Lay out various wxPG dialogs based on the current system screen design.
Currently, customizing some dialogs for small screen environment is done statically on the build stage by setting wxPG_SMALL_SCREEN to 1 (what is done for WXWINCE only). Instead, we can do this for all platforms in a dynamic manner, based on the classification provided by wxSystemSettings::GetScreenType() function. In order to do so there is introduced a static helper function wxPropertyGrid::IsSmallScreen() which is used to select right parameters (size, position) for several dialogs in order to display them correctly on the small screen.
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@@ -1833,7 +1833,19 @@ wxValidator* wxDirProperty::DoGetValidator() const
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bool wxDirProperty::OnButtonClick( wxPropertyGrid* propGrid, wxString& value )
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{
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// Update property value from editor, if necessary
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wxSize dlg_sz(300,400);
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wxSize dlg_sz;
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wxPoint dlg_pos;
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if ( wxPropertyGrid::IsSmallScreen() )
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{
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dlg_sz = wxDefaultSize;
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dlg_pos = wxDefaultPosition;
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}
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else
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{
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dlg_sz.Set(300, 400);
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dlg_pos = propGrid->GetGoodEditorDialogPosition(this, dlg_sz);
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}
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wxString dlgMessage(m_dlgMessage);
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if ( dlgMessage.empty() )
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@@ -1842,13 +1854,7 @@ bool wxDirProperty::OnButtonClick( wxPropertyGrid* propGrid, wxString& value )
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dlgMessage,
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value,
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0,
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#if !wxPG_SMALL_SCREEN
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propGrid->GetGoodEditorDialogPosition(this,dlg_sz),
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dlg_sz
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#else
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wxDefaultPosition,
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wxDefaultSize
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#endif
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dlg_pos, dlg_sz
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);
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if ( dlg.ShowModal() == wxID_OK )
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@@ -2225,11 +2231,7 @@ bool wxLongStringProperty::DisplayEditorDialog( wxPGProperty* prop, wxPropertyGr
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dlg->SetFont(propGrid->GetFont()); // To allow entering chars of the same set as the propGrid
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// Multi-line text editor dialog.
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#if !wxPG_SMALL_SCREEN
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const int spacing = 8;
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#else
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const int spacing = 4;
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#endif
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const int spacing = wxPropertyGrid::IsSmallScreen()? 4 : 8;
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wxBoxSizer* topsizer = new wxBoxSizer( wxVERTICAL );
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wxBoxSizer* rowsizer = new wxBoxSizer( wxHORIZONTAL );
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long edStyle = wxTE_MULTILINE;
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@@ -2251,11 +2253,12 @@ bool wxLongStringProperty::DisplayEditorDialog( wxPGProperty* prop, wxPropertyGr
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dlg->SetSizer( topsizer );
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topsizer->SetSizeHints( dlg );
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#if !wxPG_SMALL_SCREEN
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dlg->SetSize(400,300);
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if ( !wxPropertyGrid::IsSmallScreen())
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{
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dlg->SetSize(400,300);
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dlg->Move( propGrid->GetGoodEditorDialogPosition(prop,dlg->GetSize()) );
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#endif
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dlg->Move( propGrid->GetGoodEditorDialogPosition(prop,dlg->GetSize()) );
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}
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int res = dlg->ShowModal();
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@@ -2372,11 +2375,7 @@ bool wxPGArrayEditorDialog::Create( wxWindow *parent,
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SetFont(parent->GetFont()); // To allow entering chars of the same set as the propGrid
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#if !wxPG_SMALL_SCREEN
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const int spacing = 4;
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#else
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const int spacing = 3;
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#endif
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const int spacing = wxPropertyGrid::IsSmallScreen()? 3: 4;
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m_modified = false;
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@@ -2447,13 +2446,14 @@ bool wxPGArrayEditorDialog::Create( wxWindow *parent,
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SetSizer( topsizer );
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topsizer->SetSizeHints( this );
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#if !wxPG_SMALL_SCREEN
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if ( sz.x == wxDefaultSize.x &&
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sz.y == wxDefaultSize.y )
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SetSize( wxSize(275,360) );
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else
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SetSize(sz);
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#endif
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if ( !wxPropertyGrid::IsSmallScreen() )
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{
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if ( sz.x == wxDefaultSize.x &&
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sz.y == wxDefaultSize.y )
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SetSize(275, 360);
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else
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SetSize(sz);
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}
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return res;
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}
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@@ -2821,9 +2821,10 @@ bool wxArrayStringProperty::OnButtonClick( wxPropertyGrid* propGrid,
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dlg->SetDialogValue( useValue );
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dlg->Create(propGrid, wxEmptyString, m_label);
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#if !wxPG_SMALL_SCREEN
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dlg->Move( propGrid->GetGoodEditorDialogPosition(this,dlg->GetSize()) );
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#endif
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if ( !wxPropertyGrid::IsSmallScreen() )
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{
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dlg->Move( propGrid->GetGoodEditorDialogPosition(this,dlg->GetSize()) );
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}
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bool retVal;
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