Added wxDCFontChanger ctor not changing font.
This is similar to the existing wxDCTextColourChanger ctor not changing colour and is useful in the same kind of situations: when the font may or not be changed. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62382 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1377,8 +1377,21 @@ private:
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class WXDLLIMPEXP_CORE wxDCFontChanger
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{
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public:
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wxDCFontChanger(wxDC& dc, const wxFont& font) : m_dc(dc), m_fontOld(dc.GetFont())
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wxDCFontChanger(wxDC& dc)
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: m_dc(dc), m_fontOld()
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{
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}
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wxDCFontChanger(wxDC& dc, const wxFont& font)
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: m_dc(dc), m_fontOld(dc.GetFont())
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{
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m_dc.SetFont(font);
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}
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void Set(const wxFont& font)
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{
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if ( !m_fontOld.Ok() )
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m_fontOld = m_dc.GetFont();
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m_dc.SetFont(font);
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}
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@@ -1493,6 +1493,18 @@ public:
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class wxDCFontChanger
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{
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public:
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/**
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Trivial constructor not changing anything.
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This constructor is useful if you don't know beforehand if the font
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needs to be changed or not. It simply creates the object which won't do
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anything in its destructor unless Set() is called -- in which case it
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would reset the previous font.
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@since 2.9.1
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*/
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wxDCFontChanger(wxDC& dc);
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/**
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Sets @a font on the given @a dc, storing the old one.
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@@ -1504,7 +1516,18 @@ public:
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wxDCFontChanger(wxDC& dc, const wxFont& font);
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/**
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Restores the colour originally selected in the DC passed to the ctor.
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Set the font to use.
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This method is meant to be called once only and only on the objects
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created with the constructor overload not taking wxColour argument and
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has the same effect as the other constructor, i.e. sets the font to
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the given @a font and ensures that the old value is restored when this
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object is destroyed.
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*/
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void Set(const wxFont& font);
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/**
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Restores the font originally selected in the DC passed to the ctor.
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*/
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~wxDCFontChanger();
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};
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