added wxTextOutputStream::Flush(): this is necessary with the stateful encodings, such as UTF-7
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@53890 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -426,6 +426,19 @@ wxTextOutputStream& wxTextOutputStream::PutChar(wxChar c)
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return *this;
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}
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void wxTextOutputStream::Flush()
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{
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#if wxUSE_UNICODE
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const size_t len = m_conv->FromWChar(NULL, 0, L"", 1);
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if ( len > m_conv->GetMBNulLen() )
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{
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wxCharBuffer buf(len);
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m_conv->FromWChar(buf.data(), len, L"", 1);
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m_output.Write(buf, len - m_conv->GetMBNulLen());
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}
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#endif // wxUSE_UNICODE
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}
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wxTextOutputStream& wxTextOutputStream::operator<<(const wxString& string)
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{
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WriteString( string );
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