Added fix for unicode build (no convertion needed)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@17861 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -36,10 +36,16 @@ class xxxParam(xxxNode):
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# Use convertion from unicode to current encoding
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self.textNode = text
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# Value returns string
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def value(self):
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return self.textNode.data.encode(currentEncoding)
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def update(self, value):
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self.textNode.data = unicode(value, currentEncoding)
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if wxUSE_UNICODE: # no conversion is needed
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def value(self):
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return self.textNode.data
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def update(self, value):
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self.textNode.data = value
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else:
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def value(self):
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return self.textNode.data.encode(currentEncoding)
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def update(self, value):
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self.textNode.data = unicode(value, currentEncoding)
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# Integer parameter
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class xxxParamInt(xxxParam):
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