Source cleaning: whitespaces, tabs, -1/wxID_ANY/wxNOT_FOUND/wxDefaultCoord, TRUE/true, FALSE/false.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@29319 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -2,7 +2,7 @@
|
||||
// Name: wx/xtistrm.h
|
||||
// Purpose: streaming runtime metadata information (extended class info)
|
||||
// Author: Stefan Csomor
|
||||
// Modified by:
|
||||
// Modified by:
|
||||
// Created: 27/07/03
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) 2003 Stefan Csomor
|
||||
@@ -50,28 +50,28 @@ class WXDLLIMPEXP_BASE wxPersister
|
||||
{
|
||||
public :
|
||||
// will be called before an object is written, may veto by returning false
|
||||
virtual bool BeforeWriteObject( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object) , const wxClassInfo *WXUNUSED(classInfo) , wxxVariantArray &WXUNUSED(metadata)) { return true ; }
|
||||
virtual bool BeforeWriteObject( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object) , const wxClassInfo *WXUNUSED(classInfo) , wxxVariantArray &WXUNUSED(metadata)) { return true ; }
|
||||
|
||||
// will be called after this object has been written, may be needed for adjusting stacks
|
||||
virtual void AfterWriteObject( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object) , const wxClassInfo *WXUNUSED(classInfo) ) {}
|
||||
|
||||
// will be called before a property gets written, may change the value , eg replace a concrete wxSize by wxSize( -1 , -1 ) or veto
|
||||
// will be called before a property gets written, may change the value , eg replace a concrete wxSize by wxSize( wxDefaultCoord , wxDefaultCoord ) or veto
|
||||
// writing that property at all by returning false
|
||||
virtual bool BeforeWriteProperty( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object), const wxPropertyInfo *WXUNUSED(propInfo) , wxxVariant &WXUNUSED(value) ) { return true ; }
|
||||
virtual bool BeforeWriteProperty( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object), const wxPropertyInfo *WXUNUSED(propInfo) , wxxVariant &WXUNUSED(value) ) { return true ; }
|
||||
|
||||
// will be called before a property gets written, may change the value , eg replace a concrete wxSize by wxSize( -1 , -1 ) or veto
|
||||
// will be called before a property gets written, may change the value , eg replace a concrete wxSize by wxSize( wxDefaultCoord , wxDefaultCoord ) or veto
|
||||
// writing that property at all by returning false
|
||||
virtual bool BeforeWriteProperty( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object), const wxPropertyInfo *WXUNUSED(propInfo) , wxxVariantArray &WXUNUSED(value) ) { return true ; }
|
||||
virtual bool BeforeWriteProperty( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object), const wxPropertyInfo *WXUNUSED(propInfo) , wxxVariantArray &WXUNUSED(value) ) { return true ; }
|
||||
|
||||
// will be called after a property has been written out, may be needed for adjusting stacks
|
||||
virtual void AfterWriteProperty( wxWriter *WXUNUSED(writer) , const wxPropertyInfo *WXUNUSED(propInfo) ) {}
|
||||
|
||||
// will be called before this delegate gets written
|
||||
virtual bool BeforeWriteDelegate( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object), const wxClassInfo* WXUNUSED(classInfo) , const wxPropertyInfo *WXUNUSED(propInfo) ,
|
||||
const wxObject *&WXUNUSED(eventSink) , const wxHandlerInfo* &WXUNUSED(handlerInfo) ) { return true ; }
|
||||
virtual bool BeforeWriteDelegate( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object), const wxClassInfo* WXUNUSED(classInfo) , const wxPropertyInfo *WXUNUSED(propInfo) ,
|
||||
const wxObject *&WXUNUSED(eventSink) , const wxHandlerInfo* &WXUNUSED(handlerInfo) ) { return true ; }
|
||||
|
||||
virtual void AfterWriteDelegate( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object), const wxClassInfo* WXUNUSED(classInfo) , const wxPropertyInfo *WXUNUSED(propInfo) ,
|
||||
const wxObject *&WXUNUSED(eventSink) , const wxHandlerInfo* &WXUNUSED(handlerInfo) ) { }
|
||||
virtual void AfterWriteDelegate( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object), const wxClassInfo* WXUNUSED(classInfo) , const wxPropertyInfo *WXUNUSED(propInfo) ,
|
||||
const wxObject *&WXUNUSED(eventSink) , const wxHandlerInfo* &WXUNUSED(handlerInfo) ) { }
|
||||
} ;
|
||||
|
||||
class WXDLLIMPEXP_BASE wxWriter : public wxObject
|
||||
@@ -86,7 +86,7 @@ public :
|
||||
//
|
||||
// Managing the object identity table a.k.a context
|
||||
//
|
||||
// these methods make sure that no object gets written twice, because sometimes multiple calls to the WriteObject will be
|
||||
// these methods make sure that no object gets written twice, because sometimes multiple calls to the WriteObject will be
|
||||
// made without wanting to have duplicate objects written, the object identity table will be reset manually
|
||||
|
||||
virtual void ClearObjectContext() ;
|
||||
@@ -125,14 +125,14 @@ public :
|
||||
|
||||
virtual void DoBeginWriteElement() = 0 ;
|
||||
virtual void DoEndWriteElement() = 0 ;
|
||||
// insert an object reference to an already written object
|
||||
// insert an object reference to an already written object
|
||||
virtual void DoWriteRepeatedObject( int objectID ) = 0 ;
|
||||
|
||||
// insert a null reference
|
||||
virtual void DoWriteNullObject() = 0 ;
|
||||
|
||||
// writes a delegate in the stream format
|
||||
virtual void DoWriteDelegate( const wxObject *object, const wxClassInfo* classInfo , const wxPropertyInfo *propInfo ,
|
||||
virtual void DoWriteDelegate( const wxObject *object, const wxClassInfo* classInfo , const wxPropertyInfo *propInfo ,
|
||||
const wxObject *eventSink , int sinkObjectID , const wxClassInfo* eventSinkClassInfo , const wxHandlerInfo* handlerIndo ) = 0;
|
||||
private :
|
||||
|
||||
@@ -170,7 +170,7 @@ public :
|
||||
bool HasObjectClassInfo( int objectID ) ;
|
||||
void SetObjectClassInfo(int objectID, wxClassInfo* classInfo);
|
||||
|
||||
// Reads the component the reader is pointed at from the underlying format.
|
||||
// Reads the component the reader is pointed at from the underlying format.
|
||||
// The return value is the root object ID, which can
|
||||
// then be used to ask the depersister about that object
|
||||
// if there was a problem you will get back wxInvalidObjectID and the current
|
||||
@@ -270,7 +270,7 @@ public :
|
||||
wxRuntimeDepersister();
|
||||
virtual ~wxRuntimeDepersister();
|
||||
|
||||
// returns the object having the corresponding ID fully constructed
|
||||
// returns the object having the corresponding ID fully constructed
|
||||
wxObject *GetObject(int objectID) ;
|
||||
|
||||
// allocate the new object on the heap, that object will have the passed in ID
|
||||
@@ -343,7 +343,7 @@ public :
|
||||
|
||||
/*
|
||||
wxDepersisterCode implements the callbacks that will depersist
|
||||
an object into a C++ initialization function. this will move to
|
||||
an object into a C++ initialization function. this will move to
|
||||
a utility lib soon
|
||||
*/
|
||||
|
||||
|
Reference in New Issue
Block a user