corrections for Mac OS X compilation

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11148 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Gilles Depeyrot
2001-07-22 14:57:47 +00:00
parent 73486557c0
commit cb71207424
4 changed files with 32 additions and 9 deletions

View File

@@ -32,8 +32,18 @@
#include "wx/timer.h" #include "wx/timer.h"
#include "wx/glcanvas.h" #include "wx/glcanvas.h"
#include <GL/gl.h> #ifdef __WXMAC__
#include <GL/glu.h> # ifdef __DARWIN__
# include <OpenGL/gl.h>
# include <OpenGL/glu.h>
# else
# include <gl.h>
# include <glu.h>
# endif
#else
# include <GL/gl.h>
# include <GL/glu.h>
#endif
#include "isosurf.h" #include "isosurf.h"
@@ -255,7 +265,12 @@ bool MyApp::OnInit(void)
#else #else
int gl_attrib[20] = { WX_GL_RGBA, WX_GL_MIN_RED, 1, WX_GL_MIN_GREEN, 1, int gl_attrib[20] = { WX_GL_RGBA, WX_GL_MIN_RED, 1, WX_GL_MIN_GREEN, 1,
WX_GL_MIN_BLUE, 1, WX_GL_DEPTH_SIZE, 1, WX_GL_MIN_BLUE, 1, WX_GL_DEPTH_SIZE, 1,
WX_GL_DOUBLEBUFFER, None }; WX_GL_DOUBLEBUFFER,
# ifdef __WXMAC__
GL_NONE };
# else
None };
# endif
#endif #endif
if(!doubleBuffer) if(!doubleBuffer)

View File

@@ -25,8 +25,8 @@
#include <stdio.h> #include <stdio.h>
#include <math.h> #include <math.h>
#ifndef __WXMAC__ #if !defined(__WXMAC__) || defined(__DARWIN__)
// does this not give redefine errors on other platforms ? // these must be defined in the precompiled headers under CodeWarrior
#define wxInt32 int #define wxInt32 int
#define wxUint32 unsigned int #define wxUint32 unsigned int
#endif #endif

View File

@@ -21,9 +21,13 @@
#define LW_H #define LW_H
#ifdef __WXMAC__ #ifdef __WXMAC__
#include <glu.h> # ifdef __DARWIN__
# include <OpenGL/glu.h>
# else
# include <glu.h>
# endif
#else #else
#include <GL/glu.h> # include <GL/glu.h>
#endif #endif
#define LW_MAX_POINTS 200 #define LW_MAX_POINTS 200

View File

@@ -31,9 +31,13 @@
#include "penguin.h" #include "penguin.h"
#ifdef __WXMAC__ #ifdef __WXMAC__
#include <glu.h> # ifdef __DARWIN__
# include <OpenGL/glu.h>
# else
# include <glu.h>
# endif
#else #else
#include <GL/glu.h> # include <GL/glu.h>
#endif #endif
#define VIEW_ASPECT 1.3 #define VIEW_ASPECT 1.3