return w == wxDefaultCoord ? GetDefaultSize().x : w; }
static int HeightDefault(int h) { return h == wxDefaultCoord ? GetDefaultSize().y : h; }
// the frame icon
wxIconBundle m_icons;